new draw logic
This commit is contained in:
parent
a4bb1f7dc9
commit
4ad80bcc7d
1
src/js/.gitignore
vendored
Normal file
1
src/js/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
game.js
|
@ -14,6 +14,15 @@ export class Rect extends Object {
|
||||
|
||||
this.fillColor = fillColor;
|
||||
}
|
||||
|
||||
draw(context, debug = false) {
|
||||
context.fillStyle = this.fillColor;
|
||||
context.fillRect(this.x, this.y, this.width, this.height);
|
||||
|
||||
if (debug) {
|
||||
drawDebug(context, this.x, this.y, this.width, this.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class StrokeRect extends Rect {
|
||||
@ -23,4 +32,71 @@ export class StrokeRect extends Rect {
|
||||
this.strokeWidth = strokeWidth;
|
||||
this.strokeColor = strokeColor;
|
||||
}
|
||||
|
||||
draw(context, debug = false) {
|
||||
context.fillStyle = this.fillColor;
|
||||
context.fillRect(this.x, this.y, this.width, this.height);
|
||||
|
||||
context.lineWidth = this.strokeWidth;
|
||||
context.strokeStyle = this.strokeColor;
|
||||
context.strokeRect(this.x, this.y, this.width, this.height);
|
||||
|
||||
if (debug) {
|
||||
drawDebug(context, this.x, this.y, this.width, this.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class Sprite {
|
||||
#loaded;
|
||||
#image;
|
||||
|
||||
constructor(src = null, x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.width = null;
|
||||
this.height = null;
|
||||
|
||||
this.src = src;
|
||||
this.loaded = false;
|
||||
|
||||
this.#image = new Image();
|
||||
this.#image.onload = this.#onload();
|
||||
|
||||
this.#image.src = this.src;
|
||||
}
|
||||
|
||||
#onload() {
|
||||
this.width = this.#image.width;
|
||||
this.height = this.#image.height;
|
||||
|
||||
this.loaded = true;
|
||||
}
|
||||
|
||||
image() {
|
||||
return this.#image;
|
||||
}
|
||||
|
||||
draw(context, debug = false) {
|
||||
if (this.loaded != true) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
context.drawImage(this.image(), this.x, this.y);
|
||||
|
||||
if (debug) {
|
||||
drawDebug(context, this.x, this.y, this.#image.width, this.#image.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function drawDebug(context, x, y, w, h) {
|
||||
context.font = '14px serif';
|
||||
context.fillStyle = '#ffffff';
|
||||
context.fillText(`${x}x${y}`, x + 1, y - 2);
|
||||
context.fillStyle = '#000000';
|
||||
context.fillText(`${x}x${y}`, x, y - 3);
|
||||
context.lineWidth = 1;
|
||||
context.strokeStyle = 'blue';
|
||||
context.strokeRect(x, y, w, h);
|
||||
}
|
||||
|
@ -33,42 +33,60 @@ export class Scene {
|
||||
// read layers & draw items
|
||||
this.#layers.forEach((layer) => {
|
||||
layer.objects().forEach((item) => {
|
||||
switch (item.constructor.name) {
|
||||
case 'Rect':
|
||||
this.#drawRect(item.x, item.y, item.width, item.height, item.fillColor);
|
||||
break;
|
||||
|
||||
case 'StrokeRect':
|
||||
this.#drawStrokeRect(
|
||||
item.x,
|
||||
item.y,
|
||||
item.width,
|
||||
item.height,
|
||||
item.fillColor,
|
||||
item.strokeColor,
|
||||
item.strokeWidth
|
||||
);
|
||||
break;
|
||||
|
||||
default:
|
||||
console.log(`⛔ Error display '${item.constructor.name}' object.`);
|
||||
if (typeof item.draw == 'function') {
|
||||
item.draw(this.#context, true);
|
||||
} else {
|
||||
console.log(`⛔ Error display '${item.constructor.name}' object.`);
|
||||
}
|
||||
|
||||
// switch (item.constructor.name) {
|
||||
// case 'Rect':
|
||||
// this.#drawRect(item.x, item.y, item.width, item.height, item.fillColor);
|
||||
// break;
|
||||
|
||||
// case 'StrokeRect':
|
||||
// this.#drawStrokeRect(
|
||||
// item.x,
|
||||
// item.y,
|
||||
// item.width,
|
||||
// item.height,
|
||||
// item.fillColor,
|
||||
// item.strokeColor,
|
||||
// item.strokeWidth
|
||||
// );
|
||||
// break;
|
||||
|
||||
// case 'Sprite':
|
||||
// this.#drawSprite(item);
|
||||
// break;
|
||||
|
||||
// default:
|
||||
// console.log(`⛔ Error display '${item.constructor.name}' object.`);
|
||||
// }
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
#drawRect(x, y, w, h, fillColor) {
|
||||
this.#context.fillStyle = fillColor;
|
||||
this.#context.fillRect(x, y, w, h);
|
||||
}
|
||||
// #drawRect(x, y, w, h, fillColor) {
|
||||
// this.#context.fillStyle = fillColor;
|
||||
// this.#context.fillRect(x, y, w, h);
|
||||
// }
|
||||
|
||||
#drawStrokeRect(x, y, w, h, fillColor, strokeColor, strokeWidth) {
|
||||
this.#drawRect(x, y, w, h, fillColor);
|
||||
// #drawStrokeRect(x, y, w, h, fillColor, strokeColor, strokeWidth) {
|
||||
// this.#drawRect(x, y, w, h, fillColor);
|
||||
|
||||
this.#context.lineWidth = strokeWidth;
|
||||
this.#context.strokeStyle = strokeColor;
|
||||
this.#context.strokeRect(x, y, w, h);
|
||||
}
|
||||
// this.#context.lineWidth = strokeWidth;
|
||||
// this.#context.strokeStyle = strokeColor;
|
||||
// this.#context.strokeRect(x, y, w, h);
|
||||
// }
|
||||
|
||||
// #drawSprite(image) {
|
||||
// if (image.loaded != true) {
|
||||
// return -1;
|
||||
// }
|
||||
|
||||
// this.#context.drawImage(image.image(), image.x, image.y);
|
||||
// }
|
||||
|
||||
addLayer(layer) {
|
||||
this.#layers.push(layer);
|
||||
|
Loading…
Reference in New Issue
Block a user