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v/vlib/v
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ast table: fix generic method with multi generic types (#12297) 2021-10-26 11:00:27 +03:00
builder builder,pref: add support for -no-builtin (useful for writing Linux kernel modules) 2021-10-23 12:53:53 +03:00
callgraph checker: add an interface check for mutability, fixes #1081, fixes #7038 (#11963) 2021-10-11 15:41:31 +03:00
cflag
checker ci: fix import_symbol_private_err.vv and its .out file (time.since is no longer private) 2021-10-24 22:06:32 +03:00
depgraph
doc all: more chdir/chmod fixes 2021-08-28 12:52:48 +03:00
dotgraph
embed_file
errors v.builder: implement a -check mode, that runs only the parser + the checker, without codegen (#11414) 2021-09-07 07:17:53 +03:00
eval
fmt vfmt: fix bug where duplicated comma is placed before comment in array init (#12281) 2021-10-24 12:05:34 +03:00
gen js: fix optional error propagation (#12283) 2021-10-24 15:56:44 +03:00
live os: move C struct declarations in their own _default.c.v files (#12268) 2021-10-22 17:08:08 +03:00
markused markused: fix v -skip-unused cmd/tools/vpm.v regression after 98b2bdb 2021-10-18 08:43:56 +03:00
parser parser: update p.inside_or_expr consistently (fix v fmt -w vls/analyzer/symbol_registration.v) 2021-10-19 13:36:10 +03:00
pkgconfig fmt: fix unnecessary line break in array init (fix #11448) (#11562) 2021-09-21 16:20:09 +03:00
pref builder,pref: add support for -no-builtin (useful for writing Linux kernel modules) 2021-10-23 12:53:53 +03:00
preludes builtin: fix leak in rune.str(), fix leaks in most assert x == y statements in tests (#11091) 2021-08-13 18:37:34 +03:00
preludes_js v.gen.js: refactor code, fix alias codegen, -stats now again works with tests on the JS backend (#11512) 2021-09-16 14:00:15 +03:00
scanner cgen, fmt, scanner: fix and use nested lambda in scanner (#11967) 2021-09-24 18:21:22 +03:00
tests table: fix generic method with multi generic types (#12297) 2021-10-26 11:00:27 +03:00
token all: support mut volatile x := 123 declarations (#11940) 2021-09-22 13:06:30 +03:00
transformer checker: fix mut check bypass with for in loops (#12208) 2021-10-17 06:41:39 +03:00
util os: move C struct declarations in their own _default.c.v files (#12268) 2021-10-22 17:08:08 +03:00
vcache builder: make -usecache rebuild cached, but changed modules, and their dependants (#12193) 2021-10-15 12:22:59 +03:00
vet
vmod v.vmod: return errors instead of panic-ing 2021-08-16 16:54:41 +03:00
compiler_errors_test.v fmt: fix unnecessary line break in array init (fix #11448) (#11562) 2021-09-21 16:20:09 +03:00
README.md
TEMPLATES.md

Compiler pipeline

A simple high level explanation how the compiler pipeline (parser -> checker -> generator) works.

Reading files

Getting builtin files

To load all builtin files, a preference Preferences.lookup_path for the path where to look for exists. See Builder.get_builtin_files as example. If the file is a .vsh file and the backend is C, vlib/os will also be loaded as builtin.

Getting project files

Either there is a specific file: my_file.v or a directory containing V files. In the last case it scans that directory for all files. See Builder.v_files_from_dir as the helper method. This list of files needs to be filtered so that only *.v files exist.

Skips the following file types:

  • *_test.v
  • either *.c.v or *.c.js depending on the backend
  • all files that doesn't end with .v
  • Files that are not defined in Preferences.compile_defines or Preferences.compile_defines_all if any file is defined.

Parsing files

To parse something a new template is created as the first step:

import v.ast

table := ast.new_table()

a new preference is created:

import v.pref

pref := &pref.Preferences{}

and a new scope is created:

import v.ast

scope := ast.Scope{
	parent: 0
}

after that, you can parse your files.

Parse text

If you want to parse only text which isn't saved on the disk you can use this function.

import v.parser

code := ''
// table, pref and scope needs to be passed as reference
parsed_file := parser.parse_text(code, table, .parse_comments, &pref, &scope)

Parse a single file

For parsing files on disk, a path needs to be provided. The paths are collected one step earlier.

import v.parser

path := ''
// table, pref and scope needs to be passed as reference
parsed_file := parser.parse_file(path, table, .parse_comments, &pref, &scope)

Parse a set of files

If you have a batch of paths available which should be parsed, there is also a function which does all the work.

import v.parser

paths := ['']
// table, pref and scope needs to be passed as reference
parsed_files := parser.parse_files(paths, table, &pref, &scope)

Parse imports

A file often contains imports. These imports might need to be parsed as well. The builder contains a method which does this: Builder.parse_imports.

If the module which is imported isn't parsed already, you have to collect it relatively from the main file. For this the ast.File contains a list of imports. Those imports needs to be found on disk. . is just replaced with seperators in the relative location of the main file. Then all files from that directory are collected and parsed again like the previous steps explained.

Checking AST

A new checker is created:

import v.checker

mut checker := checker.new_checker(table, &pref)

After checking your files in checker.errors and checker.warnings you can see the results.

Check ast.File

checker.check(parsed_file)

Check a list of ast.File

checker.check_files(parsed_files)

Generate target from AST

Generating C code works just as this:

import v.gen.c

res := c.gen(parsed_files, table, &pref)