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73 lines
1.3 KiB
V
73 lines
1.3 KiB
V
// Simple windows-less application that shows a icon button
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// on Mac OS tray.
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//
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// Tested on Mac OS Monterey (12.3).
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module main
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#include <Cocoa/Cocoa.h>
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#flag -framework Cocoa
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#include "@VMODROOT/tray.m"
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fn C.tray_app_init(TrayParams) &TrayInfo
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fn C.tray_app_loop(&TrayInfo)
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fn C.tray_app_run(&TrayInfo)
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fn C.tray_app_exit(&TrayInfo)
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struct TrayMenuItem {
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id string [required] // Unique ID.
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text string [required] // Text to display.
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}
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// Parameters to configure the tray button.
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struct TrayParams {
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items []TrayMenuItem [required]
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on_click fn (item TrayMenuItem)
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}
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// Internal Cocoa application state.
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struct TrayInfo {
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app voidptr // pointer to NSApplication
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app_delegate voidptr // pointer to AppDelegate
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}
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[heap]
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struct MyApp {
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mut:
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tray_info &TrayInfo = unsafe { nil }
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}
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fn (app &MyApp) on_menu_item_click(item TrayMenuItem) {
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println('click ${item.id}')
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if item.id == 'quit' {
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C.tray_app_exit(app.tray_info)
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}
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}
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fn main() {
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mut my_app := &MyApp{
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tray_info: 0
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}
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my_app.tray_info = C.tray_app_init(TrayParams{
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items: [TrayMenuItem{
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id: 'hello'
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text: 'Hello'
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}, TrayMenuItem{
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id: 'quit'
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text: 'Quit!'
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}]
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on_click: my_app.on_menu_item_click
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})
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//// Use this:
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// for {
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// C.tray_app_loop(my_app.tray_info)
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// // println("loop")
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// }
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//// Or this:
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C.tray_app_run(my_app.tray_info)
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}
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