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v/.github/workflows/c2v.yml

57 lines
1.6 KiB
YAML

name: C2V apps
on:
push:
paths-ignore:
- "**.md"
- "doc/**"
- "examples/**"
- "tutorials/**"
pull_request:
paths-ignore:
- "**.md"
- "doc/**"
- "examples/**"
- "tutorials/**"
concurrency:
group: build-c2v-apps-${{ github.event.pull_request.number || github.sha }}
cancel-in-progress: true
jobs:
doom-compiles:
runs-on: ubuntu-20.04
if: github.event_name != 'push' || github.event.ref == 'refs/heads/master' || github.event.repository.full_name != 'vlang/v'
timeout-minutes: 30
steps:
- uses: actions/checkout@v2
- name: Build V
run: make && ./v symlink -githubci
- name: Build C2V
run: |
echo "Clone C2V"
mkdir -p ~/code/
git clone --depth 1 https://github.com/vlang/c2v ~/code/c2v
ln -s ~/code/c2v ~/.vmodules/c2v
v -g ~/.vmodules/c2v/
~/.vmodules/c2v/c2v || true
- name: Install Doom Dependencies
run: |
sudo apt-get update -y -qq
sudo apt-get install libsdl2-dev libsdl2-mixer-dev libsdl2-net-dev libpng-dev libsamplerate0-dev
- name: Build original Chocolate Doom
run: |
git clone --quiet --depth 1 https://github.com/vlang/doom ~/code/doom
cd ~/code/doom/chocolate-doom
cmake -DCMAKE_BUILD_TYPE=Debug .
make chocolate-doom
- name: Translate the whole game in project/folder mode and compile it
run: |
cd ~/code/doom
touch ~/DOOM1.WAD
WAD_FILE=~/DOOM1.WAD ~/code/doom/build_whole_project.sh