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v/vlib/sokol/sapp/sapp_structs.c.v

120 lines
4.2 KiB
V

module sapp
const (
sapp_max_touchpoints = 8
sapp_max_mousebuttons = 3
sapp_max_keycodes = 512
sapp_max_iconimages = 8
)
pub struct C.sapp_range {
pub:
ptr voidptr
size usize
}
pub type Range = C.sapp_range
pub struct C.sapp_image_desc {
pub:
width int
height int
pixels Range
}
pub type ImageDesc = C.sapp_image_desc
pub struct C.sapp_icon_desc {
sokol_default bool
images [sapp_max_iconimages]ImageDesc
}
pub type IconDesc = C.sapp_icon_desc
pub struct C.sapp_desc {
pub:
init_cb fn () // these are the user-provided callbacks without user data
frame_cb fn ()
cleanup_cb fn ()
event_cb fn (&Event) //&sapp_event)
fail_cb fn (&byte)
user_data voidptr // these are the user-provided callbacks with user data
init_userdata_cb fn (voidptr)
frame_userdata_cb fn (voidptr)
cleanup_userdata_cb fn (voidptr)
event_userdata_cb fn (&Event, voidptr)
fail_userdata_cb fn (&char, voidptr)
width int // the preferred width of the window / canvas
height int // the preferred height of the window / canvas
sample_count int // MSAA sample count
swap_interval int // the preferred swap interval (ignored on some platforms)
high_dpi bool // whether the rendering canvas is full-resolution on HighDPI displays
fullscreen bool // whether the window should be created in fullscreen mode
alpha bool // whether the framebuffer should have an alpha channel (ignored on some platforms)
window_title &char // the window title as UTF-8 encoded string
user_cursor bool // if true, user is expected to manage cursor image in SAPP_EVENTTYPE_UPDATE_CURSOR
enable_clipboard bool // enable clipboard access, default is false
clipboard_size int // max size of clipboard content in bytes
enable_dragndrop bool // enable file dropping (drag'n'drop), default is false
max_dropped_files int // max number of dropped files to process (default: 1)
max_dropped_file_path_length int // max length in bytes of a dropped UTF-8 file path (default: 2048)
icon IconDesc
// backend-specific options
gl_force_gles2 bool // if true, setup GLES2/WebGL even if GLES3/WebGL2 is available
win32_console_utf8 bool // if true, set the output console codepage to UTF-8
win32_console_create bool // if true, attach stdout/stderr to a new console window
win32_console_attach bool // if true, attach stdout/stderr to parent process
html5_canvas_name &char // the name (id) of the HTML5 canvas element, default is "canvas"
html5_canvas_resize bool // if true, the HTML5 canvas size is set to sapp_desc.width/height, otherwise canvas size is tracked
html5_preserve_drawing_buffer bool // HTML5 only: whether to preserve default framebuffer content between frames
html5_premultiplied_alpha bool // HTML5 only: whether the rendered pixels use premultiplied alpha convention
html5_ask_leave_site bool // initial state of the internal html5_ask_leave_site flag (see sapp_html5_ask_leave_site())
ios_keyboard_resizes_canvas bool // if true, showing the iOS keyboard shrinks the canvas
// V patches
__v_native_render bool // V patch to allow for native rendering
}
pub type Desc = C.sapp_desc
pub struct C.sapp_event {
pub:
frame_count u64
@type EventType
key_code KeyCode
char_code u32
key_repeat bool
modifiers u32
mouse_button MouseButton
mouse_x f32
mouse_y f32
mouse_dx f32
mouse_dy f32
scroll_x f32
scroll_y f32
num_touches int
touches [sapp_max_touchpoints]TouchPoint
window_width int
window_height int
framebuffer_width int
framebuffer_height int
}
pub type Event = C.sapp_event
pub fn (e &C.sapp_event) str() string {
t := e.@type
return 'evt: frame_count=$e.frame_count, type=$t'
}
pub struct C.sapp_touchpoint {
pub:
identifier u64
pos_x f32
pos_y f32
changed bool
}
pub type TouchPoint = C.sapp_touchpoint