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https://github.com/vlang/v.git
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109 lines
2.3 KiB
V
109 lines
2.3 KiB
V
// Copyright (c) 2019-2020 Alexander Medvednikov. All rights reserved.
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// Use of this source code is governed by an MIT license
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// that can be found in the LICENSE file.
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module gx
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pub struct Color {
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pub:
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r int
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g int
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b int
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}
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pub const (
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Blue = Color { r: 0, g: 0, b: 255 }
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blue = Color { r: 0, g: 0, b: 255 }
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Red = Color { r: 255, g: 0, b: 0 }
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red = Color { r: 255, g: 0, b: 0 }
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Green = Color { r: 0, g: 255, b: 0 }
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green = Color { r: 0, g: 255, b: 0 }
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Yellow = Color { r: 255, g: 255, b: 0 }
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Orange = Color { r: 255, g: 165, b: 0 }
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orange = Color { r: 255, g: 165, b: 0 }
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Purple = Color { r: 128, g: 0, b: 128 }
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Black = Color { r: 0, g: 0, b: 0 }
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black = Color { r: 0, g: 0, b: 0 }
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Gray = Color { r: 128, g: 128, b: 128 }
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gray = Color { r: 128, g: 128, b: 128 }
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Indigo = Color { r: 75, g: 0, b: 130 }
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Pink = Color { r: 255, g: 192, b: 203 }
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Violet = Color { r: 238, g: 130, b: 238 }
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White = Color { r: 255, g: 255, b: 255 }
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white = Color { r: 255, g: 255, b: 255 }
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// Shades
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DarkBlue = Color { r: 0, g: 0, b: 139 }
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DarkGray = Color { r: 169, g: 169, b: 169 }
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dark_gray = Color { r: 169, g: 169, b: 169 }
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DarkGreen = Color { r: 0, g: 100, b: 0 }
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DarkRed = Color { r: 139, g: 0, b: 0 }
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LightBlue = Color { r: 173, g: 216, b: 230 }
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light_blue = Color { r: 173, g: 216, b: 230 }
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LightGray = Color { r: 211, g: 211, b: 211 }
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LightGreen = Color { r: 144, g: 238, b: 144 }
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LightRed = Color { r: 255, g: 204, b: 203 }
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)
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pub const (
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align_left = 1
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ALIGN_RIGHT = 4
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)
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pub struct TextCfg {
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pub:
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color Color
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size int
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align int
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max_width int
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family string
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bold bool
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mono bool
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}
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pub struct Image {
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mut:
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obj voidptr
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pub:
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id int
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width int
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height int
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}
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pub fn (img Image) is_empty() bool {
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return isnil(img.obj)
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}
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pub fn (c Color) str() string {
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return '{$c.r, $c.g, $c.b}'
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}
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pub fn (a Color) eq(b Color) bool {
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return a.r == b.r && a.g == b.g && a.b == b.b
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}
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pub fn rgb(r, g, b int) Color {
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res := Color {
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r: r
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g: g
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b: b
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}
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return res
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}
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pub fn hex(color int) Color {
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res := Color {
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r: (color >> 16) & 0xFF
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g: (color >> 8) & 0xFF
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b: color & 0xFF
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}
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return res
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}
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// fn text_width_char(c char) int {
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// return text_width(char2string(c))
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// // return C.text_width_char(c)
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// }
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