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v/vlib/time/time_nix.c.v

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V

// Copyright (c) 2019-2021 Alexander Medvednikov. All rights reserved.
// Use of this source code is governed by an MIT license
// that can be found in the LICENSE file.
module time
#include <time.h>
#include <errno.h>
struct C.tm {
tm_sec int
tm_min int
tm_hour int
tm_mday int
tm_mon int
tm_year int
tm_wday int
tm_yday int
tm_isdst int
}
fn C.timegm(&C.tm) C.time_t
// fn C.gmtime_r(&tm, &gbuf)
fn C.localtime_r(t &time_t, tm &C.tm)
fn make_unix_time(t C.tm) int {
return int(C.timegm(&t))
}
// local returns t with the location set to local time.
pub fn (t Time) local() Time {
loc_tm := C.tm{}
C.localtime_r(voidptr(&t.unix), &loc_tm)
return convert_ctime(loc_tm, t.microsecond)
}
// in most systems, these are __quad_t, which is an i64
struct C.timespec {
mut:
tv_sec i64
tv_nsec i64
}
// the first arg is defined in include/bits/types.h as `__S32_TYPE`, which is `int`
fn C.clock_gettime(int, &C.timespec)
fn C.nanosleep(req &C.timespec, rem &C.timespec) int
// sys_mono_now returns a *monotonically increasing time*, NOT a time adjusted for daylight savings, location etc.
pub fn sys_mono_now() u64 {
$if macos {
return sys_mono_now_darwin()
} $else {
ts := C.timespec{}
C.clock_gettime(C.CLOCK_MONOTONIC, &ts)
return u64(ts.tv_sec) * 1000000000 + u64(ts.tv_nsec)
}
}
// NB: vpc_now is used by `v -profile` .
// It should NOT call *any other v function*, just C functions and casts.
[inline]
fn vpc_now() u64 {
ts := C.timespec{}
C.clock_gettime(C.CLOCK_MONOTONIC, &ts)
return u64(ts.tv_sec) * 1000000000 + u64(ts.tv_nsec)
}
// The linux_* functions are placed here, since they're used on Android as well
// TODO: should `$if linux {}` be parsed on Android as well? (Android runs under the Linux kernel)
// linux_now returns the local time with high precision for most os:es
// this should be implemented properly with support for leap seconds.
// It uses the realtime clock to get and converts it to local time
fn linux_now() Time {
// get the high precision time as UTC realtime clock
// and use the nanoseconds part
mut ts := C.timespec{}
C.clock_gettime(C.CLOCK_REALTIME, &ts)
loc_tm := C.tm{}
C.localtime_r(voidptr(&ts.tv_sec), &loc_tm)
return convert_ctime(loc_tm, int(ts.tv_nsec / 1000))
}
fn linux_utc() Time {
// get the high precision time as UTC realtime clock
// and use the nanoseconds part
mut ts := C.timespec{}
C.clock_gettime(C.CLOCK_REALTIME, &ts)
return unix2(int(ts.tv_sec), int(ts.tv_nsec / 1000))
}
// dummy to compile with all compilers
pub fn win_now() Time {
return Time{}
}
// dummy to compile with all compilers
pub fn win_utc() Time {
return Time{}
}
// dummy to compile with all compilers
pub struct C.timeval {
tv_sec u64
tv_usec u64
}
// return absolute timespec for now()+d
pub fn (d Duration) timespec() C.timespec {
mut ts := C.timespec{}
C.clock_gettime(C.CLOCK_REALTIME, &ts)
d_sec := d / second
d_nsec := d % second
ts.tv_sec += d_sec
ts.tv_nsec += d_nsec
if ts.tv_nsec > i64(second) {
ts.tv_nsec -= i64(second)
ts.tv_sec++
}
return ts
}
// return timespec of 1970/1/1
pub fn zero_timespec() C.timespec {
ts := C.timespec{
tv_sec: 0
tv_nsec: 0
}
return ts
}
// wait makes the calling thread sleep for a given duration (in nanoseconds).
[deprecated: 'call time.sleep(n * time.second)']
pub fn wait(duration Duration) {
ts := &C.timespec{duration / second, duration % second}
C.nanosleep(ts, C.NULL)
}
// sleep makes the calling thread sleep for a given duration (in nanoseconds).
pub fn sleep(duration Duration) {
mut req := C.timespec{duration / second, duration % second}
rem := C.timespec{}
for C.nanosleep(&req, &rem) < 0 {
if C.errno == C.EINTR {
// Interrupted by a signal handler
req = rem
} else {
break
}
}
}
// some *nix system functions (e.g. `C.poll()`, C.epoll_wait()) accept an `int`
// value as *timeout in milliseconds* with the special value `-1` meaning "infinite"
pub fn (d Duration) sys_milliseconds() int {
if d > C.INT32_MAX * millisecond { // treat 2147483647000001 .. C.INT64_MAX as "infinite"
return -1
} else if d <= 0 {
return 0 // treat negative timeouts as 0 - consistent with Unix behaviour
} else {
return int(d / millisecond)
}
}