mirror of
https://github.com/vlang/v.git
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91 lines
2.1 KiB
V
91 lines
2.1 KiB
V
import js.dom
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fn get_canvas(elem JS.HTMLElement) JS.HTMLCanvasElement {
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match elem {
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JS.HTMLCanvasElement {
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return elem
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}
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else {
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panic('Not a canvas')
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}
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}
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}
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fn draw_line(mut context JS.CanvasRenderingContext2D, x1 int, y1 int, x2 int, y2 int) {
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context.beginPath()
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context.strokeStyle = 'black'.str
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context.lineWidth = JS.Number(1)
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context.moveTo(x1, y1)
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context.lineTo(x2, y2)
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context.stroke()
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context.closePath()
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}
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struct DrawState {
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mut:
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context JS.CanvasRenderingContext2D
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drawing bool
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x int
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y int
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}
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fn main() {
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window := dom.window()
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document := dom.document
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clear_btn := document.getElementById('clearButton'.str)?
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canvas_elem := document.getElementById('canvas'.str)?
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canvas := get_canvas(canvas_elem)
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ctx := canvas.getContext('2d'.str, js_undefined())?
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context := match ctx {
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JS.CanvasRenderingContext2D {
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ctx
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}
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else {
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panic('can not get 2d context')
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}
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}
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mut state := DrawState{context, false, 0, 0}
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canvas.addEventListener('mousedown'.str, fn [mut state] (event JS.Event) {
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state.drawing = true
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match event {
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JS.MouseEvent {
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state.x = int(event.offsetX)
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state.y = int(event.offsetY)
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}
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else {}
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}
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}, JS.EventListenerOptions{})
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canvas.addEventListener('mousemove'.str, fn [mut state] (event JS.Event) {
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if state.drawing {
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match event {
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JS.MouseEvent {
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draw_line(mut state.context, state.x, state.y, int(event.offsetX),
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int(event.offsetY))
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state.x = int(event.offsetX)
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state.y = int(event.offsetY)
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}
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else {}
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}
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}
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}, JS.EventListenerOptions{})
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window.addEventListener('mouseup'.str, fn [mut state] (event JS.Event) {
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if state.drawing {
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match event {
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JS.MouseEvent {
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draw_line(mut state.context, state.x, state.y, int(event.offsetX),
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int(event.offsetY))
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}
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else {}
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}
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state.x = 0
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state.y = 0
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state.drawing = false
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}
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}, JS.EventListenerOptions{})
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clear_btn.addEventListener('click'.str, fn [mut state, canvas] (_ JS.Event) {
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state.context.clearRect(0, 0, canvas.width, canvas.height)
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}, JS.EventListenerOptions{})
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}
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