update inventory labels
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@ -20,20 +20,24 @@ python generate_md5sum_data.py > dataSums.new.json
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## Complete:
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* camp_note1.dat
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* camp_note2.dat
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* camp-note3.dat
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* campfireguy.dat
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* campfireguy2.dat
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* headstone.dat
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* hoodie.dat
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* tuttorial_note1.dat
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* jeff.dat
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* jeff2.dat
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* joff.dat
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* joff2.dat
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* quietguy.dat
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* tutorial_note1.dat
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* wizzard.dat
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* wizzard2.dat
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## In compete:
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* credits.dat
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* camp_note3.dat
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* castle.dat
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## Not translated:
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* breach.dat
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@ -69,6 +73,7 @@ python generate_md5sum_data.py > dataSums.new.json
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* VSync `Вертикальня синхронизация`
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* Advanced Graphics Options (заголвок окна настроек)
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* Level (в инвентаре)
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* Gold (в инвентаре) (`gfx.GlRenderer.GoldText`)
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* {0} to {1} dmg
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* {0} AC
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* Current: {0} (на экране распределение скилл поинтов)
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@ -482,7 +482,7 @@
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},
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"screens.GameOverScreen.secretsStatLabel": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "Найдено секретов: ",
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"localizedName": "НАЙДЕНО СЕКРЕТОВ: ",
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"comment": ""
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},
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"overlays.LevelUpOverlay.levelUpLabel": {
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@ -502,32 +502,32 @@
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},
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"overlays.LevelUpOverlay.ATTACK": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "ATTACK +1",
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"localizedName": "+1 ATTACK",
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"comment": "Shown at the top of the level up card."
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},
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"overlays.LevelUpOverlay.SPEED": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "SPEED +1",
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"localizedName": "+1 SPEED",
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"comment": "Shown at the top of the level up card."
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},
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"overlays.LevelUpOverlay.HEALTH": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "HEALTH +1",
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"localizedName": "+1 HEALTH",
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"comment": "Shown at the top of the level up card."
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},
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"overlays.LevelUpOverlay.MAGIC": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "MAGIC +1",
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"localizedName": "+1 MAGIC",
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"comment": "Shown at the top of the level up card."
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},
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"overlays.LevelUpOverlay.AGILITY": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "AGILITY +1",
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"localizedName": "+1 AGILITY",
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"comment": "Shown at the top of the level up card."
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},
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"overlays.LevelUpOverlay.DEFENSE": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "DEFENSE +1",
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"localizedName": "+1 DEFENSE",
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"comment": "Shown at the top of the level up card."
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},
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"overlays.MessageOverlay.nextButton": {
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@ -2767,17 +2767,17 @@
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},
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"screens.CharacterScreen.tooltips.attack power": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "Total amount of damage done for melee and ranged weapons.",
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"localizedName": "Общее количество урона, наносимого оружием ближнего и дальнего боя.",
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"comment": ""
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},
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"screens.CharacterScreen.tooltips.armor class": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "Total amount of defense, reduces amount of damage taken when hit.",
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"localizedName": "Общее количество защиты, уменьшает количество урона, получаемого при попадании.",
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"comment": ""
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},
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"screens.CharacterScreen.tooltips.level": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "Increases maximum health points, increases attack power, and gives a chance to increase stats.",
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"localizedName": "Увеличивает максимальное количество очков здоровья, увеличивает силу атаки и дает шанс повысить характеристики.",
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"comment": ""
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},
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"screens.CharacterScreen.tooltips.xp": {
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@ -2787,7 +2787,7 @@
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},
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"screens.CharacterScreen.tooltips.gold": {
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"class": "com.interrupt.dungeoneer.game.LocalizedString",
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"localizedName": "Can be spent at vendors for items and upgrades. Persists between deaths.",
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"localizedName": "Можно потратить у продавцов на предметы и улучшения. Сохраняется между смертями.",
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"comment": ""
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},
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"stats.xp": {
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