mirror of
https://github.com/eugene-serb/wavelovers.git
synced 2023-09-09 23:41:16 +03:00
- added interface IPatternUnit and his implementation PatternUnit.
- deleted createPatternUnit-function in AppCustom and AppManual, used now class PatternUnit to create. - deleted consoles in AppManual. - updated dependencies.
This commit is contained in:
@@ -37,6 +37,7 @@
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import { defineComponent } from 'vue';
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import store from '@/store/index';
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import TPatternUnit from '@/models/TPatternUnit';
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import PatternUnit from '@/models/PatternUnit';
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export default defineComponent({
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name: 'AppCustom',
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@@ -49,17 +50,14 @@
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};
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},
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methods: {
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createPatternUnit: function (): TPatternUnit[] {
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const patternUnit: TPatternUnit[] = [{
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startDelay: this.startDelay,
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duration: this.duration,
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weakMagnitude: this.weakMagnitude,
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strongMagnitude: this.strongMagnitude,
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}];
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return patternUnit as TPatternUnit[];
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},
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start: function (): void {
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store.dispatch('startCustom', this.createPatternUnit());
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const patterns: TPatternUnit[] = [new PatternUnit(
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this.startDelay,
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this.duration,
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this.weakMagnitude,
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this.strongMagnitude,
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)];
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store.dispatch('startCustom', patterns);
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},
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stop: function (): void {
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store.dispatch('reset');
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@@ -42,19 +42,20 @@
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import store from '@/store/index';
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import Vibrator from '@/models/Vibrator';
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import TPatternUnit from '@/models/TPatternUnit';
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import PatternUnit from '@/models/PatternUnit';
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export default defineComponent({
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name: 'AppCustom',
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data: () => {
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return {
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startDelay: 0 as number,
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duration: 260 as number,
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weakMagnitude: 0 as number,
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strongMagnitude: 0 as number,
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timestamp: 0 as number,
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interval: 0 as number,
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mode: 0 as number,
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lock: false as boolean,
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startDelay: 0 as number,
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duration: 260 as number,
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weakMagnitude: 0 as number,
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strongMagnitude: 0 as number,
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};
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},
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computed: {
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@@ -68,17 +69,14 @@
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},
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},
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methods: {
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createPatternUnit: function (): TPatternUnit {
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const patternUnit: TPatternUnit = {
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startDelay: this.startDelay,
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duration: this.duration,
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weakMagnitude: this.weakMagnitude,
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strongMagnitude: this.strongMagnitude,
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};
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return patternUnit as TPatternUnit;
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},
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start: function (): void {
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store.dispatch('startCustom', this.createPatternUnit());
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const pattern: TPatternUnit = new PatternUnit(
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this.startDelay,
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this.duration,
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this.weakMagnitude,
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this.strongMagnitude,
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);
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store.dispatch('vibrate', pattern);
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},
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stop: function (): void {
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store.dispatch('setIsActive', false);
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@@ -98,20 +96,16 @@
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if (this.gamepads.length > 0) {
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if (this.gamepads[0].unit.buttons[1].pressed === true) {
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this.lock = !this.lock;
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console.log('B', this.lock);
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}
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if (this.lock === false) {
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if (this.gamepads[0].unit.buttons[0].pressed === true) {
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this.mode = 0;
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console.log('A', this.mode);
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}
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if (this.gamepads[0].unit.buttons[2].pressed === true) {
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this.mode = 1;
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console.log('X', this.mode);
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}
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if (this.gamepads[0].unit.buttons[3].pressed === true) {
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this.mode = 2;
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console.log('Y', this.mode);
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}
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}
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}
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@@ -137,9 +131,8 @@
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handle: function (): void {
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if (this.gamepads.length > 0) {
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this.gamepads.forEach((gamepad) => {
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if (gamepad.unit.buttons[7].value > 0
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|| this.lock === true) {
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gamepad.unit.vibrationActuator.playEffect('dual-rumble', this.createPatternUnit());
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if (gamepad.unit.buttons[7].value > 0 || this.lock === true) {
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this.start();
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} else {
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this.stop();
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}
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9
src/models/IPatternUnit.ts
Normal file
9
src/models/IPatternUnit.ts
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@@ -0,0 +1,9 @@
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interface IPatternUnit {
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startDelay: number;
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duration: number;
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weakMagnitude: number;
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strongMagnitude: number;
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}
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export default IPatternUnit;
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22
src/models/PatternUnit.ts
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22
src/models/PatternUnit.ts
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@@ -0,0 +1,22 @@
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import IPatternUnit from "@/models/IPatternUnit";
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class PatternUnit implements IPatternUnit {
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startDelay: number;
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duration: number;
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weakMagnitude: number;
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strongMagnitude: number;
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constructor(
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startDelay: number, duration: number,
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weakMagnitude: number, strongMagnitude: number
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) {
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this.startDelay = startDelay;
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this.duration = duration;
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this.weakMagnitude = weakMagnitude;
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this.strongMagnitude = strongMagnitude;
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}
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}
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export default PatternUnit;
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