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https://github.com/vlang/v.git
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719 lines
22 KiB
C
719 lines
22 KiB
C
//
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// Author: Jonathan Blow
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// Version: 1
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// Date: 31 August, 2018
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//
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// This code is released under the MIT license, which you can find at
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//
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// https://opensource.org/licenses/MIT
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//
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//
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//
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// See the comments for how to use this library just below the includes.
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//
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//
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// NOTE(Kalinovcic): I have translated the original implementation to C,
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// and made a preprocessor define that enables people to include it without
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// the implementation, just as a header.
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//
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// I also fixed two bugs:
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// - If COM initialization for VS2017 fails, we actually properly continue
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// searching for earlier versions in the registry.
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// - For earlier versions, the code now returns the "bin\amd64" VS directory.
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// Previously it was returning the "bin" directory, which is for x86 stuff.
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//
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// To include the implementation, before including microsoft_craziness.h,
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// define:
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//
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// #define MICROSOFT_CRAZINESS_IMPLEMENTATION
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// #include "microsoft_craziness.h"
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//
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef MICROSOFT_CRAZINESS_HEADER_GUARD
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#define MICROSOFT_CRAZINESS_HEADER_GUARD
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#ifdef _WIN32
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#include <string.h>
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typedef struct {
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int windows_sdk_version; // Zero if no Windows SDK found.
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wchar_t *windows_sdk_root;
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wchar_t *windows_sdk_um_library_path;
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wchar_t *windows_sdk_ucrt_library_path;
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wchar_t *vs_exe_path;
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wchar_t *vs_library_path;
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} Find_Result;
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Find_Result *find_visual_studio_and_windows_sdk();
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void free_resources(Find_Result *result);
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// Emily: wide_string_to_narrow_string_facepalm
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char *wide_string_to_narrow_temp(wchar_t *);
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#endif
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#endif // MICROSOFT_CRAZINESS_HEADER_GUARD
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//
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// HOW TO USE THIS CODE
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//
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// The purpose of this file is to find the folders that contain libraries
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// you may need to link against, on Windows, if you are linking with any
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// compiled C or C++ code. This will be necessary for many non-C++ programming
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// language environments that want to provide compatibility.
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//
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// We find the place where the Visual Studio libraries live (for example,
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// libvcruntime.lib), where the linker and compiler executables live
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// (for example, link.exe), and where the Windows SDK libraries reside
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// (kernel32.lib, libucrt.lib).
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//
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// We all wish you didn't have to worry about so many weird dependencies,
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// but we don't really have a choice about this, sadly.
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//
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// I don't claim that this is the absolute best way to solve this problem,
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// and so far we punt on things (if you have multiple versions of Visual Studio
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// installed, we return the first one, rather than the newest). But it
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// will solve the basic problem for you as simply as I know how to do it,
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// and because there isn't too much code here, it's easy to modify and expand.
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//
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//
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// Here is the API you need to know about:
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//
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//
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// Call find_visual_studio_and_windows_sdk, look at the resulting
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// paths, then call free_resources on the result.
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//
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// Everything else in this file is implementation details that you
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// don't need to care about.
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//
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//
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// This file was about 400 lines before we started adding these comments.
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// You might think that's way too much code to do something as simple
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// as finding a few library and executable paths. I agree. However,
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// Microsoft's own solution to this problem, called "vswhere", is a
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// mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files,
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// that they posted to github *unironically*.
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//
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// I am not making this up: https://github.com/Microsoft/vswhere
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//
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// Several people have therefore found the need to solve this problem
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// themselves. We referred to some of these other solutions when
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// figuring out what to do, most prominently ziglang's version,
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// by Ryan Saunderson.
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//
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// I hate this kind of code. The fact that we have to do this at all
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// is stupid, and the actual maneuvers we need to go through
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// are just painful. If programming were like this all the time,
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// I would quit.
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//
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// Because this is such an absurd waste of time, I felt it would be
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// useful to package the code in an easily-reusable way, in the
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// style of the stb libraries. We haven't gone as all-out as some
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// of the stb libraries do (which compile in C with no includes, often).
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// For this version you need C++ and the headers at the top of the file.
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//
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// We return the strings as Windows wide character strings. Aesthetically
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// I don't like that (I think most sane programs are UTF-8 internally),
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// but apparently, not all valid Windows file paths can even be converted
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// correctly to UTF-8. So have fun with that. It felt safest and simplest
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// to stay with wchar_t since all of this code is fully ensconced in
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// Windows crazy-land.
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//
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// One other shortcut I took is that this is hardcoded to return the
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// folders for x64 libraries. If you want x86 or arm, you can make
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// slight edits to the code below, or, if enough people want this,
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// I can work it in here.
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//
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#ifdef MICROSOFT_CRAZINESS_IMPLEMENTATION
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#ifndef MICROSOFT_CRAZINESS_IMPLEMENTATION_GUARD
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#define MICROSOFT_CRAZINESS_IMPLEMENTATION_GUARD
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#ifdef _WIN32
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#include <io.h> // For _get_osfhandle
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <windows.h>
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void free_resources(Find_Result *result) {
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free(result->windows_sdk_root);
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free(result->windows_sdk_um_library_path);
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free(result->windows_sdk_ucrt_library_path);
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free(result->vs_exe_path);
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free(result->vs_library_path);
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}
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// COM objects for the ridiculous Microsoft craziness.
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#undef INTERFACE
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#define INTERFACE ISetupInstance
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DECLARE_INTERFACE_(ISetupInstance, IUnknown) {
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BEGIN_INTERFACE
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// IUnknown methods
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STDMETHOD(QueryInterface)(THIS_ REFIID, void **) PURE;
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STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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STDMETHOD_(ULONG, Release)(THIS) PURE;
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// ISetupInstance methods
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STDMETHOD(GetInstanceId)(THIS_ _Out_ BSTR * pbstrInstanceId) PURE;
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STDMETHOD(GetInstallDate)(THIS_ _Out_ LPFILETIME pInstallDate) PURE;
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STDMETHOD(GetInstallationName)(THIS_ _Out_ BSTR * pbstrInstallationName) PURE;
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STDMETHOD(GetInstallationPath)(THIS_ _Out_ BSTR * pbstrInstallationPath) PURE;
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STDMETHOD(GetInstallationVersion)
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(THIS_ _Out_ BSTR * pbstrInstallationVersion) PURE;
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STDMETHOD(GetDisplayName)
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(THIS_ _In_ LCID lcid, _Out_ BSTR * pbstrDisplayName) PURE;
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STDMETHOD(GetDescription)
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(THIS_ _In_ LCID lcid, _Out_ BSTR * pbstrDescription) PURE;
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STDMETHOD(ResolvePath)
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(THIS_ _In_opt_z_ LPCOLESTR pwszRelativePath, _Out_ BSTR * pbstrAbsolutePath)
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PURE;
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END_INTERFACE
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};
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#undef INTERFACE
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#define INTERFACE IEnumSetupInstances
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DECLARE_INTERFACE_(IEnumSetupInstances, IUnknown) {
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BEGIN_INTERFACE
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// IUnknown methods
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STDMETHOD(QueryInterface)(THIS_ REFIID, void **) PURE;
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STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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STDMETHOD_(ULONG, Release)(THIS) PURE;
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// IEnumSetupInstances methods
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STDMETHOD(Next)
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(THIS_ _In_ ULONG celt,
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_Out_writes_to_(celt, *pceltFetched) ISetupInstance * *rgelt,
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_Out_opt_ _Deref_out_range_(0, celt) ULONG * pceltFetched) PURE;
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STDMETHOD(Skip)(THIS_ _In_ ULONG celt) PURE;
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STDMETHOD(Reset)(THIS) PURE;
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STDMETHOD(Clone)(THIS_ IEnumSetupInstances * *ppenum) PURE;
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END_INTERFACE
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};
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#undef INTERFACE
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#define INTERFACE ISetupConfiguration
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DECLARE_INTERFACE_(ISetupConfiguration, IUnknown) {
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BEGIN_INTERFACE
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// IUnknown methods
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STDMETHOD(QueryInterface)(THIS_ REFIID, void **) PURE;
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STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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STDMETHOD_(ULONG, Release)(THIS) PURE;
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// ISetupConfiguration methods
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STDMETHOD(EnumInstances)
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(THIS_ _Out_ IEnumSetupInstances * *ppEnumInstances) PURE;
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STDMETHOD(GetInstanceForCurrentProcess)
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(THIS_ _Out_ ISetupInstance * *ppInstance) PURE;
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STDMETHOD(GetInstanceForPath)
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(THIS_ _In_z_ LPCWSTR wzPath, _Out_ ISetupInstance * *ppInstance) PURE;
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END_INTERFACE
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};
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#ifdef __cplusplus
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#define CALL_STDMETHOD(object, method, ...) object->method(__VA_ARGS__)
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#define CALL_STDMETHOD_(object, method) object->method()
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#else
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#define CALL_STDMETHOD(object, method, ...) \
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object->lpVtbl->method(object, __VA_ARGS__)
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#define CALL_STDMETHOD_(object, method) object->lpVtbl->method(object)
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#endif
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// The beginning of the actual code that does things.
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typedef struct {
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int32_t best_version[4]; // For Windows 8 versions, only two of these numbers
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// are used.
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wchar_t *best_name;
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} Version_Data;
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bool os_file_exists(wchar_t *name) {
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// @Robustness: What flags do we really want to check here?
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auto attrib = GetFileAttributesW(name);
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if (attrib == INVALID_FILE_ATTRIBUTES)
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return false;
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if (attrib & FILE_ATTRIBUTE_DIRECTORY)
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return false;
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return true;
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}
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#define concat2(a, b) concat(a, b, NULL, NULL)
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#define concat3(a, b, c) concat(a, b, c, NULL)
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#define concat4(a, b, c, d) concat(a, b, c, d)
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wchar_t *concat(wchar_t *a, wchar_t *b, wchar_t *c, wchar_t *d) {
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// Concatenate up to 4 wide strings together. Allocated with malloc.
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// If you don't like that, use a programming language that actually
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// helps you with using custom allocators. Or just edit the code.
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auto len_a = wcslen(a);
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auto len_b = wcslen(b);
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auto len_c = 0;
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if (c)
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len_c = wcslen(c);
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auto len_d = 0;
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if (d)
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len_d = wcslen(d);
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wchar_t *result = (wchar_t *)malloc((len_a + len_b + len_c + len_d + 1) * 2);
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memcpy(result, a, len_a * 2);
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memcpy(result + len_a, b, len_b * 2);
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if (c)
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memcpy(result + len_a + len_b, c, len_c * 2);
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if (d)
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memcpy(result + len_a + len_b + len_c, d, len_d * 2);
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result[len_a + len_b + len_c + len_d] = 0;
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return result;
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}
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typedef void (*Visit_Proc_W)(wchar_t *short_name, wchar_t *full_name,
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Version_Data *data);
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bool visit_files_w(wchar_t *dir_name, Version_Data *data, Visit_Proc_W proc) {
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// Visit everything in one folder (non-recursively). If it's a directory
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// that doesn't start with ".", call the visit proc on it. The visit proc
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// will see if the filename conforms to the expected versioning pattern.
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WIN32_FIND_DATAW find_data;
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wchar_t *wildcard_name = concat2(dir_name, L"\\*");
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HANDLE handle = FindFirstFileW(wildcard_name, &find_data);
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free(wildcard_name);
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if (handle == INVALID_HANDLE_VALUE)
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return false;
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while (true) {
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if ((find_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) &&
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(find_data.cFileName[0] != '.')) {
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wchar_t *full_name = concat3(dir_name, L"\\", find_data.cFileName);
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proc(find_data.cFileName, full_name, data);
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free(full_name);
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}
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BOOL success = FindNextFileW(handle, &find_data);
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if (!success)
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break;
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}
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FindClose(handle);
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return true;
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}
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wchar_t *find_windows_kit_root_with_key(HKEY key, wchar_t *version) {
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// Given a key to an already opened registry entry,
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// get the value stored under the 'version' subkey.
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// If that's not the right terminology, hey, I never do registry stuff.
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DWORD required_length;
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auto rc = RegQueryValueExW(key, version, NULL, NULL, NULL, &required_length);
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if (rc != 0)
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return NULL;
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DWORD length =
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required_length + 2; // The +2 is for the maybe optional zero later on.
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// Probably we are over-allocating.
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wchar_t *value = (wchar_t *)malloc(length);
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if (!value)
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return NULL;
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rc = RegQueryValueExW(key, version, NULL, NULL, (LPBYTE)value,
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&length); // We know that version is zero-terminated...
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if (rc != 0)
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return NULL;
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// The documentation says that if the string for some reason was not stored
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// with zero-termination, we need to manually terminate it. Sigh!!
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if (value[length]) {
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value[length + 1] = 0;
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}
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return value;
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}
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void win10_best(wchar_t *short_name, wchar_t *full_name, Version_Data *data) {
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// Find the Windows 10 subdirectory with the highest version number.
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int i0, i1, i2, i3;
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auto success = swscanf_s(short_name, L"%d.%d.%d.%d", &i0, &i1, &i2, &i3);
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if (success < 4)
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return;
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if (i0 < data->best_version[0])
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return;
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else if (i0 == data->best_version[0]) {
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if (i1 < data->best_version[1])
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return;
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else if (i1 == data->best_version[1]) {
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if (i2 < data->best_version[2])
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return;
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else if (i2 == data->best_version[2]) {
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if (i3 < data->best_version[3])
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return;
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}
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}
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}
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// we have to copy_string and free here because visit_files free's the
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// full_name string after we execute this function, so Win*_Data would contain
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// an invalid pointer.
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if (data->best_name)
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free(data->best_name);
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data->best_name = _wcsdup(full_name);
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if (data->best_name) {
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data->best_version[0] = i0;
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data->best_version[1] = i1;
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data->best_version[2] = i2;
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data->best_version[3] = i3;
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}
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}
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void win8_best(wchar_t *short_name, wchar_t *full_name, Version_Data *data) {
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// Find the Windows 8 subdirectory with the highest version number.
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int i0, i1;
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auto success = swscanf_s(short_name, L"winv%d.%d", &i0, &i1);
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if (success < 2)
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return;
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if (i0 < data->best_version[0])
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return;
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else if (i0 == data->best_version[0]) {
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if (i1 < data->best_version[1])
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return;
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}
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// we have to copy_string and free here because visit_files free's the
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// full_name string after we execute this function, so Win*_Data would contain
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// an invalid pointer.
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if (data->best_name)
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free(data->best_name);
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data->best_name = _wcsdup(full_name);
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if (data->best_name) {
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data->best_version[0] = i0;
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data->best_version[1] = i1;
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}
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}
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void find_windows_kit_root(Find_Result *result) {
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// Information about the Windows 10 and Windows 8 development kits
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// is stored in the same place in the registry. We open a key
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// to that place, first checking preferntially for a Windows 10 kit,
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// then, if that's not found, a Windows 8 kit.
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HKEY main_key;
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LSTATUS rc = RegOpenKeyExA(
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HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots",
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0, KEY_QUERY_VALUE | KEY_WOW64_32KEY | KEY_ENUMERATE_SUB_KEYS, &main_key);
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if (rc != S_OK)
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return;
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// Look for a Windows 10 entry.
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wchar_t *windows10_root =
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find_windows_kit_root_with_key(main_key, L"KitsRoot10");
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if (windows10_root) {
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wchar_t *windows10_lib = concat2(windows10_root, L"Lib");
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free(windows10_root);
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Version_Data data = {0};
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visit_files_w(windows10_lib, &data, win10_best);
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free(windows10_lib);
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if (data.best_name) {
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result->windows_sdk_version = 10;
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result->windows_sdk_root = data.best_name;
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RegCloseKey(main_key);
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return;
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}
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}
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// Look for a Windows 8 entry.
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wchar_t *windows8_root =
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find_windows_kit_root_with_key(main_key, L"KitsRoot81");
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if (windows8_root) {
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wchar_t *windows8_lib = concat2(windows8_root, L"Lib");
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free(windows8_root);
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Version_Data data = {0};
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visit_files_w(windows8_lib, &data, win8_best);
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free(windows8_lib);
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if (data.best_name) {
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result->windows_sdk_version = 8;
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result->windows_sdk_root = data.best_name;
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RegCloseKey(main_key);
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return;
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}
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}
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// If we get here, we failed to find anything.
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RegCloseKey(main_key);
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}
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|
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bool find_visual_studio_2017_by_fighting_through_microsoft_craziness(
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Find_Result *result) {
|
|
HRESULT rc = CoInitialize(NULL);
|
|
// "Subsequent valid calls return false." So ignore false.
|
|
// if rc != S_OK return false;
|
|
|
|
GUID my_uid = {0x42843719,
|
|
0xDB4C,
|
|
0x46C2,
|
|
{0x8E, 0x7C, 0x64, 0xF1, 0x81, 0x6E, 0xFD, 0x5B}};
|
|
GUID CLSID_SetupConfiguration = {
|
|
0x177F0C4A,
|
|
0x1CD3,
|
|
0x4DE7,
|
|
{0xA3, 0x2C, 0x71, 0xDB, 0xBB, 0x9F, 0xA3, 0x6D}};
|
|
|
|
ISetupConfiguration *config = NULL;
|
|
|
|
// NOTE(Kalinovcic): This is so stupid... These functions take references, so
|
|
// the code is different for C and C++......
|
|
#ifdef __cplusplus
|
|
HRESULT hr = CoCreateInstance(CLSID_SetupConfiguration, NULL,
|
|
CLSCTX_INPROC_SERVER, my_uid, (void **)&config);
|
|
#else
|
|
HRESULT hr =
|
|
CoCreateInstance(&CLSID_SetupConfiguration, NULL, CLSCTX_INPROC_SERVER,
|
|
&my_uid, (void **)&config);
|
|
#endif
|
|
|
|
if (hr != 0)
|
|
return false;
|
|
|
|
IEnumSetupInstances *instances = NULL;
|
|
hr = CALL_STDMETHOD(config, EnumInstances, &instances);
|
|
CALL_STDMETHOD_(config, Release);
|
|
if (hr != 0)
|
|
return false;
|
|
if (!instances)
|
|
return false;
|
|
|
|
bool found_visual_studio_2017 = false;
|
|
while (1) {
|
|
ULONG found = 0;
|
|
ISetupInstance *instance = NULL;
|
|
HRESULT hr = CALL_STDMETHOD(instances, Next, 1, &instance, &found);
|
|
if (hr != S_OK)
|
|
break;
|
|
|
|
BSTR bstr_inst_path;
|
|
hr = CALL_STDMETHOD(instance, GetInstallationPath, &bstr_inst_path);
|
|
CALL_STDMETHOD_(instance, Release);
|
|
if (hr != S_OK)
|
|
continue;
|
|
|
|
wchar_t *tools_filename = concat2(
|
|
bstr_inst_path,
|
|
L"\\VC\\Auxiliary\\Build\\Microsoft.VCToolsVersion.default.txt");
|
|
SysFreeString(bstr_inst_path);
|
|
|
|
FILE *f;
|
|
errno_t open_result = _wfopen_s(&f, tools_filename, L"rt");
|
|
free(tools_filename);
|
|
if (open_result != 0)
|
|
continue;
|
|
if (!f)
|
|
continue;
|
|
|
|
LARGE_INTEGER tools_file_size;
|
|
HANDLE file_handle = (HANDLE)_get_osfhandle(_fileno(f));
|
|
BOOL success = GetFileSizeEx(file_handle, &tools_file_size);
|
|
if (!success) {
|
|
fclose(f);
|
|
continue;
|
|
}
|
|
|
|
uint64_t version_bytes =
|
|
(tools_file_size.QuadPart + 1) *
|
|
2; // Warning: This multiplication by 2 presumes there is no
|
|
// variable-length encoding in the wchars (wacky characters in the
|
|
// file could betray this expectation).
|
|
wchar_t *version = (wchar_t *)malloc(version_bytes);
|
|
|
|
wchar_t *read_result = fgetws(version, version_bytes, f);
|
|
fclose(f);
|
|
if (!read_result)
|
|
continue;
|
|
|
|
wchar_t *version_tail = wcschr(version, '\n');
|
|
if (version_tail)
|
|
*version_tail = 0; // Stomp the data, because nobody cares about it.
|
|
|
|
wchar_t *library_path =
|
|
concat4(bstr_inst_path, L"\\VC\\Tools\\MSVC\\", version, L"\\lib\\x64");
|
|
wchar_t *library_file =
|
|
concat2(library_path,
|
|
L"\\vcruntime.lib"); // @Speed: Could have library_path point to
|
|
// this string, with a smaller count, to
|
|
// save on memory flailing!
|
|
|
|
if (os_file_exists(library_file)) {
|
|
wchar_t *link_exe_path = concat4(bstr_inst_path, L"\\VC\\Tools\\MSVC\\",
|
|
version, L"\\bin\\Hostx64\\x64");
|
|
free(version);
|
|
|
|
result->vs_exe_path = link_exe_path;
|
|
result->vs_library_path = library_path;
|
|
found_visual_studio_2017 = true;
|
|
break;
|
|
}
|
|
|
|
free(version);
|
|
|
|
/*
|
|
Ryan Saunderson said:
|
|
"Clang uses the 'SetupInstance->GetInstallationVersion' /
|
|
ISetupHelper->ParseVersion to find the newest version and then reads the
|
|
tools file to define the tools path - which is definitely better than
|
|
what i did."
|
|
|
|
So... @Incomplete: Should probably pick the newest version...
|
|
*/
|
|
}
|
|
|
|
CALL_STDMETHOD_(instances, Release);
|
|
return found_visual_studio_2017;
|
|
}
|
|
|
|
void find_visual_studio_by_fighting_through_microsoft_craziness(
|
|
Find_Result *result) {
|
|
// The name of this procedure is kind of cryptic. Its purpose is
|
|
// to fight through Microsoft craziness. The things that the fine
|
|
// Visual Studio team want you to do, JUST TO FIND A SINGLE FOLDER
|
|
// THAT EVERYONE NEEDS TO FIND, are ridiculous garbage.
|
|
|
|
// For earlier versions of Visual Studio, you'd find this information in the
|
|
// registry, similarly to the Windows Kits above. But no, now it's the future,
|
|
// so to ask the question "Where is the Visual Studio folder?" you have to do
|
|
// a bunch of COM object instantiation, enumeration, and querying. (For extra
|
|
// bonus points, try doing this in a new, underdeveloped programming language
|
|
// where you don't have COM routines up and running yet. So fun.)
|
|
//
|
|
// If all this COM object instantiation, enumeration, and querying doesn't
|
|
// give us a useful result, we drop back to the registry-checking method.
|
|
|
|
bool found_visual_studio_2017 =
|
|
find_visual_studio_2017_by_fighting_through_microsoft_craziness(result);
|
|
if (found_visual_studio_2017)
|
|
return;
|
|
|
|
// If we get here, we didn't find Visual Studio 2017. Try earlier versions.
|
|
|
|
HKEY vs7_key;
|
|
HRESULT rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE,
|
|
"SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7", 0,
|
|
KEY_QUERY_VALUE | KEY_WOW64_32KEY, &vs7_key);
|
|
if (rc != S_OK)
|
|
return;
|
|
|
|
// Hardcoded search for 4 prior Visual Studio versions. Is there something
|
|
// better to do here?
|
|
wchar_t *versions[] = {L"14.0", L"12.0", L"11.0", L"10.0"};
|
|
const int NUM_VERSIONS = sizeof(versions) / sizeof(versions[0]);
|
|
|
|
for (int i = 0; i < NUM_VERSIONS; i++) {
|
|
wchar_t *v = versions[i];
|
|
|
|
DWORD dw_type;
|
|
DWORD cb_data;
|
|
|
|
LSTATUS rc = RegQueryValueExW(vs7_key, v, NULL, &dw_type, NULL, &cb_data);
|
|
if ((rc == ERROR_FILE_NOT_FOUND) || (dw_type != REG_SZ)) {
|
|
continue;
|
|
}
|
|
|
|
wchar_t *buffer = (wchar_t *)malloc(cb_data);
|
|
if (!buffer)
|
|
return;
|
|
|
|
rc = RegQueryValueExW(vs7_key, v, NULL, NULL, (LPBYTE)buffer, &cb_data);
|
|
if (rc != 0)
|
|
continue;
|
|
|
|
// @Robustness: Do the zero-termination thing suggested in the RegQueryValue
|
|
// docs?
|
|
|
|
wchar_t *lib_path = concat2(buffer, L"VC\\Lib\\amd64");
|
|
|
|
// Check to see whether a vcruntime.lib actually exists here.
|
|
wchar_t *vcruntime_filename = concat2(lib_path, L"\\vcruntime.lib");
|
|
bool vcruntime_exists = os_file_exists(vcruntime_filename);
|
|
free(vcruntime_filename);
|
|
|
|
if (vcruntime_exists) {
|
|
result->vs_exe_path = concat2(buffer, L"VC\\bin\\amd64");
|
|
result->vs_library_path = lib_path;
|
|
|
|
free(buffer);
|
|
RegCloseKey(vs7_key);
|
|
return;
|
|
}
|
|
|
|
free(lib_path);
|
|
free(buffer);
|
|
}
|
|
|
|
RegCloseKey(vs7_key);
|
|
|
|
// If we get here, we failed to find anything.
|
|
}
|
|
|
|
Find_Result *find_visual_studio_and_windows_sdk() {
|
|
Find_Result *result = malloc(sizeof(Find_Result));
|
|
|
|
find_windows_kit_root(result);
|
|
|
|
if (result->windows_sdk_root) {
|
|
result->windows_sdk_um_library_path =
|
|
concat2(result->windows_sdk_root, L"\\um\\x64");
|
|
result->windows_sdk_ucrt_library_path =
|
|
concat2(result->windows_sdk_root, L"\\ucrt\\x64");
|
|
}
|
|
|
|
find_visual_studio_by_fighting_through_microsoft_craziness(result);
|
|
|
|
return result;
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif // MICROSOFT_CRAZINESS_IMPLEMENTATION_GUARD
|
|
#endif // MICROSOFT_CRAZINESS_IMPLEMENTATION
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|