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18 lines
725 B
Plaintext
18 lines
725 B
Plaintext
Usage:
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v shader [options] [DIRECTORY / FILE]
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Examples:
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v shader .
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v shader examples/sokol/02_cubes_glsl/cube_glsl.glsl
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Compile shaders in sokol's annotated GLSL format to C headers for use with sokol based apps.
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Sokol based apps include all apps using V's gg module.
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Options:
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-h, --help Show this help text.
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-v, --verbose Be verbose about the tools progress.
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-u, --force-update Force update of the sokol-shdc tool.
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-l, --slang <multiple strings> Shader dialects to generate code for. Default is all.
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Available: 'glsl330', 'glsl100', 'glsl300es', 'hlsl4', 'hlsl5', 'metal_macos', 'metal_ios', 'metal_sim', 'wgpu'
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