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v/vlib/net/address_netbsd.c.v
Alexander Medvednikov af73e195da net: byte fixes
2022-04-15 15:55:39 +03:00

80 lines
1.2 KiB
V

module net
// TODO: test this on NetBSD
#include <sys/socket.h>
#include <netinet/in.h>
const max_unix_path = 104
struct C.addrinfo {
mut:
ai_family int
ai_socktype int
ai_flags int
ai_protocol int
ai_addrlen int
ai_addr voidptr
ai_canonname voidptr
ai_next voidptr
}
struct C.sockaddr_in6 {
mut:
// 1 + 1 + 2 + 4 + 16 + 4 = 28;
sin6_len byte // 1
sin6_family byte // 1
sin6_port u16 // 2
sin6_flowinfo u32 // 4
sin6_addr [16]u8 // 16
sin6_scope_id u32 // 4
}
struct C.sockaddr_in {
mut:
sin_len byte
sin_family byte
sin_port u16
sin_addr u32
sin_zero [8]char
}
struct C.sockaddr_un {
mut:
sun_len byte
sun_family byte
sun_path [max_unix_path]char
}
[_pack: '1']
struct Ip6 {
port u16
flow_info u32
addr [16]u8
scope_id u32
}
[_pack: '1']
struct Ip {
port u16
addr [4]u8
// Pad to size so that socket functions
// dont complain to us (see in.h and bind())
// TODO(emily): I would really like to use
// some constant calculations here
// so that this doesnt have to be hardcoded
sin_pad [8]u8
}
struct Unix {
path [max_unix_path]char
}
[_pack: '1']
struct Addr {
pub:
len u8
f u8
addr AddrData
}