mirror of
https://github.com/vlang/v.git
synced 2023-08-10 21:13:21 +03:00
198 lines
5.1 KiB
Markdown
198 lines
5.1 KiB
Markdown
# The V Programming Language
|
|
|
|
[![Build Status](https://travis-ci.org/vlang/v.svg?branch=master)](https://travis-ci.org/vlang/v)
|
|
<a href='https://patreon.com/vlang'><img src='https://img.shields.io/endpoint.svg?url=https%3A%2F%2Fshieldsio-patreon.herokuapp.com%2Fvlang%2Fpledges&style=for-the-badge' height='20'></a>
|
|
|
|
https://vlang.io
|
|
|
|
Documentation: https://vlang.io/docs
|
|
|
|
Changelog: [Master Changelog](https://github.com/vlang/v/blob/master/CHANGELOG.md) | [Releases (with changelogs)](https://github.com/vlang/v/releases)
|
|
|
|
Twitter: https://twitter.com/v_language
|
|
|
|
Discord (primary community): https://discord.gg/n7c74HM
|
|
|
|
Installing V: https://github.com/vlang/v#installing-v-from-source
|
|
|
|
|
|
## Key Features of V
|
|
|
|
- Simplicity: the language can be learned in less than an hour
|
|
- Fast compilation: ≈100k — 1.2 million loc/s
|
|
- Easy to develop: V compiles itself in less than a second
|
|
- Performance: within 3% of C
|
|
- Safety: no null, no globals, no undefined behavior, immutability by default
|
|
- C to V translation
|
|
- Hot code reloading
|
|
- Powerful UI and graphics libraries
|
|
- Easy cross compilation
|
|
- REPL
|
|
- Built-in ORM
|
|
- C and JavaScript backends
|
|
|
|
V 1.0 release is planned for December 2019. Right now V is in an alpha stage.
|
|
|
|
## Installing V from source
|
|
|
|
### Linux, macOS, Windows, *BSD, WSL, Android, Raspbian
|
|
|
|
|
|
```bash
|
|
git clone https://github.com/vlang/v
|
|
cd v
|
|
make
|
|
```
|
|
|
|
That's it! Now you have a V executable at `[path to V repo]/v`. `[path to V repo]` can be anywhere.
|
|
|
|
V is being constantly updated. To update V, simply run
|
|
|
|
```
|
|
v up
|
|
```
|
|
|
|
|
|
### C compiler
|
|
|
|
You'll need Clang or GCC or Visual Studio. If you are doing development, you most likely already have one of those installed.
|
|
|
|
Otherwise follow these instructions:
|
|
|
|
[https://github.com/vlang/v/wiki/Installing-a-C-compiler-on-Linux-macOS](https://github.com/vlang/v/wiki/Installing-a-C-compiler-on-Linux-macOS)
|
|
|
|
[github.com/vlang/v/wiki/Installing-a-C-compiler-on-Windows](https://github.com/vlang/v/wiki/Installing-a-C-compiler-on-Windows)
|
|
|
|
|
|
### Symlinking
|
|
|
|
You can create a `/usr/local/bin/v` symlink so that V is globally available:
|
|
|
|
```
|
|
sudo ./v symlink
|
|
```
|
|
|
|
|
|
### Docker
|
|
|
|
```bash
|
|
git clone https://github.com/vlang/v
|
|
cd v
|
|
docker build -t vlang .
|
|
docker run --rm -it vlang:latest
|
|
v
|
|
```
|
|
|
|
|
|
|
|
### Testing and running the examples
|
|
|
|
Make sure V can compile itself:
|
|
|
|
```
|
|
v -o v compiler
|
|
```
|
|
|
|
```
|
|
$ v
|
|
V 0.1.x
|
|
Use Ctrl-D to exit
|
|
|
|
>>> println('hello world')
|
|
hello world
|
|
>>>
|
|
```
|
|
|
|
|
|
```
|
|
cd examples
|
|
v hello_world.v && ./hello_world # or simply
|
|
v run hello_world.v # this builds the program and runs it right away
|
|
|
|
v word_counter.v && ./word_counter cinderella.txt
|
|
v run news_fetcher.v
|
|
v run tetris/tetris.v
|
|
```
|
|
|
|
<img src='https://raw.githubusercontent.com/vlang/v/master/examples/tetris/screenshot.png' width=300>
|
|
|
|
In order to build Tetris and anything else using the graphics module, you will need to install glfw and freetype libraries.
|
|
|
|
If you plan to use the http package, you also need to install OpenSSL on non-Windows systems.
|
|
|
|
```
|
|
macOS:
|
|
brew install glfw freetype openssl
|
|
|
|
Debian/Ubuntu:
|
|
sudo apt install libglfw3 libglfw3-dev libfreetype6-dev libssl-dev
|
|
|
|
Arch/Manjaro:
|
|
sudo pacman -S glfw-x11 freetype2
|
|
|
|
Fedora:
|
|
sudo dnf install glfw glfw-devel freetype-devel
|
|
|
|
Windows:
|
|
git clone --depth=1 https://github.com/ubawurinna/freetype-windows-binaries [path to v repo]/thirdparty/freetype/
|
|
|
|
```
|
|
|
|
glfw dependency will be removed soon.
|
|
|
|
## JavaScript backend
|
|
|
|
```
|
|
fn main() {
|
|
for i := 0; i < 3; i++ {
|
|
println('Hello from V.js')
|
|
}
|
|
}
|
|
```
|
|
|
|
```bash
|
|
v -o hi.js hi.v && node hi.js
|
|
Hello from V.js
|
|
Hello from V.js
|
|
Hello from V.js
|
|
```
|
|
|
|
## Troubleshooting:
|
|
|
|
You can see how V invokes the C backend compiler with `v -show_c_cmd file.v` .
|
|
|
|
You can produce a .c file, *without* compiling it further with `v -o file.c file.v` .
|
|
That is useful, if you want to integrate v as a transpiler into the build system (probably using a Makefile) of an existing large C code base, or if you just want to read the produced C code.
|
|
|
|
You can prevent v from deleting the intermediate .c file (which is useful if you want to use a debugger like gdb or msvc) by: `v -debug file.v` .
|
|
|
|
You can pass `-g`, which has the effect of -debug, and in addition will make the debugger information to have V line numbers, instead of C ones (NB: this will make the intermediate .c file harder to read).
|
|
|
|
|
|
You can also set the VFLAGS environment variable to pass one or more flags to v, so that you do not have to type them manually everytime.
|
|
Windows (cmd): `set VFLAGS=-debug -show_c_cmd`
|
|
Windows (PowerShell): `$env:VFLAGS="-debug -show_c_cmd"`
|
|
Unix (bash): export VFLAGS="-debug -show_c_cmd"
|
|
|
|
Windows:
|
|
If you get this error while running the V REPL, and you are using msvc:
|
|
`'gcc' is not recognized as an internal or external command, operable program or batch file.`
|
|
|
|
... please try:
|
|
```shell
|
|
set VFLAGS=-os msvc
|
|
v.exe runrepl
|
|
|
|
```
|
|
|
|
|
|
## Contributing
|
|
|
|
Code structure:
|
|
|
|
https://github.com/vlang/v/blob/master/CONTRIBUTING.md
|
|
|
|
If you introduce a breaking change and rebuild V, you will no longer be able to use V to build itself. So it's a good idea to make a backup copy of a working compiler executable.
|
|
|
|
|