mirror of
https://github.com/vlang/v.git
synced 2023-08-10 21:13:21 +03:00
114 lines
2.5 KiB
V
114 lines
2.5 KiB
V
module math
|
|
|
|
const (
|
|
tan_p = [
|
|
-1.30936939181383777646e+4,
|
|
1.15351664838587416140e+6,
|
|
-1.79565251976484877988e+7,
|
|
]
|
|
tan_q = [
|
|
1.00000000000000000000e+0,
|
|
1.36812963470692954678e+4,
|
|
-1.32089234440210967447e+6,
|
|
2.50083801823357915839e+7,
|
|
-5.38695755929454629881e+7,
|
|
]
|
|
tan_dp1 = 7.853981554508209228515625e-1
|
|
tan_dp2 = 7.94662735614792836714e-9
|
|
tan_dp3 = 3.06161699786838294307e-17
|
|
tan_lossth = 1.073741824e+9
|
|
)
|
|
|
|
// tan calculates tangent of a number
|
|
pub fn tan(a f64) f64 {
|
|
mut x := a
|
|
if x == 0.0 || is_nan(x) {
|
|
return x
|
|
}
|
|
if is_inf(x, 0) {
|
|
return nan()
|
|
}
|
|
mut sign := 1 // make argument positive but save the sign
|
|
if x < 0 {
|
|
x = -x
|
|
sign = -1
|
|
}
|
|
if x > math.tan_lossth {
|
|
return 0.0
|
|
}
|
|
// compute x mod pi_4
|
|
mut y := floor(x * 4.0 / pi) // strip high bits of integer part
|
|
mut z := ldexp(y, -3)
|
|
z = floor(z) // integer part of y/8
|
|
z = y - ldexp(z, 3) // y - 16 * (y/16) // integer and fractional part modulo one octant
|
|
mut octant := int(z) // map zeros and singularities to origin
|
|
if (octant & 1) == 1 {
|
|
octant++
|
|
y += 1.0
|
|
}
|
|
z = ((x - y * math.tan_dp1) - y * math.tan_dp2) - y * math.tan_dp3
|
|
zz := z * z
|
|
if zz > 1.0e-14 {
|
|
y = z + z * (zz * (((math.tan_p[0] * zz) + math.tan_p[1]) * zz + math.tan_p[2]) / ((((zz +
|
|
math.tan_q[1]) * zz + math.tan_q[2]) * zz + math.tan_q[3]) * zz + math.tan_q[4]))
|
|
} else {
|
|
y = z
|
|
}
|
|
if (octant & 2) == 2 {
|
|
y = -1.0 / y
|
|
}
|
|
if sign < 0 {
|
|
y = -y
|
|
}
|
|
return y
|
|
}
|
|
|
|
// tanf calculates tangent. (float32)
|
|
[inline]
|
|
pub fn tanf(a f32) f32 {
|
|
return f32(tan(a))
|
|
}
|
|
|
|
// tan calculates cotangent of a number
|
|
pub fn cot(a f64) f64 {
|
|
mut x := a
|
|
if x == 0.0 {
|
|
return inf(1)
|
|
}
|
|
mut sign := 1 // make argument positive but save the sign
|
|
if x < 0 {
|
|
x = -x
|
|
sign = -1
|
|
}
|
|
if x > math.tan_lossth {
|
|
return 0.0
|
|
}
|
|
// compute x mod pi_4
|
|
mut y := floor(x * 4.0 / pi) // strip high bits of integer part
|
|
mut z := ldexp(y, -3)
|
|
z = floor(z) // integer part of y/8
|
|
z = y - ldexp(z, 3) // y - 16 * (y/16) // integer and fractional part modulo one octant
|
|
mut octant := int(z) // map zeros and singularities to origin
|
|
if (octant & 1) == 1 {
|
|
octant++
|
|
y += 1.0
|
|
}
|
|
z = ((x - y * math.tan_dp1) - y * math.tan_dp2) - y * math.tan_dp3
|
|
zz := z * z
|
|
if zz > 1.0e-14 {
|
|
y = z + z * (zz * (((math.tan_p[0] * zz) + math.tan_p[1]) * zz + math.tan_p[2]) / ((((zz +
|
|
math.tan_q[1]) * zz + math.tan_q[2]) * zz + math.tan_q[3]) * zz + math.tan_q[4]))
|
|
} else {
|
|
y = z
|
|
}
|
|
if (octant & 2) == 2 {
|
|
y = -y
|
|
} else {
|
|
y = 1.0 / y
|
|
}
|
|
if sign < 0 {
|
|
y = -y
|
|
}
|
|
return y
|
|
}
|