SteamBadges/code.js

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/**
* Скрипт для парсинга значков Steam
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* @version 1.0.0
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* @license Unlicense
* @author Alexander Popov <iiiypuk@fastmail.fm>
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*/
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/**
* Получает данные из элемента `div.badge_row`
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* @param {Array} value - div.badge_row
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* @returns {Object}
*/
function getData(value) {
/*
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* Sctruct of Badge
* id: int - steam app id
* url: str - game url in store
* card_url: str - card page url
* name: str - steam app name
* dropLeft: int - cards left drops
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*/
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// check left cards
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// для карточек, у которых нет параметра 'карточек выпадет'
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let cardsDropLeft = 0;
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if (value.getElementsByClassName('progress_info_bold').length > 0) {
cardsDropsNumber = value.getElementsByClassName('progress_info_bold')[0].innerText.match(/\d/g);
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if (cardsDropsNumber !== null) { cardsDropLeft = [0]; }
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}
let badgeItem = {
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id: parseInt(value.childNodes[1].href.split('/')[6]),
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url: `https://store.steampowered.com/app/${value.childNodes[1].href.split('/')[6]}/`,
card_url: value.childNodes[1].href,
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name: value.getElementsByClassName('badge_title')[0].childNodes[0].textContent.replace(/[\r\n\t]/g, '').trim(),
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dropLeft: parseInt(cardsDropLeft),
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};
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return badgeItem;
}
/**
* Преобразовывает массив данных в JSON и возвращает к консоль
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* @param {Array} badgesArray - массив данных о значках
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*/
function exportJson(badgesArray) {
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const byteSize = str => new Blob([str]).size;
json = JSON.stringify(badgesArray);
console.log(json);
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console.log(`Total records: ${badgesArray.length}.`);
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console.log(`Size: ${byteSize(json)} bytes.`)
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}
/**
* Функция main()
*/
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function getBadges() {
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let badges = [];
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let currentPage = 1;
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// get total pages
const [baseURI, totalPages] = (function(element) {
return [
element[0].baseURI,
element[element.length - 1].text
];
})(document.getElementsByClassName('pagelink'));
while (currentPage <= totalPages) {
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fetch(`${baseURI}?p=${currentPage}`)
.then((response) => { return response.text(); })
.then((html) => {
let parser = new DOMParser();
let doc = parser.parseFromString(html, 'text/html');
const collection = doc.getElementsByClassName('badge_row');
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for (const value of Object.entries(collection)) {
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badges.push(getData(value[1]));
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}
})
.catch((err) => console.warn('Something went wrong.', err));
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currentPage++;
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}
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setTimeout(() => { exportJson(badges); }, 10000); // FIX IT
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}
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getBadges();