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unity: make it work with -Wconversion
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@ -194,7 +194,7 @@ void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
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while (nibbles > 0)
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{
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nibbles--;
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nibble = (number >> (nibbles * 4)) & 0x0F;
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nibble = (int)(number >> (nibbles * 4)) & 0x0F;
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if (nibble <= 9)
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{
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UNITY_OUTPUT_CHAR((char)('0' + nibble));
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