diff --git a/css/styles.css b/css/styles.css
index f7e5e17..6b3f99f 100644
--- a/css/styles.css
+++ b/css/styles.css
@@ -277,6 +277,19 @@ legend {
text-transform: uppercase;
}
+ .navigation__item a {
+ color: var(--color-logo);
+ }
+
+ .navigation__item a:hover {
+ color: var(--color-logo);
+ border-color: var(--color-logo);
+ }
+
+ .navigation__item a::selection {
+ background: var(--color-a);
+ }
+
@media only screen and (min-width: 720px) {
.header-wrapper {
display: grid;
@@ -294,6 +307,7 @@ legend {
margin-top: 0px;
grid-column: 2 / 3;
grid-row: 1 / 2;
+ align-self: flex-end;
}
}
@@ -448,6 +462,11 @@ legend {
align-items: center;
text-align: center;
overflow: hidden;
+ cursor: default;
+ }
+
+ .pattern-item__selected {
+ background: var(--color-b);
}
.pattern-item__icon{
diff --git a/index.html b/index.html
index 3e111a0..820ed4a 100644
--- a/index.html
+++ b/index.html
@@ -77,6 +77,22 @@
Wavelovers
+
diff --git a/js/scripts.js b/js/scripts.js
index 922e50d..efe8fe6 100644
--- a/js/scripts.js
+++ b/js/scripts.js
@@ -192,6 +192,7 @@ class Gamepad {
}
];
this.generateBox();
+ this.select(this.index, this.index);
};
delete = () => {
@@ -269,6 +270,7 @@ class Gamepad {
};
previous = () => {
if (Date.now() >= this.cooldown) {
+ const previousIndex = this.index;
if (this.index === 0) {
this.index = this.library.length - 1;
} else {
@@ -276,10 +278,12 @@ class Gamepad {
};
this.pattern = this.library[this.index].pattern;
this.cooldown = Date.now() + 500;
+ this.select(previousIndex, this.index);
};
};
next = () => {
if (Date.now() >= this.cooldown) {
+ const previousIndex = this.index;
if (this.index === this.library.length - 1) {
this.index = 0;
} else {
@@ -287,6 +291,7 @@ class Gamepad {
};
this.pattern = this.library[this.index].pattern;
this.cooldown = Date.now() + 500;
+ this.select(previousIndex, this.index);
};
};
lock = () => {
@@ -296,9 +301,15 @@ class Gamepad {
};
};
change = (index) => {
+ this.select(this.index, index);
this.index = index;
this.pattern = this.library[this.index].pattern;
};
+
+ select = (previous, next) => {
+ this.library[previous]['container'].classList.remove('pattern-item__selected');
+ this.library[next]['container'].classList.add('pattern-item__selected');
+ };
};
class VibrationMaster {
@@ -307,7 +318,8 @@ class VibrationMaster {
};
init = () => {
this.#DOMs();
- this.print(__PATTERNS);
+ this.patterns = __PATTERNS;
+ this.print(this.patterns);
if (!this.checkGamepadSupport()) {
console.log(`This browser does not support of gamepads.`);
@@ -320,7 +332,6 @@ class VibrationMaster {
this.gamepads = [];
this.#eventListeners();
-
this.interval = setInterval(this.eventLoop, 1);
};
@@ -378,6 +389,7 @@ class VibrationMaster {
};
print = (patterns) => {
+ this.$PATTERN_LIST.innerHTML = '';
patterns.forEach((pattern, index) => {
const $container = document.createElement('div');
const $icon = document.createElement('span');
@@ -396,6 +408,7 @@ class VibrationMaster {
$container.addEventListener('click', () => this.change(index));
this.$PATTERN_LIST.appendChild($container);
+ pattern['container'] = $container;
});
};
change = (index) => {
@@ -425,7 +438,7 @@ class VibrationMaster {
};
#eventListeners = () => {
window.addEventListener('gamepadconnected', (event) => {
- this.gamepads.push(new Gamepad(event.gamepad, this.$DEVICE_LIST, __PATTERNS));
+ this.gamepads.push(new Gamepad(event.gamepad, this.$DEVICE_LIST, this.patterns));
});
window.addEventListener('gamepaddisconnected', (event) => {
this.gamepads.forEach((gamepad, index) => {