mirror of
https://github.com/vlang/v.git
synced 2023-08-10 21:13:21 +03:00
152 lines
2.6 KiB
V
152 lines
2.6 KiB
V
// Copyright (c) 2019-2020 Alexander Medvednikov. All rights reserved.
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// Use of this source code is governed by an MIT license
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// that can be found in the LICENSE file.
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module builtin
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#include <float.h>
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pub fn (d f64) str() string {
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buf := malloc(sizeof(double) * 5 + 1) // TODO
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C.sprintf(charptr(buf), '%f', d)
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return tos(buf, vstrlen(buf))
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}
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pub fn (d f32) str() string {
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buf := malloc(sizeof(double) * 5 + 1) // TODO
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C.sprintf((buf), '%f', d)
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return tos(buf, vstrlen(buf))
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}
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// return a string of the input f64 in scientific notation with digit_num digits displayed
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pub fn (x f64) strsci(digit_num int) string {
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buf := malloc(digit_num * 2 + 2) // TODO
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conf_str := '%0.' + digit_num.str() + 'e'
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C.sprintf((buf), (conf_str.str), x)
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tmpstr := tos(buf, vstrlen(buf))
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return tmpstr
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}
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// return a long string of the input f64, max
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pub fn (x f64) strlong() string {
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buf := malloc(18 + 32) // TODO
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C.sprintf((buf), '%0.30lf', x)
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tmpstr := tos(buf, vstrlen(buf))
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return tmpstr
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}
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[inline]
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fn f32_abs(a f32) f32 {
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return if a < 0 { -a } else { a }
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}
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[inline]
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fn f64_abs(a f64) f64 {
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return if a < 0 { -a } else { a }
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}
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// compare floats using C epsilon
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// ==
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[inline]
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pub fn (a f64) eq(b f64) bool {
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return f64_abs(a - b) <= C.DBL_EPSILON
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}
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[inline]
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pub fn (a f32) eq(b f32) bool {
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return f32_abs(a - b) <= C.FLT_EPSILON
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}
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pub fn (a f64) eqbit(b f64) bool {
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return C.DEFAULT_EQUAL(a, b)
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}
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pub fn (a f32) eqbit(b f32) bool {
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return C.DEFAULT_EQUAL(a, b)
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}
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// !=
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fn (a f64) ne(b f64) bool {
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return !a.eq(b)
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}
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fn (a f32) ne(b f32) bool {
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return !a.eq(b)
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}
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pub fn (a f64) nebit(b f64) bool {
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return C.DEFAULT_NOT_EQUAL(a, b)
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}
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pub fn (a f32) nebit(b f32) bool {
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return C.DEFAULT_NOT_EQUAL(a, b)
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}
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// a < b
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fn (a f64) lt(b f64) bool {
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return a.ne(b) && a.ltbit(b)
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}
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fn (a f32) lt(b f32) bool {
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return a.ne(b) && a.ltbit(b)
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}
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fn (a f64) ltbit(b f64) bool {
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return C.DEFAULT_LT(a, b)
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}
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fn (a f32) ltbit(b f32) bool {
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return C.DEFAULT_LT(a, b)
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}
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// a <= b
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fn (a f64) le(b f64) bool {
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return !a.gt(b)
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}
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fn (a f32) le(b f32) bool {
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return !a.gt(b)
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}
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fn (a f64) lebit(b f64) bool {
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return C.DEFAULT_LE(a, b)
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}
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fn (a f32) lebit(b f32) bool {
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return C.DEFAULT_LE(a, b)
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}
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// a > b
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fn (a f64) gt(b f64) bool {
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return a.ne(b) && a.gtbit(b)
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}
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fn (a f32) gt(b f32) bool {
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return a.ne(b) && a.gtbit(b)
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}
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fn (a f64) gtbit(b f64) bool {
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return C.DEFAULT_GT(a, b)
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}
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fn (a f32) gtbit(b f32) bool {
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return C.DEFAULT_GT(a, b)
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}
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// a >= b
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fn (a f64) ge(b f64) bool {
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return !a.lt(b)
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}
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fn (a f32) ge(b f32) bool {
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return !a.lt(b)
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}
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fn (a f64) gebit(b f64) bool {
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return C.DEFAULT_GE(a, b)
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}
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fn (a f32) gebit(b f32) bool {
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return C.DEFAULT_GE(a, b)
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}
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