mirror of
https://github.com/eugene-serb/wavelovers.git
synced 2023-09-09 23:41:16 +03:00
- build
This commit is contained in:
parent
3c892aa372
commit
fdd2354732
@ -15,4 +15,4 @@
|
|||||||
webvisor: true
|
webvisor: true
|
||||||
});</script><style>[v-cloak] {
|
});</script><style>[v-cloak] {
|
||||||
display: none;
|
display: none;
|
||||||
}</style><script defer="defer" src="/js/chunk-vendors.52df046b.js"></script><script defer="defer" src="/js/app.c90ce548.js"></script><link href="/css/app.e06e3290.css" rel="stylesheet"></head><body><div id="app" class="app" v-cloak></div><noscript>You need to enable JavaScript to run this app.</noscript><noscript><div><img src="https://mc.yandex.ru/watch/89252711" style="position:absolute; left:-9999px;" alt=""/></div></noscript></body></html>
|
}</style><script defer="defer" src="/js/chunk-vendors.52df046b.js"></script><script defer="defer" src="/js/app.ec756d5a.js"></script><link href="/css/app.e06e3290.css" rel="stylesheet"></head><body><div id="app" class="app" v-cloak></div><noscript>You need to enable JavaScript to run this app.</noscript><noscript><div><img src="https://mc.yandex.ru/watch/89252711" style="position:absolute; left:-9999px;" alt=""/></div></noscript></body></html>
|
@ -1,2 +1,2 @@
|
|||||||
"use strict";(self["webpackChunkwavelovers"]=self["webpackChunkwavelovers"]||[]).push([[920],{4161:function(e,t,d){d.r(t),d.d(t,{default:function(){return h}});var a=d(3396);const s=(0,a.uE)('<h1 class="visually-hidden">Wavelovers <20> FAQ</h1><div><div class="content-item"><h2 class="content-item__header">FAQ</h2><dl><dt>What is the purpose of this software?</dt><dd>Everyone decides for himself, but can be used as a gamepad vibration tester, or as a hand massager.</dd><dt>Can I use this software as a hand massager?</dt><dd>Yes of course. If you use this as a massager, then before the session I recommend consulting with a doctor.</dd><dt>I have a gamepad with vibration, what should I do before using it as a hand massager?</dt><dd>I recommend checking the device for correct operation, mechanical damage, and be sure to use an antiseptic.</dd><dt>I'm having problems with the app or connecting my device to the app?</dt><dd>Go to Troubleshooting.</dd></dl></div><div class="content-item"><h2 class="content-item__header">Troubleshooting</h2><span>If you are having difficulty detecting a gamepad by the browser, you can use the utility </span><a href="https://wavelovers.ru/diagnostic" target="_blank">Wavelovers Diagnostic</a><br><br><dl><dt>The app does not see my device.</dt><dd>Make sure you have a chromium-based browser, then update the app and reconnect your device.</dd><dt>The application sees the gamepad, but writes that the vibration actuator is missing.</dt><dd>This problem is specific to mozilla firefox browser and d-input mode. Check the system requirements before using the software.</dd><dt>My question is not here.</dt><dd>Write me <a href="mailto:eugene.serb@gmail.com" target="_blank">eugene.serb@gmail.com</a></dd></dl></div><div class="content-item"><h2 class="content-item__header">System Requirements</h2><dl><dt>Gamepad:</dt><dd>X-Input and vibration actuator required.</dd><dt>Browser:</dt><dd>Google Chrome or any other Chromium-based browser is recommended.</dd><dt>Operating System:</dt><dd>Windows 7 or higher recommended.</dd></dl></div></div>',2);function o(e,t,d,a,o,r){return s}var r=(0,a.aZ)({name:"FaqView"}),i=d(89);const n=(0,i.Z)(r,[["render",o]]);var h=n}}]);
|
"use strict";(self["webpackChunkwavelovers"]=self["webpackChunkwavelovers"]||[]).push([[161],{4161:function(e,t,d){d.r(t),d.d(t,{default:function(){return h}});var a=d(3396);const s=(0,a.uE)('<h1 class="visually-hidden">Wavelovers <20> FAQ</h1><div><div class="content-item"><h2 class="content-item__header">FAQ</h2><dl><dt>What is the purpose of this software?</dt><dd>Everyone decides for himself, but can be used as a gamepad vibration tester, or as a hand massager.</dd><dt>Can I use this software as a hand massager?</dt><dd>Yes of course. If you use this as a massager, then before the session I recommend consulting with a doctor.</dd><dt>I have a gamepad with vibration, what should I do before using it as a hand massager?</dt><dd>I recommend checking the device for correct operation, mechanical damage, and be sure to use an antiseptic.</dd><dt>I'm having problems with the app or connecting my device to the app?</dt><dd>Go to Troubleshooting.</dd></dl></div><div class="content-item"><h2 class="content-item__header">Troubleshooting</h2><span>If you are having difficulty detecting a gamepad by the browser, you can use the utility </span><a href="https://wavelovers.ru/diagnostic" target="_blank">Wavelovers Diagnostic</a><br><br><dl><dt>The app does not see my device.</dt><dd>Make sure you have a chromium-based browser, then update the app and reconnect your device.</dd><dt>The application sees the gamepad, but writes that the vibration actuator is missing.</dt><dd>This problem is specific to mozilla firefox browser and d-input mode. Check the system requirements before using the software.</dd><dt>My question is not here.</dt><dd>Write me <a href="mailto:eugene.serb@gmail.com" target="_blank">eugene.serb@gmail.com</a></dd></dl></div><div class="content-item"><h2 class="content-item__header">System Requirements</h2><dl><dt>Gamepad:</dt><dd>X-Input and vibration actuator required.</dd><dt>Browser:</dt><dd>Google Chrome or any other Chromium-based browser is recommended.</dd><dt>Operating System:</dt><dd>Windows 7 or higher recommended.</dd></dl></div></div>',2);function o(e,t,d,a,o,r){return s}var r=(0,a.aZ)({name:"FaqView"}),i=d(89);const n=(0,i.Z)(r,[["render",o]]);var h=n}}]);
|
||||||
//# sourceMappingURL=920.5464853f.js.map
|
//# sourceMappingURL=161.6a12df40.js.map
|
@ -1 +1 @@
|
|||||||
{"version":3,"file":"js/920.5464853f.js","mappings":"8KAEA,MAAMA,GAA0BC,EAAAA,EAAAA,IAAmB,02DAAi4D,GAE96D,SAAUC,EAAOC,EAAUC,EAAYC,EAAYC,EAAYC,EAAWC,GAC9E,OAAOR,CACR,CCHC,OAAeS,EAAAA,EAAAA,IAAgB,CAC7BC,KAAM,Y,QCCV,MAAMC,GAA2B,OAAgB,EAAQ,CAAC,CAAC,SAAST,KAEpE,O","sources":["webpack://wavelovers/./src/views/FaqView.vue?4e26","webpack://wavelovers/./src/views/FaqView.vue?a581","webpack://wavelovers/./src/views/FaqView.vue"],"sourcesContent":["import { createElementVNode as _createElementVNode, createTextVNode as _createTextVNode, createStaticVNode as _createStaticVNode } from \"vue\"\n\nconst _hoisted_1 = /*#__PURE__*/_createStaticVNode(\"<h1 class=\\\"visually-hidden\\\">Wavelovers <20> FAQ</h1><div><div class=\\\"content-item\\\"><h2 class=\\\"content-item__header\\\">FAQ</h2><dl><dt>What is the purpose of this software?</dt><dd>Everyone decides for himself, but can be used as a gamepad vibration tester, or as a hand massager.</dd><dt>Can I use this software as a hand massager?</dt><dd>Yes of course. If you use this as a massager, then before the session I recommend consulting with a doctor.</dd><dt>I have a gamepad with vibration, what should I do before using it as a hand massager?</dt><dd>I recommend checking the device for correct operation, mechanical damage, and be sure to use an antiseptic.</dd><dt>I'm having problems with the app or connecting my device to the app?</dt><dd>Go to Troubleshooting.</dd></dl></div><div class=\\\"content-item\\\"><h2 class=\\\"content-item__header\\\">Troubleshooting</h2><span>If you are having difficulty detecting a gamepad by the browser, you can use the utility </span><a href=\\\"https://wavelovers.ru/diagnostic\\\" target=\\\"_blank\\\">Wavelovers Diagnostic</a><br><br><dl><dt>The app does not see my device.</dt><dd>Make sure you have a chromium-based browser, then update the app and reconnect your device.</dd><dt>The application sees the gamepad, but writes that the vibration actuator is missing.</dt><dd>This problem is specific to mozilla firefox browser and d-input mode. Check the system requirements before using the software.</dd><dt>My question is not here.</dt><dd>Write me <a href=\\\"mailto:eugene.serb@gmail.com\\\" target=\\\"_blank\\\">eugene.serb@gmail.com</a></dd></dl></div><div class=\\\"content-item\\\"><h2 class=\\\"content-item__header\\\">System Requirements</h2><dl><dt>Gamepad:</dt><dd>X-Input and vibration actuator required.</dd><dt>Browser:</dt><dd>Google Chrome or any other Chromium-based browser is recommended.</dd><dt>Operating System:</dt><dd>Windows 7 or higher recommended.</dd></dl></div></div>\", 2)\n\nexport function render(_ctx: any,_cache: any,$props: any,$setup: any,$data: any,$options: any) {\n return _hoisted_1\n}","\r\n import { defineComponent } from 'vue';\r\n\r\n export default defineComponent({\r\n name: 'FaqView',\r\n });\r\n","import { render } from \"./FaqView.vue?vue&type=template&id=09ff1525&ts=true\"\nimport script from \"./FaqView.vue?vue&type=script&lang=ts\"\nexport * from \"./FaqView.vue?vue&type=script&lang=ts\"\n\nimport exportComponent from \"E:\\\\Sources\\\\Repos\\\\wavelovers\\\\node_modules\\\\vue-loader\\\\dist\\\\exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__"],"names":["_hoisted_1","_createStaticVNode","render","_ctx","_cache","$props","$setup","$data","$options","defineComponent","name","__exports__"],"sourceRoot":""}
|
{"version":3,"file":"js/161.6a12df40.js","mappings":"8KAEA,MAAMA,GAA0BC,EAAAA,EAAAA,IAAmB,02DAAi4D,GAE96D,SAAUC,EAAOC,EAAUC,EAAYC,EAAYC,EAAYC,EAAWC,GAC9E,OAAOR,CACR,CCHC,OAAeS,EAAAA,EAAAA,IAAgB,CAC7BC,KAAM,Y,QCCV,MAAMC,GAA2B,OAAgB,EAAQ,CAAC,CAAC,SAAST,KAEpE,O","sources":["webpack://wavelovers/./src/views/FaqView.vue?4e26","webpack://wavelovers/./src/views/FaqView.vue?a581","webpack://wavelovers/./src/views/FaqView.vue"],"sourcesContent":["import { createElementVNode as _createElementVNode, createTextVNode as _createTextVNode, createStaticVNode as _createStaticVNode } from \"vue\"\n\nconst _hoisted_1 = /*#__PURE__*/_createStaticVNode(\"<h1 class=\\\"visually-hidden\\\">Wavelovers <20> FAQ</h1><div><div class=\\\"content-item\\\"><h2 class=\\\"content-item__header\\\">FAQ</h2><dl><dt>What is the purpose of this software?</dt><dd>Everyone decides for himself, but can be used as a gamepad vibration tester, or as a hand massager.</dd><dt>Can I use this software as a hand massager?</dt><dd>Yes of course. If you use this as a massager, then before the session I recommend consulting with a doctor.</dd><dt>I have a gamepad with vibration, what should I do before using it as a hand massager?</dt><dd>I recommend checking the device for correct operation, mechanical damage, and be sure to use an antiseptic.</dd><dt>I'm having problems with the app or connecting my device to the app?</dt><dd>Go to Troubleshooting.</dd></dl></div><div class=\\\"content-item\\\"><h2 class=\\\"content-item__header\\\">Troubleshooting</h2><span>If you are having difficulty detecting a gamepad by the browser, you can use the utility </span><a href=\\\"https://wavelovers.ru/diagnostic\\\" target=\\\"_blank\\\">Wavelovers Diagnostic</a><br><br><dl><dt>The app does not see my device.</dt><dd>Make sure you have a chromium-based browser, then update the app and reconnect your device.</dd><dt>The application sees the gamepad, but writes that the vibration actuator is missing.</dt><dd>This problem is specific to mozilla firefox browser and d-input mode. Check the system requirements before using the software.</dd><dt>My question is not here.</dt><dd>Write me <a href=\\\"mailto:eugene.serb@gmail.com\\\" target=\\\"_blank\\\">eugene.serb@gmail.com</a></dd></dl></div><div class=\\\"content-item\\\"><h2 class=\\\"content-item__header\\\">System Requirements</h2><dl><dt>Gamepad:</dt><dd>X-Input and vibration actuator required.</dd><dt>Browser:</dt><dd>Google Chrome or any other Chromium-based browser is recommended.</dd><dt>Operating System:</dt><dd>Windows 7 or higher recommended.</dd></dl></div></div>\", 2)\n\nexport function render(_ctx: any,_cache: any,$props: any,$setup: any,$data: any,$options: any) {\n return _hoisted_1\n}","\r\n import { defineComponent } from 'vue';\r\n\r\n export default defineComponent({\r\n name: 'FaqView',\r\n });\r\n","import { render } from \"./FaqView.vue?vue&type=template&id=09ff1525&ts=true\"\nimport script from \"./FaqView.vue?vue&type=script&lang=ts\"\nexport * from \"./FaqView.vue?vue&type=script&lang=ts\"\n\nimport exportComponent from \"E:\\\\Sources\\\\Repos\\\\wavelovers\\\\node_modules\\\\vue-loader\\\\dist\\\\exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__"],"names":["_hoisted_1","_createStaticVNode","render","_ctx","_cache","$props","$setup","$data","$options","defineComponent","name","__exports__"],"sourceRoot":""}
|
@ -1,2 +0,0 @@
|
|||||||
"use strict";(self["webpackChunkwavelovers"]=self["webpackChunkwavelovers"]||[]).push([[161],{3913:function(t,a,e){var s=e(2482);class n{constructor(t,a,e,n){(0,s.Z)(this,"startDelay",void 0),(0,s.Z)(this,"duration",void 0),(0,s.Z)(this,"weakMagnitude",void 0),(0,s.Z)(this,"strongMagnitude",void 0),this.startDelay=t,this.duration=a,this.weakMagnitude=e,this.strongMagnitude=n}}a["Z"]=n},9161:function(t,a,e){e.r(a),e.d(a,{default:function(){return D}});var s=e(3396);const n=(0,s._)("h1",{class:"visually-hidden"},"Wavelovers <20> Manual",-1);function i(t,a,e,i,d,u){const o=(0,s.up)("AppManual");return(0,s.wg)(),(0,s.iD)(s.HY,null,[n,(0,s.Wm)(o)],64)}var d=e(9242);const u={class:"content-item app-manual"},o={class:"manual-form__input"},p=(0,s._)("span",null,"Weak Magnitude",-1),r={class:"manual-form__input"},l=(0,s._)("span",null,"Strong Magnitude",-1),h=(0,s.uE)('<div class="manual-controls"><div><kbd>RT</kbd><span> – Vibrate</span></div><div><kbd>A</kbd><span> – Combined Mode</span></div><div><kbd>X</kbd><span> – Strong Mode</span></div><div><kbd>Y</kbd><span> – Light Mode</span></div><div><kbd>B</kbd><span> – Lock Intensity</span></div></div>',1),g=(0,s.Uk)("Press any gamepad button or connect a new gamepad to vibrate.");function m(t,a,e,n,i,m){const c=(0,s.up)("NavigationList"),v=(0,s.up)("GamepadList"),k=(0,s.up)("MessageItem");return(0,s.wg)(),(0,s.iD)(s.HY,null,[(0,s.Wm)(c),(0,s._)("div",u,[(0,s._)("label",o,[p,(0,s.wy)((0,s._)("input",{"onUpdate:modelValue":a[0]||(a[0]=a=>t.weakMagnitude=a),type:"range",required:"",disabled:"",min:"0.0",max:"1.0",step:"0.01"},null,512),[[d.nr,t.weakMagnitude]])]),(0,s._)("label",r,[l,(0,s.wy)((0,s._)("input",{"onUpdate:modelValue":a[1]||(a[1]=a=>t.strongMagnitude=a),type:"range",required:"",disabled:"",min:"0.0",max:"1.0",step:"0.01"},null,512),[[d.nr,t.strongMagnitude]])]),h]),t.gamepads.length>0?((0,s.wg)(),(0,s.j4)(v,{key:0,gamepads:t.gamepads},null,8,["gamepads"])):((0,s.wg)(),(0,s.j4)(k,{key:1},{default:(0,s.w5)((()=>[g])),_:1}))],64)}var c=e(1746),v=e(4246),k=e(3375),M=e(9808),b=e(3913),w=(0,s.aZ)({name:"AppCustom",components:{NavigationList:v.Z,GamepadList:k.Z,MessageItem:M.Z},data:()=>({timestamp:0,interval:0,mode:0,lock:!1,startDelay:0,duration:260,weakMagnitude:0,strongMagnitude:0}),computed:{gamepads:function(){const t=this.timestamp,a=c.Z.getters.gamepads;return a.forEach((a=>{a.interval=t})),a}},methods:{start:function(){const t=new b.Z(this.startDelay,this.duration,this.weakMagnitude,this.strongMagnitude);c.Z.dispatch("vibrate",t)},stop:function(){c.Z.dispatch("setIsActive",!1),c.Z.dispatch("setMode",0),c.Z.dispatch("reset")},eventLoop:function(){this.updateComputed(),this.updateMode(),this.updatePattern(),this.handle()},updateComputed:function(){this.timestamp=Date.now()},updateMode:function(){this.gamepads.length>0&&(!0===this.gamepads[0].unit.buttons[1].pressed&&(this.lock=!this.lock),!1===this.lock&&(!0===this.gamepads[0].unit.buttons[0].pressed&&(this.mode=0),!0===this.gamepads[0].unit.buttons[2].pressed&&(this.mode=1),!0===this.gamepads[0].unit.buttons[3].pressed&&(this.mode=2)))},updatePattern:function(){this.gamepads.length>0&&!1===this.lock&&(0===this.mode&&(this.weakMagnitude=this.gamepads[0].unit.buttons[7].value,this.strongMagnitude=this.gamepads[0].unit.buttons[7].value),1===this.mode&&(this.weakMagnitude=0,this.strongMagnitude=this.gamepads[0].unit.buttons[7].value),2===this.mode&&(this.weakMagnitude=this.gamepads[0].unit.buttons[7].value,this.strongMagnitude=0))},handle:function(){this.gamepads.length>0&&this.gamepads.forEach((t=>{t.unit.buttons[7].value>0||!0===this.lock?this.start():this.stop()}))}},mounted(){this.interval=setInterval(this.eventLoop,250)},unmounted(){clearInterval(this.interval)}}),f=e(89);const Z=(0,f.Z)(w,[["render",m]]);var y=Z,_=(0,s.aZ)({name:"ManualView",components:{AppManual:y}});const L=(0,f.Z)(_,[["render",i]]);var D=L}}]);
|
|
||||||
//# sourceMappingURL=161.8181db92.js.map
|
|
File diff suppressed because one or more lines are too long
2
docs/js/582.c3117d29.js
Normal file
2
docs/js/582.c3117d29.js
Normal file
File diff suppressed because one or more lines are too long
1
docs/js/582.c3117d29.js.map
Normal file
1
docs/js/582.c3117d29.js.map
Normal file
File diff suppressed because one or more lines are too long
2
docs/js/807.369d563e.js
Normal file
2
docs/js/807.369d563e.js
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"use strict";(self["webpackChunkwavelovers"]=self["webpackChunkwavelovers"]||[]).push([[807],{3913:function(t,a,e){var n=e(2482);class s{constructor(t,a,e,s){(0,n.Z)(this,"startDelay",void 0),(0,n.Z)(this,"duration",void 0),(0,n.Z)(this,"weakMagnitude",void 0),(0,n.Z)(this,"strongMagnitude",void 0),this.startDelay=t,this.duration=a,this.weakMagnitude=e,this.strongMagnitude=s}}a["Z"]=s},6259:function(t,a,e){e.d(a,{Z:function(){return u}});var n=e(3396),s=e(1746),i=(0,n.aZ)({name:"ComputedGamepads",data:()=>({timestamp:0,interval:0}),computed:{gamepads:function(){const t=this.timestamp,a=s.Z.getters.gamepads;return a.forEach((a=>{a.interval=t})),a}},methods:{updateComputed:function(){this.timestamp=Date.now()}},mounted(){this.interval=setInterval(this.updateComputed,1)},unmounted(){clearInterval(this.interval)}});const d=i;var u=d},6807:function(t,a,e){e.r(a),e.d(a,{default:function(){return D}});var n=e(3396);const s=(0,n._)("h1",{class:"visually-hidden"},"Wavelovers <20> Manual",-1);function i(t,a,e,i,d,u){const o=(0,n.up)("AppManual");return(0,n.wg)(),(0,n.iD)(n.HY,null,[s,(0,n.Wm)(o)],64)}var d=e(9242);const u={class:"content-item app-manual"},o={class:"manual-form__input"},p=(0,n._)("span",null,"Weak Magnitude",-1),r={class:"manual-form__input"},l=(0,n._)("span",null,"Strong Magnitude",-1),h=(0,n.uE)('<div class="manual-controls"><div><kbd>RT</kbd><span> – Vibrate</span></div><div><kbd>A</kbd><span> – Combined Mode</span></div><div><kbd>X</kbd><span> – Strong Mode</span></div><div><kbd>Y</kbd><span> – Light Mode</span></div><div><kbd>B</kbd><span> – Lock Intensity</span></div></div>',1),m=(0,n.Uk)("Press any gamepad button or connect a new gamepad to vibrate.");function g(t,a,e,s,i,g){const c=(0,n.up)("NavigationList"),v=(0,n.up)("GamepadList"),k=(0,n.up)("MessageItem");return(0,n.wg)(),(0,n.iD)(n.HY,null,[(0,n.Wm)(c),(0,n._)("div",u,[(0,n._)("label",o,[p,(0,n.wy)((0,n._)("input",{"onUpdate:modelValue":a[0]||(a[0]=a=>t.weakMagnitude=a),type:"range",required:"",disabled:"",min:"0.0",max:"1.0",step:"0.01"},null,512),[[d.nr,t.weakMagnitude]])]),(0,n._)("label",r,[l,(0,n.wy)((0,n._)("input",{"onUpdate:modelValue":a[1]||(a[1]=a=>t.strongMagnitude=a),type:"range",required:"",disabled:"",min:"0.0",max:"1.0",step:"0.01"},null,512),[[d.nr,t.strongMagnitude]])]),h]),t.gamepads.length>0?((0,n.wg)(),(0,n.j4)(v,{key:0,gamepads:t.gamepads},null,8,["gamepads"])):((0,n.wg)(),(0,n.j4)(k,{key:1},{default:(0,n.w5)((()=>[m])),_:1}))],64)}var c=e(1746),v=e(4246),k=e(3375),M=e(9808),b=e(6259),w=e(3913),f=(0,n.aZ)({name:"AppCustom",mixins:[b.Z],components:{NavigationList:v.Z,GamepadList:k.Z,MessageItem:M.Z},data:()=>({mode:0,lock:!1,startDelay:0,duration:260,weakMagnitude:0,strongMagnitude:0}),methods:{start:function(){const t=new w.Z(this.startDelay,this.duration,this.weakMagnitude,this.strongMagnitude);c.Z.dispatch("vibrate",t)},stop:function(){c.Z.dispatch("setIsActive",!1),c.Z.dispatch("setMode",0),c.Z.dispatch("reset")},eventLoop:function(){this.updateComputed(),this.updateMode(),this.updatePattern(),this.handle()},updateMode:function(){this.gamepads.length>0&&(!0===this.gamepads[0].unit.buttons[1].pressed&&(this.lock=!this.lock),!1===this.lock&&(!0===this.gamepads[0].unit.buttons[0].pressed&&(this.mode=0),!0===this.gamepads[0].unit.buttons[2].pressed&&(this.mode=1),!0===this.gamepads[0].unit.buttons[3].pressed&&(this.mode=2)))},updatePattern:function(){this.gamepads.length>0&&!1===this.lock&&(0===this.mode&&(this.weakMagnitude=this.gamepads[0].unit.buttons[7].value,this.strongMagnitude=this.gamepads[0].unit.buttons[7].value),1===this.mode&&(this.weakMagnitude=0,this.strongMagnitude=this.gamepads[0].unit.buttons[7].value),2===this.mode&&(this.weakMagnitude=this.gamepads[0].unit.buttons[7].value,this.strongMagnitude=0))},handle:function(){this.gamepads.length>0&&this.gamepads.forEach((t=>{t.unit.buttons[7].value>0||!0===this.lock?this.start():this.stop()}))}},mounted(){this.interval=setInterval(this.eventLoop,250)}}),Z=e(89);const y=(0,Z.Z)(f,[["render",g]]);var _=y,C=(0,n.aZ)({name:"ManualView",components:{AppManual:_}});const L=(0,Z.Z)(C,[["render",i]]);var D=L}}]);
|
||||||
|
//# sourceMappingURL=807.369d563e.js.map
|
1
docs/js/807.369d563e.js.map
Normal file
1
docs/js/807.369d563e.js.map
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
2
docs/js/app.ec756d5a.js
Normal file
2
docs/js/app.ec756d5a.js
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
4
package-lock.json
generated
4
package-lock.json
generated
@ -1,12 +1,12 @@
|
|||||||
{
|
{
|
||||||
"name": "wavelovers",
|
"name": "wavelovers",
|
||||||
"version": "1.0.5",
|
"version": "1.0.6",
|
||||||
"lockfileVersion": 2,
|
"lockfileVersion": 2,
|
||||||
"requires": true,
|
"requires": true,
|
||||||
"packages": {
|
"packages": {
|
||||||
"": {
|
"": {
|
||||||
"name": "wavelovers",
|
"name": "wavelovers",
|
||||||
"version": "1.0.5",
|
"version": "1.0.6",
|
||||||
"license": "GNU GPL v3",
|
"license": "GNU GPL v3",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"core-js": "^3.8.3",
|
"core-js": "^3.8.3",
|
||||||
|
Loading…
Reference in New Issue
Block a user