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833 lines
21 KiB
V
833 lines
21 KiB
V
/**********************************************************************
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*
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* simple Picture Viewer V. 0.9
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*
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* Copyright (c) 2021 Dario Deledda. All rights reserved.
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* Use of this source code is governed by an MIT license
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* that can be found in the LICENSE file.
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*
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* TODO:
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* - add an example with shaders
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**********************************************************************/
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import os
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import gg
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import gx
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import sokol.gfx
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import sokol.sgl
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import sokol.sapp
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import stbi
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import szip
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import strings
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// Help text
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const (
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help_text_rows = [
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'Image Viwer 0.9 help.',
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'',
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'ESC/q - Quit',
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'cur. right - Next image',
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'cur. left - Previous image',
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'cur. up - Next folder',
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'cur. down - Previous folder',
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'F - Toggle full screen',
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'R - Rotate image of 90 degree',
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'I - Toggle the info text',
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'',
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'mouse wheel - next/previous images',
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'keep pressed left Mouse button - Pan on the image',
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'keep pressed rigth Mouse button - Zoom on the image',
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]
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)
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const (
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win_width = 800
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win_height = 800
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bg_color = gx.black
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pi_2 = 3.14159265359 / 2.0
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uv = [f32(0), 0, 1, 0, 1, 1, 0, 1]! // used for zoom icon during rotations
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text_drop_files = 'Drop here some images/folder/zip to navigate in the pics'
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text_scanning = 'Scanning...'
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text_loading = 'Loading...'
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)
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enum Viewer_state {
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loading
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scanning
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show
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error
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}
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struct App {
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mut:
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gg &gg.Context
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pip_viewer sgl.Pipeline
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texture gfx.Image
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init_flag bool
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frame_count int
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mouse_x int = -1
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mouse_y int = -1
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scroll_y int
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state Viewer_state = .scanning
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// translation
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tr_flag bool
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tr_x f32 = 0.0
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tr_y f32 = 0.0
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last_tr_x f32 = 0.0
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last_tr_y f32 = 0.0
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// scaling
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sc_flag bool
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scale f32 = 1.0
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sc_x f32 = 0.0
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sc_y f32 = 0.0
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last_sc_x f32 = 0.0
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last_sc_y f32 = 0.0
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// loaded image
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img_w int
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img_h int
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img_ratio f32 = 1.0
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// item list
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item_list &Item_list
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// Text info and help
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show_info_flag bool = true
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show_help_flag bool
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// zip container
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zip &szip.Zip // pointer to the szip structure
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zip_index int = -1 // index of the zip contaire item
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// memory buffer
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mem_buf voidptr // buffer used to load items from files/containers
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mem_buf_size int // size of the buffer
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// font
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font_path string // path to the temp font file
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// logo
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logo_path string // path of the temp font logo
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logo_texture gfx.Image
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logo_w int
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logo_h int
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logo_ratio f32 = 1.0
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// string builder
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bl strings.Builder = strings.new_builder(512)
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}
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/******************************************************************************
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*
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* Texture functions
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*
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******************************************************************************/
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fn create_texture(w int, h int, buf &u8) gfx.Image {
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sz := w * h * 4
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mut img_desc := gfx.ImageDesc{
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width: w
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height: h
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num_mipmaps: 0
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min_filter: .linear
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mag_filter: .linear
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// usage: .dynamic
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wrap_u: .clamp_to_edge
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wrap_v: .clamp_to_edge
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label: &byte(0)
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d3d11_texture: 0
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}
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// comment if .dynamic is enabled
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img_desc.data.subimage[0][0] = gfx.Range{
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ptr: buf
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size: usize(sz)
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}
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sg_img := gfx.make_image(&img_desc)
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return sg_img
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}
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fn destroy_texture(sg_img gfx.Image) {
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gfx.destroy_image(sg_img)
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}
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// Use only if: .dynamic is enabled
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fn update_text_texture(sg_img gfx.Image, w int, h int, buf &byte) {
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sz := w * h * 4
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mut tmp_sbc := gfx.ImageData{}
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tmp_sbc.subimage[0][0] = gfx.Range{
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ptr: buf
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size: usize(sz)
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}
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gfx.update_image(sg_img, &tmp_sbc)
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}
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/******************************************************************************
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*
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* Memory buffer
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*
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******************************************************************************/
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[inline]
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fn (mut app App) resize_buf_if_needed(in_size int) {
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// manage the memory buffer
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if app.mem_buf_size < in_size {
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println('Managing FILE memory buffer, allocated [$in_size]Bytes')
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// free previous buffer if any exist
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if app.mem_buf_size > 0 {
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unsafe {
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free(app.mem_buf)
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}
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}
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// allocate the memory
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unsafe {
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app.mem_buf = malloc(int(in_size))
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app.mem_buf_size = int(in_size)
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}
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}
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}
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/******************************************************************************
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*
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* Loading functions
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*
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******************************************************************************/
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// read_bytes from file in `path` in the memory buffer of app.
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[manualfree]
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fn (mut app App) read_bytes(path string) bool {
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mut fp := os.vfopen(path, 'rb') or {
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eprintln('ERROR: Can not open the file [$path].')
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return false
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}
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defer {
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C.fclose(fp)
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}
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cseek := C.fseek(fp, 0, C.SEEK_END)
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if cseek != 0 {
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eprintln('ERROR: Can not seek in the file [$path].')
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return false
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}
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fsize := C.ftell(fp)
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if fsize < 0 {
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eprintln('ERROR: File [$path] has size is 0.')
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return false
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}
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C.rewind(fp)
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app.resize_buf_if_needed(int(fsize))
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nr_read_elements := int(C.fread(app.mem_buf, fsize, 1, fp))
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if nr_read_elements == 0 && fsize > 0 {
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eprintln('ERROR: Can not read the file [$path] in the memory buffer.')
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return false
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}
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return true
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}
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// read a file as []byte
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pub fn read_bytes_from_file(file_path string) []byte {
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mut buffer := []byte{}
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buffer = os.read_bytes(file_path) or {
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eprintln('ERROR: Texure file: [$file_path] NOT FOUND.')
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exit(0)
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}
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return buffer
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}
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fn (mut app App) load_texture_from_buffer(buf voidptr, buf_len int) (gfx.Image, int, int) {
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// load image
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stbi.set_flip_vertically_on_load(true)
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img := stbi.load_from_memory(buf, buf_len) or {
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eprintln('ERROR: Can not load image from buffer, file: [${app.item_list.lst[app.item_list.item_index]}].')
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return app.logo_texture, app.logo_w, app.logo_h
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// exit(1)
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}
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res := create_texture(int(img.width), int(img.height), img.data)
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unsafe {
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img.free()
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}
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return res, int(img.width), int(img.height)
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}
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pub fn (mut app App) load_texture_from_file(file_name string) (gfx.Image, int, int) {
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app.read_bytes(file_name)
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return app.load_texture_from_buffer(app.mem_buf, app.mem_buf_size)
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}
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pub fn show_logo(mut app App) {
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clear_modifier_params(mut app)
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if app.texture != app.logo_texture {
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destroy_texture(app.texture)
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}
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app.texture = app.logo_texture
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app.img_w = app.logo_w
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app.img_h = app.logo_h
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app.img_ratio = f32(app.img_w) / f32(app.img_h)
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// app.gg.refresh_ui()
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}
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pub fn load_image(mut app App) {
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if app.item_list.loaded == false || app.init_flag == false {
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// show_logo(mut app)
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// app.state = .show
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return
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}
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app.state = .loading
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clear_modifier_params(mut app)
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// destroy the texture, avoid to destroy the logo
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if app.texture != app.logo_texture {
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destroy_texture(app.texture)
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}
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// load from .ZIP file
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if app.item_list.is_inside_a_container() == true {
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app.texture, app.img_w, app.img_h = app.load_texture_from_zip() or {
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eprintln('ERROR: Can not load image from .ZIP file [${app.item_list.lst[app.item_list.item_index]}].')
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show_logo(mut app)
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app.state = .show
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return
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}
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app.img_ratio = f32(app.img_w) / f32(app.img_h)
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app.state = .show
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// app.gg.refresh_ui()
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return
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}
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// if we are out of the zip, close it
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if app.zip_index >= 0 {
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app.zip_index = -1
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app.zip.close()
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}
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file_path := app.item_list.get_file_path()
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if file_path.len > 0 {
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// println("${app.item_list.lst[app.item_list.item_index]} $file_path ${app.item_list.lst.len}")
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app.texture, app.img_w, app.img_h = app.load_texture_from_file(file_path)
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app.img_ratio = f32(app.img_w) / f32(app.img_h)
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// println("texture: [${app.img_w},${app.img_h}] ratio: ${app.img_ratio}")
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} else {
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app.texture = app.logo_texture
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app.img_w = app.logo_w
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app.img_h = app.logo_h
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app.img_ratio = f32(app.img_w) / f32(app.img_h)
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println('texture NOT FOUND: use logo!')
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}
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app.state = .show
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}
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/******************************************************************************
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*
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* Init / Cleanup
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*
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******************************************************************************/
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fn app_init(mut app App) {
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app.init_flag = true
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// 3d pipeline
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mut pipdesc := gfx.PipelineDesc{}
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unsafe { C.memset(&pipdesc, 0, sizeof(pipdesc)) }
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color_state := gfx.ColorState{
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blend: gfx.BlendState{
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enabled: true
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src_factor_rgb: .src_alpha
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dst_factor_rgb: .one_minus_src_alpha
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}
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}
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pipdesc.colors[0] = color_state
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pipdesc.depth = gfx.DepthState{
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write_enabled: true
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compare: .less_equal
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}
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pipdesc.cull_mode = .back
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app.pip_viewer = sgl.make_pipeline(&pipdesc)
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// load logo
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app.logo_texture, app.logo_w, app.logo_h = app.load_texture_from_file(app.logo_path)
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app.logo_ratio = f32(app.img_w) / f32(app.img_h)
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app.img_w = app.logo_w
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app.img_h = app.logo_h
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app.img_ratio = app.logo_ratio
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app.texture = app.logo_texture
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println('INIT DONE!')
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// init done, load the first image if any
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load_image(mut app)
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}
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fn cleanup(mut app App) {
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gfx.shutdown()
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// delete temp files
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os.rm(app.font_path) or { eprintln('ERROR: Can not delete temp font file.') }
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os.rm(app.logo_path) or { eprintln('ERROR: Can not delete temp logo file.') }
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println('Cleaning done.')
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}
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/******************************************************************************
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*
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* Draw functions
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*
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******************************************************************************/
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[manualfree]
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fn frame(mut app App) {
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ws := gg.window_size_real_pixels()
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if ws.width <= 0 || ws.height <= 0 {
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return
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}
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mut ratio := f32(ws.width) / ws.height
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dw := ws.width
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dh := ws.height
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app.gg.begin()
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sgl.defaults()
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// set viewport
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sgl.viewport(0, 0, dw, dh, true)
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// enable our pipeline
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sgl.load_pipeline(app.pip_viewer)
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sgl.enable_texture()
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sgl.texture(app.texture)
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// translation
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tr_x := app.tr_x / app.img_w
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tr_y := -app.tr_y / app.img_h
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sgl.push_matrix()
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sgl.translate(tr_x, tr_y, 0.0)
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// scaling/zoom
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sgl.scale(2.0 * app.scale, 2.0 * app.scale, 0.0)
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// roation
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mut rotation := 0
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if app.state == .show && app.item_list.n_item > 0 {
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rotation = app.item_list.lst[app.item_list.item_index].rotation
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sgl.rotate(pi_2 * f32(rotation), 0.0, 0.0, -1.0)
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}
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// draw the image
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mut w := f32(0.5)
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mut h := f32(0.5)
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// for 90 and 270 degree invert w and h
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// rotation change image ratio, manage it
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if rotation & 1 == 1 {
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tmp := w
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w = h
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h = tmp
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h /= app.img_ratio * ratio
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} else {
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h /= app.img_ratio / ratio
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}
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// manage image overflow in case of strange scales
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if h > 0.5 {
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reduction_factor := 0.5 / h
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h = h * reduction_factor
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w = w * reduction_factor
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}
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if w > 0.5 {
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reduction_factor := 0.5 / w
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h = h * reduction_factor
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w = w * reduction_factor
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}
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// println("$w,$h")
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// white multiplicator for now
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mut c := [byte(255), 255, 255]!
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sgl.begin_quads()
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sgl.v2f_t2f_c3b(-w, -h, 0, 0, c[0], c[1], c[2])
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sgl.v2f_t2f_c3b(w, -h, 1, 0, c[0], c[1], c[2])
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sgl.v2f_t2f_c3b(w, h, 1, 1, c[0], c[1], c[2])
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sgl.v2f_t2f_c3b(-w, h, 0, 1, c[0], c[1], c[2])
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sgl.end()
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// restore all the transformations
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sgl.pop_matrix()
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// Zoom icon
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/*
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if app.show_info_flag == true && app.scale > 1 {
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mut bw := f32(0.25)
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mut bh := f32(0.25 / app.img_ratio)
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// manage the rotations
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if rotation & 1 == 1 {
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bw,bh = bh,bw
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}
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mut bx := f32(1 - bw)
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mut by := f32(1 - bh)
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if rotation & 1 == 1 {
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bx,by = by,bx
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}
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bh_old1 := bh
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bh *= ratio
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by += (bh_old1 - bh)
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// draw the zoom icon
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sgl.begin_quads()
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r := int(u32(rotation) << 1)
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sgl.v2f_t2f_c3b(bx , by , uv[(0 + r) & 7] , uv[(1 + r) & 7], c[0], c[1], c[2])
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sgl.v2f_t2f_c3b(bx + bw, by , uv[(2 + r) & 7] , uv[(3 + r) & 7], c[0], c[1], c[2])
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sgl.v2f_t2f_c3b(bx + bw, by + bh, uv[(4 + r) & 7] , uv[(5 + r) & 7], c[0], c[1], c[2])
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sgl.v2f_t2f_c3b(bx , by + bh, uv[(6 + r) & 7] , uv[(7 + r) & 7], c[0], c[1], c[2])
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sgl.end()
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// draw the zoom rectangle
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sgl.disable_texture()
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bw_old := bw
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bh_old := bh
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bw /= app.scale
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bh /= app.scale
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bx += (bw_old - bw) / 2 - (tr_x / 8) / app.scale
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by += (bh_old - bh) / 2 - ((tr_y / 8) / app.scale) * ratio
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c = [byte(255),255,0]! // yellow
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sgl.begin_line_strip()
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sgl.v2f_c3b(bx , by , c[0], c[1], c[2])
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sgl.v2f_c3b(bx + bw, by , c[0], c[1], c[2])
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sgl.v2f_c3b(bx + bw, by + bh, c[0], c[1], c[2])
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sgl.v2f_c3b(bx , by + bh, c[0], c[1], c[2])
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sgl.v2f_c3b(bx , by , c[0], c[1], c[2])
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sgl.end()
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}
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*/
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sgl.disable_texture()
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//
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// Draw info text
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//
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x := 10
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y := 10
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app.gg.begin()
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if app.state in [.scanning, .loading] {
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if app.state == .scanning {
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draw_text(mut app, text_scanning, x, y, 20)
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} else {
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draw_text(mut app, text_loading, x, y, 20)
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}
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} else if app.state == .show {
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// print the info text if needed
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if app.item_list.n_item > 0 && app.show_info_flag == true {
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/*
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// waiting for better autofree
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num := app.item_list.lst[app.item_list.item_index].n_item
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of_num := app.item_list.n_item
|
|
x_screen := int(w*2*app.scale*dw)
|
|
y_screen := int(h*2*app.scale*dw)
|
|
rotation_angle := 90 * rotation
|
|
scale_str := "${app.scale:.2}"
|
|
text := "${num}/${of_num} [${app.img_w},${app.img_h}]=>[${x_screen},${y_screen}] ${app.item_list.lst[app.item_list.item_index].name} scale: ${scale_str} rotation: ${rotation_angle}"
|
|
//text := "${num}/${of_num}"
|
|
draw_text(mut app, text, 10, 10, 20)
|
|
unsafe{
|
|
text.free()
|
|
}
|
|
*/
|
|
|
|
// Using string builder to avoid memory leak
|
|
num := app.item_list.lst[app.item_list.item_index].n_item
|
|
of_num := app.item_list.n_item
|
|
x_screen := int(w * 2 * app.scale * dw)
|
|
y_screen := int(h * 2 * app.scale * dw)
|
|
rotation_angle := 90 * rotation
|
|
scale_str := '${app.scale:.2}'
|
|
app.bl.clear()
|
|
app.bl.write_string('$num/$of_num')
|
|
app.bl.write_string(' [${app.img_w}x$app.img_h]=>[${x_screen}x$y_screen]')
|
|
app.bl.write_string(' ${app.item_list.lst[app.item_list.item_index].name}')
|
|
app.bl.write_string(' scale: $scale_str rotation: $rotation_angle')
|
|
draw_text(mut app, app.bl.str(), 10, 10, 20)
|
|
} else {
|
|
if app.item_list.n_item <= 0 {
|
|
draw_text(mut app, text_drop_files, 10, 10, 20)
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Draw Help text
|
|
//
|
|
if app.show_help_flag == true {
|
|
mut txt_y := 30
|
|
for r in help_text_rows {
|
|
draw_text(mut app, r, 10, txt_y, 20)
|
|
txt_y += 20
|
|
}
|
|
}
|
|
|
|
app.gg.end()
|
|
app.frame_count++
|
|
}
|
|
|
|
// draw readable text
|
|
fn draw_text(mut app App, in_txt string, in_x int, in_y int, fnt_sz f32) {
|
|
scale := app.gg.scale
|
|
font_size := int(fnt_sz * scale)
|
|
|
|
mut txt_conf_c0 := gx.TextCfg{
|
|
color: gx.white // gx.rgb( (c >> 16) & 0xff, (c >> 8) & 0xff, c & 0xff)
|
|
align: .left
|
|
size: font_size
|
|
}
|
|
mut txt_conf_c1 := gx.TextCfg{
|
|
color: gx.black // gx.rgb( (c >> 16) & 0xff, (c >> 8) & 0xff, c & 0xff)
|
|
align: .left
|
|
size: font_size
|
|
}
|
|
|
|
x := int(in_x * scale)
|
|
y := int(in_y * scale)
|
|
app.gg.draw_text(x + 2, y + 2, in_txt, txt_conf_c0)
|
|
app.gg.draw_text(x, y, in_txt, txt_conf_c1)
|
|
}
|
|
|
|
/******************************************************************************
|
|
*
|
|
* events management
|
|
*
|
|
******************************************************************************/
|
|
fn clear_modifier_params(mut app App) {
|
|
app.scale = 1.0
|
|
|
|
app.sc_flag = false
|
|
app.sc_x = 0
|
|
app.sc_y = 0
|
|
app.last_sc_x = 0
|
|
app.last_sc_y = 0
|
|
|
|
app.tr_flag = false
|
|
app.tr_x = 0
|
|
app.tr_y = 0
|
|
app.last_tr_x = 0
|
|
app.last_tr_y = 0
|
|
}
|
|
|
|
fn my_event_manager(mut ev gg.Event, mut app App) {
|
|
// navigation using the mouse wheel
|
|
app.scroll_y = int(ev.scroll_y)
|
|
if app.scroll_y != 0 {
|
|
inc := int(-1 * app.scroll_y / 4)
|
|
if app.item_list.n_item > 0 {
|
|
app.item_list.get_next_item(inc)
|
|
load_image(mut app)
|
|
}
|
|
}
|
|
|
|
if ev.typ == .mouse_move {
|
|
app.mouse_x = int(ev.mouse_x)
|
|
app.mouse_y = int(ev.mouse_y)
|
|
}
|
|
if ev.typ == .touches_began || ev.typ == .touches_moved {
|
|
if ev.num_touches > 0 {
|
|
touch_point := ev.touches[0]
|
|
app.mouse_x = int(touch_point.pos_x)
|
|
app.mouse_y = int(touch_point.pos_y)
|
|
}
|
|
}
|
|
|
|
// clear all parameters
|
|
if ev.typ == .mouse_down && ev.mouse_button == .middle {
|
|
clear_modifier_params(mut app)
|
|
}
|
|
|
|
// ws := gg.window_size_real_pixels()
|
|
// ratio := f32(ws.width) / ws.height
|
|
// dw := ws.width
|
|
// dh := ws.height
|
|
|
|
// --- translate ---
|
|
if ev.typ == .mouse_down && ev.mouse_button == .left {
|
|
app.tr_flag = true
|
|
app.last_tr_x = app.mouse_x
|
|
app.last_tr_y = app.mouse_y
|
|
}
|
|
if ev.typ == .mouse_up && ev.mouse_button == .left && app.tr_flag == true {
|
|
app.tr_flag = false
|
|
}
|
|
if ev.typ == .mouse_move && app.tr_flag == true {
|
|
app.tr_x += (app.mouse_x - app.last_tr_x) * 3 * app.gg.scale
|
|
app.tr_y += (app.mouse_y - app.last_tr_y) * 3 * app.gg.scale
|
|
app.last_tr_x = app.mouse_x
|
|
app.last_tr_y = app.mouse_y
|
|
// println("Translate: ${app.tr_x} ${app.tr_y}")
|
|
}
|
|
|
|
// --- scaling ---
|
|
if ev.typ == .mouse_down && ev.mouse_button == .right && app.sc_flag == false {
|
|
app.sc_flag = true
|
|
app.last_sc_x = app.mouse_x
|
|
app.last_sc_y = app.mouse_y
|
|
}
|
|
if ev.typ == .mouse_up && ev.mouse_button == .right && app.sc_flag == true {
|
|
app.sc_flag = false
|
|
}
|
|
if ev.typ == .mouse_move && app.sc_flag == true {
|
|
app.sc_x = app.mouse_x - app.last_sc_x
|
|
app.sc_y = app.mouse_y - app.last_sc_y
|
|
app.last_sc_x = app.mouse_x
|
|
app.last_sc_y = app.mouse_y
|
|
|
|
app.scale += f32(app.sc_x / 100)
|
|
if app.scale < 0.1 {
|
|
app.scale = 0.1
|
|
}
|
|
if app.scale > 32 {
|
|
app.scale = 32
|
|
}
|
|
}
|
|
|
|
if ev.typ == .key_down {
|
|
// println(ev.key_code)
|
|
|
|
// Exit using the ESC key or Q key
|
|
if ev.key_code == .escape || ev.key_code == .q {
|
|
cleanup(mut app)
|
|
exit(0)
|
|
}
|
|
// Toggle info text OSD
|
|
if ev.key_code == .i {
|
|
app.show_info_flag = !app.show_info_flag
|
|
}
|
|
// Toggle help text
|
|
if ev.key_code == .h {
|
|
app.show_help_flag = !app.show_help_flag
|
|
}
|
|
|
|
// do actions only if there are items in the list
|
|
if app.item_list.loaded == true && app.item_list.n_item > 0 {
|
|
// show previous image
|
|
if ev.key_code == .left {
|
|
app.item_list.get_next_item(-1)
|
|
load_image(mut app)
|
|
}
|
|
// show next image
|
|
if ev.key_code == .right {
|
|
app.item_list.get_next_item(1)
|
|
load_image(mut app)
|
|
}
|
|
|
|
// jump to the next container if possible
|
|
if ev.key_code == .up {
|
|
app.item_list.go_to_next_container(1)
|
|
load_image(mut app)
|
|
}
|
|
// jump to the previous container if possible
|
|
if ev.key_code == .down {
|
|
app.item_list.go_to_next_container(-1)
|
|
load_image(mut app)
|
|
}
|
|
|
|
// rotate the image
|
|
if ev.key_code == .r {
|
|
app.item_list.rotate(1)
|
|
}
|
|
|
|
// full screen
|
|
if ev.key_code == .f {
|
|
println('Full screen state: $sapp.is_fullscreen()')
|
|
sapp.toggle_fullscreen()
|
|
}
|
|
}
|
|
}
|
|
|
|
// drag&drop
|
|
if ev.typ == .files_droped {
|
|
app.state = .scanning
|
|
// set logo texture during scanning
|
|
show_logo(mut app)
|
|
|
|
num := sapp.get_num_dropped_files()
|
|
mut file_list := []string{}
|
|
for i in 0 .. num {
|
|
file_list << sapp.get_dropped_file_path(i)
|
|
}
|
|
println('Scanning: $file_list')
|
|
app.item_list = &Item_list{}
|
|
app.item_list.loaded = false
|
|
|
|
// load_image(mut app)
|
|
// go app.item_list.get_items_list(file_list)
|
|
|
|
load_and_show(file_list, mut app)
|
|
}
|
|
}
|
|
|
|
fn load_and_show(file_list []string, mut app App) {
|
|
app.item_list.get_items_list(file_list)
|
|
load_image(mut app)
|
|
}
|
|
|
|
/******************************************************************************
|
|
*
|
|
* Main
|
|
*
|
|
******************************************************************************/
|
|
// is needed for easier diagnostics on windows
|
|
[console]
|
|
fn main() {
|
|
// mut font_path := os.resource_abs_path(os.join_path('../assets/fonts/', 'RobotoMono-Regular.ttf'))
|
|
font_name := 'RobotoMono-Regular.ttf'
|
|
font_path := os.join_path(os.temp_dir(), font_name)
|
|
println('Temporary path for the font file: [$font_path]')
|
|
|
|
// if the font doesn't exist create it from the ebedded one
|
|
if os.exists(font_path) == false {
|
|
println('Write font [$font_name] in temp folder.')
|
|
embedded_file := $embed_file('../assets/fonts/RobotoMono-Regular.ttf')
|
|
os.write_file(font_path, embedded_file.to_string()) or {
|
|
eprintln('ERROR: not able to write font file to [$font_path]')
|
|
exit(1)
|
|
}
|
|
}
|
|
|
|
// logo image
|
|
logo_name := 'logo.png'
|
|
logo_path := os.join_path(os.temp_dir(), logo_name)
|
|
println('Temporary path for the logo: [$logo_path]')
|
|
// if the logo doesn't exist create it from the ebedded one
|
|
if os.exists(logo_path) == false {
|
|
println('Write logo [$logo_name] in temp folder.')
|
|
embedded_file := $embed_file('../assets/logo.png')
|
|
os.write_file(logo_path, embedded_file.to_string()) or {
|
|
eprintln('ERROR: not able to write logo file to [$logo_path]')
|
|
exit(1)
|
|
}
|
|
}
|
|
|
|
// App init
|
|
mut app := &App{
|
|
gg: 0
|
|
// zip fields
|
|
zip: 0
|
|
item_list: 0
|
|
}
|
|
|
|
app.state = .scanning
|
|
app.logo_path = logo_path
|
|
app.font_path = font_path
|
|
|
|
// Scan all the arguments to find images
|
|
app.item_list = &Item_list{}
|
|
// app.item_list.get_items_list(os.args[1..])
|
|
load_and_show(os.args[1..], mut app)
|
|
|
|
app.gg = gg.new_context(
|
|
width: win_width
|
|
height: win_height
|
|
create_window: true
|
|
window_title: 'V Image viewer 0.8'
|
|
user_data: app
|
|
bg_color: bg_color
|
|
frame_fn: frame
|
|
init_fn: app_init
|
|
cleanup_fn: cleanup
|
|
event_fn: my_event_manager
|
|
font_path: font_path
|
|
enable_dragndrop: true
|
|
max_dropped_files: 64
|
|
max_dropped_file_path_length: 2048
|
|
// ui_mode: true
|
|
)
|
|
|
|
app.gg.run()
|
|
}
|