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v/vlib/sync/pool
2022-09-15 14:59:37 +03:00
..
pool_test.v all: replace "NB:" with "Note:" (docs/comments) 2022-03-06 20:01:22 +03:00
pool.v builtin, compiler: replace isnil(x) calls with x == unsafe { nil } (a little faster without -prod) (#15759) 2022-09-15 14:59:37 +03:00
README.md checker: check casting voidptr to generic struct (fix #15618) (#15626) 2022-09-01 09:22:37 +03:00

The sync.pool module provides a convenient way to run identical tasks over an array of items in parallel, without worrying about thread synchronization, waitgroups, mutexes etc.., you just need to supply a callback function, that will be called once per each item in your input array.

After all the work is done in parallel by the worker threads in the pool, pool.work_on_items will return. You can then call pool.get_results() to retrieve a list of all the results, that the worker callbacks returned for each input item. Example:

import sync.pool

pub struct SResult {
	s string
}

fn sprocess(pp &pool.PoolProcessor, idx int, wid int) &SResult {
	item := pp.get_item<string>(idx)
	println('idx: $idx, wid: $wid, item: ' + item)
	return &SResult{item.reverse()}
}

fn main() {
	mut pp := pool.new_pool_processor(callback: sprocess)
	pp.work_on_items(['1abc', '2abc', '3abc', '4abc', '5abc', '6abc', '7abc'])
	// optionally, you can iterate over the results too:
	for x in pp.get_results<SResult>() {
		println('result: $x.s')
	}
}

See https://github.com/vlang/v/blob/master/vlib/sync/pool/pool_test.v for a more detailed usage example.