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v/vlib/os_js/process.js.v

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V

module os_js
#const $child_process = require('child_process')
// ProcessState.not_started - the process has not yet started
// ProcessState.running - the process is currently running
// ProcessState.stopped - the process was running, but was stopped temporarily
// ProcessState.exited - the process has finished/exited
// ProcessState.aborted - the process was terminated by a signal
// ProcessState.closed - the process resources like opened file descriptors were freed/discarded, final state.
pub enum ProcessState {
not_started
running
stopped
exited
aborted
closed
}
// todo(playX): fix reference member access in JS backend
[heap]
pub struct Process {
pub:
filename string
pub mut:
pid voidptr
code int = -1
status ProcessState = .not_started
// the current status of the process
err string // if the process fails, contains the reason why
args []string // the arguments that the command takes
env_is_custom bool // true, when the environment was customized with .set_environment
env []string // the environment with which the process was started (list of 'var=val')
use_stdio_ctl bool // when true, then you can use p.stdin_write(), p.stdout_slurp() and p.stderr_slurp()
use_pgroup bool // when true, the process will create a new process group, enabling .signal_pgkill()
stdio_fd [3]int // the stdio file descriptors for the child process, used only by the nix implementation
}
// new_process - create a new process descriptor
// NB: new does NOT start the new process.
// That is done because you may want to customize it first,
// by calling different set_ methods on it.
// In order to start it, call p.run() or p.wait()
pub fn new_process(filename string) &Process {
return &Process{
filename: filename
stdio_fd: [-1, -1, -1]!
}
}
// set_args - set the arguments for the new process
pub fn (mut p Process) set_args(pargs []string) {
if p.status != .not_started {
return
}
p.args = pargs
return
}
// set_environment - set a custom environment variable mapping for the new process
pub fn (mut p Process) set_environment(envs map[string]string) {
if p.status != .not_started {
return
}
p.env_is_custom = true
p.env = []string{}
for k, v in envs {
p.env << '$k=$v'
}
return
}
fn (mut p Process) spawn_internal() {
#p.val.pid = $child_process.spawn(
#p.val.filename+'',
#p.val.args.arr.map((x) => x.valueOf() + ''),
#{
#env: (p.val.env_is_custom ? p.val.env : $process.env),
#})
#p.val.pid.on('error', function (err) { builtin.panic('Failed to start subprocess') })
p.status = .running
// todo(playX): stderr,stdin
if p.use_stdio_ctl {
#p.val.pid.stdout.pipe(process.stdout)
#p.val.pid.stdin.pipe(process.stdin)
#p.val.pid.stderr.pipe(process.stderr)
}
}
pub fn (mut p Process) run() {
if p.status != .not_started {
return
}
p.spawn_internal()
return
}
pub fn (mut p Process) signal_kill() {
if p.status !in [.running, .stopped] {
return
}
#p.val.pid.kill('SIGKILL');
p.status = .aborted
}
pub fn (mut p Process) signal_stop() {
if p.status !in [.running, .stopped] {
return
}
#p.val.pid.kill('SIGSTOP');
p.status = .aborted
}
pub fn (mut p Process) signal_continue() {
if p.status != .stopped {
return
}
#p.val.pid.kill('SIGCONT');
p.status = .running
return
}
pub fn (mut p Process) wait() {
if p.status == .not_started {
p.spawn_internal()
}
if p.status !in [.running, .stopped] {
return
}
p.wait_internal()
return
}
fn (mut p Process) wait_internal() {
#p.val.pid.on('exit', function (code) { console.log(code) })
}
pub fn (mut p Process) set_redirect_stdio() {
p.use_stdio_ctl = true
return
}
pub fn (mut p Process) stdin_write(s string) {
p.check_redirection_call('stdin_write')
#p.val.pid.stdin.write(s)
}
// todo(playX): probably does not work
// will read from stdout pipe, will only return when EOF (end of file) or data
// means this will block unless there is data
pub fn (mut p Process) stdout_slurp() string {
p.check_redirection_call('stdout_slurp')
mut res := ''
#p.val.pid.stdout.on('data', function (data) { res = new builtin.string(data) })
return res
}
// _check_redirection_call - should be called just by stdxxx methods
fn (mut p Process) check_redirection_call(fn_name string) {
if !p.use_stdio_ctl {
panic('Call p.set_redirect_stdio() before calling p.$fn_name')
}
if p.status == .not_started {
panic('Call p.${fn_name}() after you have called p.run()')
}
}