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85 lines
1.2 KiB
V
85 lines
1.2 KiB
V
module main
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import gg
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import gx
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struct App {
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mut:
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gg &gg.Context = unsafe { 0 }
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rotation f32 = f32(0)
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edge int = 3
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}
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[console]
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fn main() {
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println('rotation: left arrow key, right arrow key')
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println('center polygon edge: up arrow key, down arrow key')
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mut app := &App{}
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app.gg = gg.new_context(
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window_title: 'Simple Polygons'
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width: 500
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height: 500
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bg_color: gx.black
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event_fn: event
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frame_fn: render
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user_data: app
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)
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app.gg.run()
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}
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fn render(app &App) {
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app.gg.begin()
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color := gx.Color{
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r: 175
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g: 0
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b: 0
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a: 200
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}
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mut edge := 3
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for i := 0; i <= 5; i++ {
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for j := 0; j <= 5; j++ {
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if i == 0 || j == 0 || i == 5 || j == 5 {
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app.gg.draw_polygon_filled(50 + 80 * i, 50 + 80 * j, 30, edge, app.rotation,
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color)
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edge++
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}
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}
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}
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app.gg.draw_polygon_filled(250, 250, 150, app.edge, app.rotation, color)
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app.gg.end()
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}
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fn event(e &gg.Event, mut app App) {
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match e.typ {
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.key_down {
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match e.key_code {
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.up {
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app.edge++
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}
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.down {
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if app.edge > 3 {
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app.edge--
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}
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}
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.right {
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app.rotation++
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}
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.left {
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app.rotation--
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}
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.escape {
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app.gg.quit()
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}
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else {}
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}
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}
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else {}
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}
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}
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