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https://github.com/DaveGamble/cJSON.git
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update cJSON_SetValuestring and testcase
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@ -212,7 +212,7 @@ For every value type there is a `cJSON_Create...` function that can be used to c
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All of these will allocate a `cJSON` struct that can later be deleted with `cJSON_Delete`.
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Note that you have to delete them at some point, otherwise you will get a memory leak.
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**Important**: If you have added an item to an array or an object already, you **mustn't** delete it with `cJSON_Delete`. Adding it to an array or object transfers its ownership so that when that array or object is deleted,
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it gets deleted as well. You also could use `cJSON_SetValuestringToObject` to change a `cJSON_Object`'s `valuestring`, and you needn't to free the previous `valuestring` manually.
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it gets deleted as well. You also could use `cJSON_SetValuestring` to change a `cJSON_String`'s `valuestring`, and you needn't to free the previous `valuestring` manually.
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#### Basic types
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18
cJSON.c
18
cJSON.c
@ -368,23 +368,25 @@ CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number)
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return object->valuedouble = number;
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}
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CJSON_PUBLIC(char*) cJSON_SetValuestringToObject(cJSON *object, const char *valuestring)
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CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring)
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{
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size_t length = 0;
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char *copy = NULL;
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/* if object->valuestring is NULL, it should not set valuestring */
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if (object->valuestring == NULL)
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/* if object's type is not cJSON_String or is cJSON_IsReference, it should not set valuestring */
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if (!(object->type & cJSON_String) || (object->type & cJSON_IsReference))
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{
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return NULL;
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}
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length = strlen(valuestring) + sizeof("");
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copy = (char*) cJSON_malloc(length);
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if (strlen(valuestring) <= strlen(object->valuestring))
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{
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strcpy(object->valuestring, valuestring);
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return object->valuestring;
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}
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copy = (char*) cJSON_strdup((const unsigned char*)valuestring, &global_hooks);
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if (copy == NULL)
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{
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return NULL;
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}
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memcpy(copy, valuestring, length);
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if (!(object->type & cJSON_IsReference) && (object->valuestring != NULL))
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if (object->valuestring != NULL)
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{
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cJSON_free(object->valuestring);
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}
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4
cJSON.h
4
cJSON.h
@ -278,8 +278,8 @@ CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * c
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/* helper for the cJSON_SetNumberValue macro */
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CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
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#define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
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/* Only takes effect when type of object is JSON_Object */
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CJSON_PUBLIC(char*) cJSON_SetValuestringToObject(cJSON *object, const char *valuestring);
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/* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */
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CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring);
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/* Macro for iterating over an array or object */
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#define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
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@ -587,24 +587,34 @@ static void cjson_delete_item_from_array_should_not_broken_list_structure(void)
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static void cjson_set_valuestring_to_object_should_not_leak_memory(void)
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{
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cJSON *root = cJSON_Parse("{}");
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cJSON *item1 = cJSON_CreateString("valuestring could be changed safely");
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cJSON *item2 = cJSON_CreateStringReference("reference item should be freed by yourself");
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const char *newValuestring = "new valuestring which much longer than previous";
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char *returnValue = NULL;
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const char *stringvalue = "valuestring could be changed safely";
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const char *reference_valuestring = "reference item should be freed by yourself";
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const char *short_valuestring = "shorter valuestring";
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const char *long_valuestring = "new valuestring which much longer than previous should be changed safely";
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cJSON *item1 = cJSON_CreateString(stringvalue);
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cJSON *item2 = cJSON_CreateStringReference(reference_valuestring);
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char *ptr1 = NULL;
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char *return_value = NULL;
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cJSON_AddItemToObject(root, "one", item1);
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cJSON_AddItemToObject(root, "two", item2);
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/* we needn't to free the original valuestring manually */
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returnValue = cJSON_SetValuestringToObject(cJSON_GetObjectItem(root, "one"), newValuestring);
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TEST_ASSERT_NOT_NULL(returnValue);
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TEST_ASSERT_EQUAL_STRING(newValuestring, cJSON_GetObjectItem(root, "one")->valuestring);
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ptr1 = item1->valuestring;
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return_value = cJSON_SetValuestring(cJSON_GetObjectItem(root, "one"), short_valuestring);
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TEST_ASSERT_NOT_NULL(return_value);
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TEST_ASSERT_EQUAL_PTR_MESSAGE(ptr1, return_value, "new valuestring shorter than old should not reallocate memory");
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TEST_ASSERT_EQUAL_STRING(short_valuestring, cJSON_GetObjectItem(root, "one")->valuestring);
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returnValue = cJSON_SetValuestringToObject(cJSON_GetObjectItem(root, "two"), newValuestring);
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TEST_ASSERT_NOT_NULL(returnValue);
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TEST_ASSERT_EQUAL_STRING(newValuestring, cJSON_GetObjectItem(root, "two")->valuestring);
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/* we must free the memory manually when the item's type is cJSON_IsReference */
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cJSON_free(item2->valuestring);
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/* we needn't to free the original valuestring manually */
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ptr1 = item1->valuestring;
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return_value = cJSON_SetValuestring(cJSON_GetObjectItem(root, "one"), long_valuestring);
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TEST_ASSERT_NOT_NULL(return_value);
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TEST_ASSERT_NOT_EQUAL_MESSAGE(ptr1, return_value, "new valuestring longer than old should reallocate memory")
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TEST_ASSERT_EQUAL_STRING(long_valuestring, cJSON_GetObjectItem(root, "one")->valuestring);
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return_value = cJSON_SetValuestring(cJSON_GetObjectItem(root, "two"), long_valuestring);
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TEST_ASSERT_NULL_MESSAGE(return_value, "valuestring of reference object should not be changed");
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TEST_ASSERT_EQUAL_STRING(reference_valuestring, cJSON_GetObjectItem(root, "two")->valuestring);
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cJSON_Delete(root);
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}
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