diff --git a/css/styles.css b/css/styles.css index f7e5e17..6b3f99f 100644 --- a/css/styles.css +++ b/css/styles.css @@ -277,6 +277,19 @@ legend { text-transform: uppercase; } + .navigation__item a { + color: var(--color-logo); + } + + .navigation__item a:hover { + color: var(--color-logo); + border-color: var(--color-logo); + } + + .navigation__item a::selection { + background: var(--color-a); + } + @media only screen and (min-width: 720px) { .header-wrapper { display: grid; @@ -294,6 +307,7 @@ legend { margin-top: 0px; grid-column: 2 / 3; grid-row: 1 / 2; + align-self: flex-end; } } @@ -448,6 +462,11 @@ legend { align-items: center; text-align: center; overflow: hidden; + cursor: default; + } + + .pattern-item__selected { + background: var(--color-b); } .pattern-item__icon{ diff --git a/index.html b/index.html index 3e111a0..820ed4a 100644 --- a/index.html +++ b/index.html @@ -77,6 +77,22 @@
+ diff --git a/js/scripts.js b/js/scripts.js index 922e50d..efe8fe6 100644 --- a/js/scripts.js +++ b/js/scripts.js @@ -192,6 +192,7 @@ class Gamepad { } ]; this.generateBox(); + this.select(this.index, this.index); }; delete = () => { @@ -269,6 +270,7 @@ class Gamepad { }; previous = () => { if (Date.now() >= this.cooldown) { + const previousIndex = this.index; if (this.index === 0) { this.index = this.library.length - 1; } else { @@ -276,10 +278,12 @@ class Gamepad { }; this.pattern = this.library[this.index].pattern; this.cooldown = Date.now() + 500; + this.select(previousIndex, this.index); }; }; next = () => { if (Date.now() >= this.cooldown) { + const previousIndex = this.index; if (this.index === this.library.length - 1) { this.index = 0; } else { @@ -287,6 +291,7 @@ class Gamepad { }; this.pattern = this.library[this.index].pattern; this.cooldown = Date.now() + 500; + this.select(previousIndex, this.index); }; }; lock = () => { @@ -296,9 +301,15 @@ class Gamepad { }; }; change = (index) => { + this.select(this.index, index); this.index = index; this.pattern = this.library[this.index].pattern; }; + + select = (previous, next) => { + this.library[previous]['container'].classList.remove('pattern-item__selected'); + this.library[next]['container'].classList.add('pattern-item__selected'); + }; }; class VibrationMaster { @@ -307,7 +318,8 @@ class VibrationMaster { }; init = () => { this.#DOMs(); - this.print(__PATTERNS); + this.patterns = __PATTERNS; + this.print(this.patterns); if (!this.checkGamepadSupport()) { console.log(`This browser does not support of gamepads.`); @@ -320,7 +332,6 @@ class VibrationMaster { this.gamepads = []; this.#eventListeners(); - this.interval = setInterval(this.eventLoop, 1); }; @@ -378,6 +389,7 @@ class VibrationMaster { }; print = (patterns) => { + this.$PATTERN_LIST.innerHTML = ''; patterns.forEach((pattern, index) => { const $container = document.createElement('div'); const $icon = document.createElement('span'); @@ -396,6 +408,7 @@ class VibrationMaster { $container.addEventListener('click', () => this.change(index)); this.$PATTERN_LIST.appendChild($container); + pattern['container'] = $container; }); }; change = (index) => { @@ -425,7 +438,7 @@ class VibrationMaster { }; #eventListeners = () => { window.addEventListener('gamepadconnected', (event) => { - this.gamepads.push(new Gamepad(event.gamepad, this.$DEVICE_LIST, __PATTERNS)); + this.gamepads.push(new Gamepad(event.gamepad, this.$DEVICE_LIST, this.patterns)); }); window.addEventListener('gamepaddisconnected', (event) => { this.gamepads.forEach((gamepad, index) => {