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cJSON_GetStringValue
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27a4303f87
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8
cJSON.c
8
cJSON.c
@ -73,6 +73,14 @@ CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void)
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return (const char*) (global_error.json + global_error.position);
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}
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CJSON_PUBLIC(char *) cJSON_GetStringValue(cJSON *item) {
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if (!cJSON_IsString(item)) {
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return NULL;
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}
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return item->valuestring;
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}
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/* This is a safeguard to prevent copy-pasters from using incompatible C and header files */
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#if (CJSON_VERSION_MAJOR != 1) || (CJSON_VERSION_MINOR != 6) || (CJSON_VERSION_PATCH != 0)
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#error cJSON.h and cJSON.c have different versions. Make sure that both have the same.
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3
cJSON.h
3
cJSON.h
@ -165,6 +165,9 @@ CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *st
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/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
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CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
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/* Check if the item is a string and return its valuestring */
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CJSON_PUBLIC(char *) cJSON_GetStringValue(cJSON *item);
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/* These functions check the type of an item */
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CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
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CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
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@ -450,6 +450,19 @@ static void skip_utf8_bom_should_not_skip_bom_if_not_at_beginning(void)
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TEST_ASSERT_NULL(skip_utf8_bom(&buffer));
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}
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static void cjson_get_string_value_should_get_a_string(void)
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{
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cJSON *string = cJSON_CreateString("test");
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cJSON *number = cJSON_CreateNumber(1);
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TEST_ASSERT_TRUE(cJSON_GetStringValue(string) == string->valuestring);
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TEST_ASSERT_NULL(cJSON_GetStringValue(number));
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TEST_ASSERT_NULL(cJSON_GetStringValue(NULL));
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cJSON_Delete(number);
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cJSON_Delete(string);
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}
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int main(void)
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{
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UNITY_BEGIN();
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@ -468,6 +481,7 @@ int main(void)
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RUN_TEST(ensure_should_fail_on_failed_realloc);
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RUN_TEST(skip_utf8_bom_should_skip_bom);
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RUN_TEST(skip_utf8_bom_should_not_skip_bom_if_not_at_beginning);
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RUN_TEST(cjson_get_string_value_should_get_a_string);
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return UNITY_END();
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}
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