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v/compiler/msvc_win.v

278 lines
6.3 KiB
Go

module main
import os
#flag -I @VROOT/thirdparty/microsoft_craziness
#flag windows @VROOT/thirdparty/microsoft_craziness/microsoft_craziness.o
#flag windows -l ole32
#flag windows -l oleaut32
#flag windows -l shell32
// Emily: If these arent included then msvc assumes that
// these return int (which should be 64bit)
// but then it goes and sign extends our pointer types anyway
// which breaks everything
#include <microsoft_craziness.h>
struct MsvcResult {
sdk_ver int
windows_sdk_root_path string
exe_path string
um_lib_path string
ucrt_lib_path string
vs_lib_path string
um_include_path string
ucrt_include_path string
vs_include_path string
shared_include_path string
}
struct FindResult {
sdk_ver int
windows_sdk_root *u16
windows_sdk_um_library_path *u16
windows_sdk_ucrt_library_path *u16
vs_exe_path *u16
vs_library_path *u16
}
fn C.find_visual_studio_and_windows_sdk() *FindResult
fn find_msvc() *MsvcResult {
$if windows {
r := C.find_visual_studio_and_windows_sdk()
windows_sdk_root := string_from_wide(r.windows_sdk_root)
ucrt_lib_folder := string_from_wide(r.windows_sdk_ucrt_library_path)
um_lib_folder := string_from_wide(r.windows_sdk_um_library_path)
vs_lib_folder := string_from_wide(r.vs_library_path)
exe_folder := string_from_wide(r.vs_exe_path)
mut ucrt_include_folder := ucrt_lib_folder.replace('Lib', 'Include')
mut vs_include_folder := vs_lib_folder.replace('lib', 'include')
if ucrt_include_folder.ends_with('\\x64') {
ucrt_include_folder = ucrt_include_folder.left(ucrt_include_folder.len - 4)
}
if vs_include_folder.ends_with('\\x64') {
vs_include_folder = vs_include_folder.left(vs_include_folder.len - 4)
}
um_include_folder := ucrt_include_folder.replace('ucrt', 'um')
shared_include_folder := ucrt_include_folder.replace('ucrt', 'shared')
return &MsvcResult {
sdk_ver: r.sdk_ver,
windows_sdk_root_path: windows_sdk_root,
exe_path: exe_folder,
um_lib_path: um_lib_folder,
ucrt_lib_path: ucrt_lib_folder,
vs_lib_path: vs_lib_folder,
um_include_path: um_include_folder,
ucrt_include_path: ucrt_include_folder,
vs_include_path: vs_include_folder,
shared_include_path: shared_include_folder,
}
}
$else {
panic('Cannot find msvc on this platform')
}
}
pub fn cc_msvc(v *V) {
r := find_msvc()
mut a := ['-w', '/volatile:ms', '/D_UNICODE', '/DUNICODE'] // arguments for the C compiler
// cl.exe is stupid so these are in a different order to the ones below!
if v.pref.is_prod {
a << '/O2'
a << '/MD'
} else {
a << '/Z7'
a << '/MDd'
}
if v.pref.is_so {
// Dont think we have to do anything for this
if !v.out_name.ends_with('.dll') {
v.out_name = v.out_name + '.dll'
}
// Build dll
a << '/LD'
} else if !v.out_name.ends_with('.exe') {
v.out_name = v.out_name + '.exe'
}
mut libs := ''// builtin.o os.o http.o etc
if v.pref.build_mode == .build {
}
else if v.pref.build_mode == .embed_vlib {
//
}
else if v.pref.build_mode == .default_mode {
libs = '"$ModPath/vlib/builtin.obj"'
if !os.file_exists(libs) {
println('`builtin.obj` not found')
exit(1)
}
for imp in v.table.imports {
if imp == 'webview' {
continue
}
libs += ' "$ModPath/vlib/${imp}.obj"'
}
}
if v.pref.sanitize {
println('Sanitize not supported on msvc.')
}
// The C file we are compiling
//a << '"$TmpPath/$v.out_name_c"'
// this isnt correct for some reason
// so fix that now
a << '".$v.out_name_c"'
mut other_flags := []string{}
mut real_libs := []string{}
mut lib_paths := []string{}
for f in v.table.flags {
// We need to see if the flag contains -l
// -l isnt recognised and these libs will be passed straight to the linker
// by the compiler
if f.starts_with('-l') {
lib_base := f.right(2).trim_space()
// MSVC has no method of linking against a .dll
// TODO: we should look for .defs aswell
lib_lib := lib_base + '.lib'
real_libs << lib_lib
}
else if f.starts_with('-L') {
lib_paths << f.right(2).trim_space()
}
else if f.ends_with('.o') {
// msvc expects .obj not .o
other_flags << f + 'bj'
}
else {
other_flags << f
}
}
default_libs := [
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
'vcruntime.lib',
'kernel32.lib',
]
for l in default_libs {
real_libs << l
}
// flags := v.table.flags.join(' ')
// Include the base paths
a << '-I "$r.ucrt_include_path" -I "$r.vs_include_path" -I "$r.um_include_path" -I "$r.shared_include_path"'
// Msvc also doesnt have atomic
// TODO: dont rely on gcc's _Atomic semantics!
a << other_flags
// TODO: libs will need to be actually handled properly
a << real_libs.join(' ')
a << '/link'
a << '/NOLOGO'
a << '/OUT:$v.out_name'
a << '/LIBPATH:"$r.ucrt_lib_path"'
a << '/LIBPATH:"$r.um_lib_path"'
a << '/LIBPATH:"$r.vs_lib_path"'
a << '/INCREMENTAL:NO' // Disable incremental linking
for l in lib_paths {
a << '/LIBPATH:"$l"'
}
if !v.pref.is_prod {
a << '/DEBUG:FULL'
}
args := a.join(' ')
// println('$args')
// println('$exe_path')
escaped_path := r.exe_path
cmd := '""$escaped_path\\cl.exe" $args"'
// println('$cmd')
res := os.exec(cmd)
// println(res)
// println('C OUTPUT:')
if res.contains('error') {
println(res)
panic('msvc error')
}
if !v.pref.is_debug && v.out_name_c != 'v.c' && v.out_name_c != 'v_macos.c' {
os.rm('.$v.out_name_c')
}
}
fn build_thirdparty_obj_file_with_msvc(flag string) {
msvc := find_msvc()
mut obj_path := flag.all_after(' ')
if obj_path.ends_with('.o') {
// msvc expects .obj not .o
obj_path = obj_path + 'bj'
}
if os.file_exists(obj_path) {
return
}
println('$obj_path not found, building it (with msvc)...')
parent := obj_path.all_before_last('/').trim_space()
files := os.ls(parent)
mut cfiles := ''
for file in files {
if file.ends_with('.c') {
cfiles += parent + '/' + file + ' '
}
}
include_string := '-I "$msvc.ucrt_include_path" -I "$msvc.vs_include_path" -I "$msvc.um_include_path" -I "$msvc.shared_include_path"'
println('$cfiles')
res := os.exec('""$msvc.exe_path\\cl.exe" /volatile:ms /Z7 $include_string /c $cfiles /Fo"$obj_path" /D_UNICODE /DUNICODE"')
println(res)
}