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218 lines
3.1 KiB
V
218 lines
3.1 KiB
V
module gx
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pub const (
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blue = Color{
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r: 0
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g: 0
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b: 255
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}
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red = Color{
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r: 255
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g: 0
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b: 0
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}
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green = Color{
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r: 0
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g: 255
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b: 0
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}
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yellow = Color{
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r: 255
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g: 255
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b: 0
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}
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orange = Color{
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r: 255
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g: 165
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b: 0
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}
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purple = Color{
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r: 128
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g: 0
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b: 128
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}
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black = Color{
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r: 0
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g: 0
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b: 0
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}
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gray = Color{
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r: 128
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g: 128
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b: 128
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}
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indigo = Color{
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r: 75
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g: 0
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b: 130
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}
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pink = Color{
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r: 255
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g: 192
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b: 203
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}
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violet = Color{
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r: 238
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g: 130
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b: 238
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}
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white = Color{
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r: 255
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g: 255
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b: 255
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}
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dark_blue = Color{
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r: 0
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g: 0
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b: 139
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}
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dark_gray = Color{
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r: 169
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g: 169
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b: 169
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}
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dark_green = Color{
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r: 0
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g: 100
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b: 0
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}
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dark_red = Color{
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r: 139
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g: 0
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b: 0
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}
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light_blue = Color{
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r: 173
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g: 216
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b: 230
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}
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light_gray = Color{
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r: 211
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g: 211
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b: 211
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}
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light_green = Color{
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r: 144
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g: 238
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b: 144
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}
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light_red = Color{
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r: 255
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g: 204
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b: 203
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}
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)
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// Color represents a 32 bit color value in sRGB format
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pub struct Color {
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pub mut:
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r byte
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g byte
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b byte
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a byte = 255
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}
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// hex takes in a 32 bit integer and splits it into 4 byte values
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pub fn hex(color int) Color {
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return Color{
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r: byte((color >> 24) & 0xFF)
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g: byte((color >> 16) & 0xFF)
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b: byte((color >> 8) & 0xFF)
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a: byte((color) & 0xFF)
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}
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}
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pub fn rgb(r byte, g byte, b byte) Color {
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return Color{
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r: r
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g: g
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b: b
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}
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}
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pub fn rgba(r byte, g byte, b byte, a byte) Color {
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return Color{
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r: r
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g: g
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b: b
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a: a
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}
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}
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pub fn (c Color) + (c2 Color) Color {
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return Color{
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r: c.r + c2.r
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g: c.g + c2.g
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b: c.b + c2.b
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a: c.b + c2.a
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}
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}
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pub fn (c Color) - (c2 Color) Color {
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return Color{
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r: c.r - c2.r
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g: c.g - c2.g
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b: c.b - c2.b
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a: c.b - c2.a
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}
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}
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pub fn (c Color) * (c2 Color) Color {
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return Color{
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r: c.r * c2.r
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g: c.g * c2.g
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b: c.b * c2.b
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a: c.b * c2.a
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}
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}
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pub fn (c Color) / (c2 Color) Color {
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return Color{
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r: c.r / c2.r
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g: c.g / c2.g
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b: c.b / c2.b
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a: c.b / c2.a
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}
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}
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pub fn (c Color) eq(c2 Color) bool {
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return c.r == c2.r && c.g == c2.g && c.b == c2.b && c.a == c2.a
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}
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pub fn (c Color) str() string {
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return 'Color{$c.r, $c.g, $c.b, $c.a}'
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}
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// rgba8 - convert a color value to an int in the RGBA8 order.
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// see https://developer.apple.com/documentation/coreimage/ciformat
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[inline]
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pub fn (c Color) rgba8() int {
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return (int(c.r) << 24) + (int(c.g) << 16) + (int(c.b) << 8) + int(c.a)
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}
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// bgra8 - convert a color value to an int in the BGRA8 order.
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// see https://developer.apple.com/documentation/coreimage/ciformat
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[inline]
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pub fn (c Color) bgra8() int {
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return (int(c.b) << 24) + (int(c.g) << 16) + (int(c.r) << 8) + int(c.a)
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}
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// abgr8 - convert a color value to an int in the ABGR8 order.
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// see https://developer.apple.com/documentation/coreimage/ciformat
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[inline]
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pub fn (c Color) abgr8() int {
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return (int(c.a) << 24) + (int(c.b) << 16) + (int(c.g) << 8) + int(c.r)
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}
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const (
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string_colors = {
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'black': black
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'blue': blue
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'red': red
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}
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)
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pub fn color_from_string(s string) Color {
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return string_colors[s]
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}
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