parent
d4d29459b7
commit
0495a79fc2
@ -2300,7 +2300,14 @@ sound_play (const char *file, gboolean quiet)
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if (g_access (wavfile, R_OK) == 0)
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{
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#ifdef WIN32
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PlaySound (wavfile, NULL, SND_NODEFAULT|SND_FILENAME|SND_ASYNC);
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gunichar2 *wavfile_utf16 = g_utf8_to_utf16 (wavfile, -1, NULL, NULL, NULL);
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if (wavfile_utf16 != NULL)
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{
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PlaySoundW (wavfile_utf16, NULL, SND_NODEFAULT | SND_FILENAME | SND_ASYNC);
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g_free (wavfile_utf16);
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}
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#else
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#ifdef USE_LIBCANBERRA
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if (ca_con == NULL)
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@ -656,10 +656,11 @@ void
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fe_beep (session *sess)
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{
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#ifdef WIN32
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if (!PlaySound ("Notification.IM", NULL, SND_ALIAS|SND_ASYNC))
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/* Play the "Instant Message Notification" system sound
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*/
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if (!PlaySoundW (L"Notification.IM", NULL, SND_ALIAS | SND_ASYNC))
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{
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/* This is really just a fallback attempt, may or may not work on new Windows releases, especially on x64.
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* You should set up the "Instant Message Notification" system sound instead, supported on Vista and up.
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/* The user does not have the "Instant Message Notification" sound set. Fall back to system beep.
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*/
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Beep (1000, 50);
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}
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