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https://github.com/vlang/v.git
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178 lines
3.7 KiB
V
178 lines
3.7 KiB
V
module fontstash
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#flag -I @VEXEROOT/thirdparty/fontstash
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#define FONTSTASH_IMPLEMENTATION
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$if gcboehm ? {
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#define FONTSTASH_MALLOC GC_MALLOC
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#define FONTSTASH_REALLOC GC_REALLOC
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#define FONTSTASH_FREE GC_FREE
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}
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#include "fontstash.h"
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#flag darwin -I/usr/local/Cellar/freetype/2.10.2/include/freetype2
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$if windows {
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$if tinyc {
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#flag @VEXEROOT/thirdparty/tcc/lib/openlibm.o
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}
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} $else {
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#flag -lm
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}
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pub type Context = C.FONScontext
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//#flag -lfreetype
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pub const (
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// TODO: fontstash.used_import is used to keep v from warning about unused imports
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used_import = 1
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)
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// Contructor and destructor.
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[inline]
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pub fn create_internal(params &C.FONSparams) &Context {
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return C.fonsCreateInternal(params)
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}
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[inline]
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pub fn delete_internal(s &Context) {
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C.fonsDeleteInternal(s)
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}
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[inline]
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pub fn (s &Context) set_error_callback(callback fn (voidptr, int, int), uptr voidptr) {
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C.fonsSetErrorCallback(s, callback, uptr)
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}
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// Returns current atlas size.
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[inline]
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pub fn (s &Context) get_atlas_size() (int, int) {
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mut width := 0
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mut height := 0
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C.fonsGetAtlasSize(s, &width, &height)
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return width, height
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}
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// Expands the atlas size.
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[inline]
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pub fn (s &Context) expand_atlas(width int, height int) int {
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return C.fonsExpandAtlas(s, width, height)
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}
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// Resets the whole stash.
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[inline]
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pub fn (s &Context) reset_atlas(width int, height int) int {
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return C.fonsResetAtlas(s, width, height)
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}
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// Add fonts
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[inline]
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pub fn (s &Context) get_font_by_name(name string) int {
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return C.fonsGetFontByName(s, &char(name.str))
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}
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[inline]
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pub fn (s &Context) add_fallback_font(base int, fallback int) int {
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return C.fonsAddFallbackFont(s, base, fallback)
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}
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[inline]
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pub fn (s &Context) add_font_mem(name string, data []byte, free_data bool) int {
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return C.fonsAddFontMem(s, &char(name.str), data.data, data.len, int(free_data))
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}
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// State handling
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[inline]
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pub fn (s &Context) push_state() {
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C.fonsPushState(s)
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}
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[inline]
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pub fn (s &Context) pop_state() {
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C.fonsPopState(s)
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}
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[inline]
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pub fn (s &Context) clear_state() {
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C.fonsClearState(s)
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}
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// State setting
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[inline]
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pub fn (s &Context) set_size(size f32) {
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C.fonsSetSize(s, size)
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}
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[inline]
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pub fn (s &Context) set_color(color u32) {
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C.fonsSetColor(s, color)
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}
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[inline]
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pub fn (s &Context) set_spacing(spacing f32) {
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C.fonsSetSpacing(s, spacing)
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}
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[inline]
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pub fn (s &Context) set_blur(blur f32) {
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C.fonsSetBlur(s, blur)
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}
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[inline]
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pub fn (s &Context) set_align(align int) {
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C.fonsSetAlign(s, align)
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}
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[inline]
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pub fn (s &Context) set_font(font int) {
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C.fonsSetFont(s, font)
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}
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// Draw text
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[inline]
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pub fn (s &Context) draw_text(x f32, y f32, text string) f32 {
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return C.fonsDrawText(s, x, y, &char(text.str), &char(0))
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}
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// Measure text
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[inline]
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pub fn (s &Context) text_bounds(x f32, y f32, text string, bounds &f32) f32 {
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return C.fonsTextBounds(s, x, y, &char(text.str), &char(0), bounds)
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}
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[inline]
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pub fn (s &Context) line_bounds(y f32, miny &f32, maxy &f32) {
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C.fonsLineBounds(s, y, miny, maxy)
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}
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[inline]
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pub fn (s &Context) vert_metrics(ascender &f32, descender &f32, lineh &f32) {
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C.fonsVertMetrics(s, ascender, descender, lineh)
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}
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// Text iterator
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[inline]
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pub fn (s &Context) text_iter_init(iter &C.FONStextIter, x f32, y f32, str &char, end &char) int {
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return C.fonsTextIterInit(s, iter, x, y, str, end)
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}
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[inline]
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pub fn (s &Context) text_iter_next(iter &C.FONStextIter, quad &C.FONSquad) int {
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return C.fonsTextIterNext(s, iter, quad)
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}
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// Pull texture changes
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[inline]
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pub fn (s &Context) get_texture_data(width &int, height &int) &byte {
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return &byte(C.fonsGetTextureData(s, width, height))
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}
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[inline]
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pub fn (s &Context) validate_texture(dirty &int) int {
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return C.fonsValidateTexture(s, dirty)
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}
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// Draws the stash texture for debugging
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[inline]
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pub fn (s &Context) draw_debug(x f32, y f32) {
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C.fonsDrawDebug(s, x, y)
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}
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