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128 lines
3.5 KiB
V
128 lines
3.5 KiB
V
module main
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import time
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import term
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import net.websocket
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fn main() {
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spawn start_server()
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time.sleep(100 * time.millisecond)
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start_client()!
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}
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fn slog(message string) {
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eprintln(term.colorize(term.bright_yellow, message))
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}
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fn clog(message string) {
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eprintln(term.colorize(term.cyan, message))
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}
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fn wlog(message string) {
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eprintln(term.colorize(term.bright_blue, message))
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}
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// start_server starts the websocket server, it receives messages
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// and send it back to the client that sent it
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fn start_server() ! {
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mut s := websocket.new_server(.ip6, 30000, '')
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defer {
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unsafe {
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s.free()
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}
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}
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// Make that in execution test time give time to execute at least one time
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s.ping_interval = 100
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s.on_connect(fn (mut s websocket.ServerClient) !bool {
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slog('ws.on_connect, s.client_key: ${s.client_key}')
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// Here you can look att the client info and accept or not accept
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// just returning a true/false
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if s.resource_name != '/' {
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return false
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}
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return true
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})!
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s.on_message(fn (mut ws websocket.Client, msg &websocket.Message) ! {
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slog('s.on_message msg.opcode: ${msg.opcode} | msg.payload: ${msg.payload}')
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ws.write(msg.payload, msg.opcode) or {
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eprintln('ws.write err: ${err}')
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return err
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}
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})
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s.on_close(fn (mut ws websocket.Client, code int, reason string) ! {
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slog('s.on_close code: ${code}, reason: ${reason}')
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// println('client ($ws.id) closed connection')
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})
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s.listen() or {
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slog('s.listen err: ${err}')
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return err
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}
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slog('s.listen finished')
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}
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// start_client starts the websocket client, it writes a message to
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// the server and prints all the messages received
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fn start_client() ! {
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mut ws := websocket.new_client('ws://localhost:30000')!
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defer {
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unsafe {
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ws.free()
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}
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}
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// mut ws := websocket.new_client('wss://echo.websocket.org:443')?
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// use on_open_ref if you want to send any reference object
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ws.on_open(fn (mut ws websocket.Client) ! {
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clog('ws.on_open')
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})
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// use on_error_ref if you want to send any reference object
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ws.on_error(fn (mut ws websocket.Client, err string) ! {
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clog('ws.on_error error: ${err}')
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})
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// use on_close_ref if you want to send any reference object
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ws.on_close(fn (mut ws websocket.Client, code int, reason string) ! {
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clog('ws.on_close')
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})
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// use on_message_ref if you want to send any reference object
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ws.on_message(fn (mut ws websocket.Client, msg &websocket.Message) ! {
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if msg.payload.len > 0 {
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message := msg.payload.bytestr()
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clog('ws.on_message client got type: ${msg.opcode} payload: `${message}`')
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}
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})
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// you can add any pointer reference to use in callback
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// t := TestRef{count: 10}
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// ws.on_message_ref(fn (mut ws websocket.Client, msg &websocket.Message, r &SomeRef) ? {
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// // eprintln('type: $msg.opcode payload:\n$msg.payload ref: $r')
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// }, &r)
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ws.connect() or {
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clog('ws.connect err: ${err}')
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return err
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}
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clog('ws.connect succeeded')
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spawn write_echo(mut ws) // or { println('error on write_echo $err') }
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ws.listen() or {
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clog('ws.listen err: ${err}')
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return err
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}
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clog('ws.listen finished')
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}
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fn write_echo(mut ws websocket.Client) ! {
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wlog('write_echo, start')
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message := 'echo this'
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for i := 0; i <= 5; i++ {
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// Server will send pings every 30 seconds
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wlog('write_echo, writing message: `${message}` ...')
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ws.write_string(message) or {
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wlog('write_echo, ws.write_string err: ${err}')
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return err
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}
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time.sleep(100 * time.millisecond)
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}
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ws.close(1000, 'normal') or {
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wlog('write_echo, close err: ${err}')
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return err
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}
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wlog('write_echo, done')
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}
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