mirror of
https://github.com/eugene-serb/wavelovers.git
synced 2023-09-09 23:41:16 +03:00
Fixed max patterns. fixed disabling devices, fixed start on device without vibrating actuator,
This commit is contained in:
parent
1d30321468
commit
e30da21dc4
@ -38,7 +38,7 @@ const __PATTERNS = [
|
||||
icon: '🙃',
|
||||
pattern: [
|
||||
{
|
||||
startDelay: 0,
|
||||
startDelay: 100,
|
||||
duration: 100,
|
||||
weakMagnitude: 1.0,
|
||||
strongMagnitude: 1.0,
|
||||
@ -78,7 +78,7 @@ const __PATTERNS = [
|
||||
icon: '😊',
|
||||
pattern: [
|
||||
{
|
||||
startDelay: 0,
|
||||
startDelay: 100,
|
||||
duration: 250,
|
||||
weakMagnitude: 1.0,
|
||||
strongMagnitude: 1.0,
|
||||
@ -118,7 +118,7 @@ const __PATTERNS = [
|
||||
icon: '🤪',
|
||||
pattern: [
|
||||
{
|
||||
startDelay: 0,
|
||||
startDelay: 100,
|
||||
duration: 500,
|
||||
weakMagnitude: 1.0,
|
||||
strongMagnitude: 1.0,
|
||||
@ -384,16 +384,18 @@ class VibrationMaster {
|
||||
change = (index) => {
|
||||
if (this.gamepads.length > 0) {
|
||||
this.gamepads.forEach(gamepad => {
|
||||
if (gamepad.canVibrate === true) {
|
||||
this.unselect();
|
||||
if (gamepad.index === index &&
|
||||
gamepad.isVibrating === true) {
|
||||
gamepad.isVibrating = false;
|
||||
gamepad.reset();
|
||||
} else {
|
||||
gamepad.reset()
|
||||
gamepad.change(index);
|
||||
gamepad.vibrate();
|
||||
this.select(index);
|
||||
};
|
||||
};
|
||||
});
|
||||
} else {
|
||||
console.log('No connected devices...');
|
||||
@ -436,6 +438,7 @@ class VibrationMaster {
|
||||
this.gamepads.splice(index, 1);
|
||||
};
|
||||
});
|
||||
this.unselect();
|
||||
});
|
||||
};
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user