move the single keycode function directly into the menu code.

ok oga@
This commit is contained in:
okan 2011-03-22 10:47:59 +00:00
parent e03323d22e
commit 00b502b1da
4 changed files with 96 additions and 129 deletions

View File

@ -5,7 +5,7 @@
PROG= cwm
SRCS= calmwm.c screen.c xmalloc.c client.c menu.c \
search.c util.c xutil.c conf.c input.c xevents.c group.c \
search.c util.c xutil.c conf.c xevents.c group.c \
kbfunc.c mousefunc.c font.c parse.y
CPPFLAGS+= -I${X11BASE}/include -I${X11BASE}/include/freetype2 -I${.CURDIR}

View File

@ -325,12 +325,6 @@ struct menu {
TAILQ_HEAD(menu_q, menu);
enum ctltype {
CTL_NONE = -1,
CTL_ERASEONE = 0, CTL_WIPE, CTL_UP, CTL_DOWN, CTL_RETURN,
CTL_ABORT, CTL_ALL
};
/* MWM hints */
struct mwm_hints {
@ -346,9 +340,6 @@ struct mwm_hints {
#define MWM_DECOR_ALL (1 << 0)
#define MWM_DECOR_BORDER (1 << 1)
int input_keycodetrans(KeyCode, u_int, enum ctltype *,
char *);
__dead void usage(void);
struct client_ctx *client_find(Window);

117
input.c
View File

@ -1,117 +0,0 @@
/*
* calmwm - the calm window manager
*
* Copyright (c) 2004 Marius Aamodt Eriksen <marius@monkey.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* $Id$
*/
#include <sys/param.h>
#include <sys/queue.h>
#include <err.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include "calmwm.h"
int
input_keycodetrans(KeyCode kc, u_int state, enum ctltype *ctl, char *chr)
{
int ks;
*ctl = CTL_NONE;
*chr = '\0';
ks = XKeycodeToKeysym(X_Dpy, kc, (state & ShiftMask) ? 1 : 0);
/* Look for control characters. */
switch (ks) {
case XK_BackSpace:
*ctl = CTL_ERASEONE;
break;
case XK_Return:
*ctl = CTL_RETURN;
break;
case XK_Up:
*ctl = CTL_UP;
break;
case XK_Down:
*ctl = CTL_DOWN;
break;
case XK_Escape:
*ctl = CTL_ABORT;
break;
}
if (*ctl == CTL_NONE && (state & ControlMask)) {
switch (ks) {
case XK_s:
case XK_S:
/* Emacs "next" */
*ctl = CTL_DOWN;
break;
case XK_r:
case XK_R:
/* Emacs "previous" */
*ctl = CTL_UP;
break;
case XK_u:
case XK_U:
*ctl = CTL_WIPE;
break;
case XK_h:
case XK_H:
*ctl = CTL_ERASEONE;
break;
case XK_a:
case XK_A:
*ctl = CTL_ALL;
break;
}
}
if (*ctl == CTL_NONE && (state & Mod1Mask)) {
switch (ks) {
case XK_j:
case XK_J:
/* Vi "down" */
*ctl = CTL_DOWN;
break;
case XK_k:
case XK_K:
/* Vi "up" */
*ctl = CTL_UP;
break;
}
}
if (*ctl != CTL_NONE)
return (0);
/*
* For regular characters, only (part of, actually) Latin 1
* for now.
*/
if (ks < 0x20 || ks > 0x07e)
return (-1);
*chr = (char)ks;
return (0);
}

97
menu.c
View File

@ -30,6 +30,12 @@
#define PROMPT_SCHAR '»'
#define PROMPT_ECHAR '«'
enum ctltype {
CTL_NONE = -1,
CTL_ERASEONE = 0, CTL_WIPE, CTL_UP, CTL_DOWN, CTL_RETURN,
CTL_ABORT, CTL_ALL
};
struct menu_ctx {
char searchstr[MENU_MAXENTRY + 1];
char dispstr[MENU_MAXENTRY*2 + 1];
@ -58,6 +64,8 @@ static void menu_draw(struct screen_ctx *, struct menu_ctx *,
struct menu_q *, struct menu_q *);
static int menu_calc_entry(struct screen_ctx *, struct menu_ctx *,
int, int);
static int menu_keycode(KeyCode, u_int, enum ctltype *,
char *);
void
menu_init(struct screen_ctx *sc)
@ -185,8 +193,7 @@ menu_handle_key(XEvent *e, struct menu_ctx *mc, struct menu_q *menuq,
char chr;
size_t len;
if (input_keycodetrans(e->xkey.keycode, e->xkey.state,
&ctl, &chr) < 0)
if (menu_keycode(e->xkey.keycode, e->xkey.state, &ctl, &chr) < 0)
return (NULL);
switch (ctl) {
@ -416,3 +423,89 @@ menu_calc_entry(struct screen_ctx *sc, struct menu_ctx *mc, int x, int y)
return (entry);
}
static int
menu_keycode(KeyCode kc, u_int state, enum ctltype *ctl, char *chr)
{
int ks;
*ctl = CTL_NONE;
*chr = '\0';
ks = XKeycodeToKeysym(X_Dpy, kc, (state & ShiftMask) ? 1 : 0);
/* Look for control characters. */
switch (ks) {
case XK_BackSpace:
*ctl = CTL_ERASEONE;
break;
case XK_Return:
*ctl = CTL_RETURN;
break;
case XK_Up:
*ctl = CTL_UP;
break;
case XK_Down:
*ctl = CTL_DOWN;
break;
case XK_Escape:
*ctl = CTL_ABORT;
break;
}
if (*ctl == CTL_NONE && (state & ControlMask)) {
switch (ks) {
case XK_s:
case XK_S:
/* Emacs "next" */
*ctl = CTL_DOWN;
break;
case XK_r:
case XK_R:
/* Emacs "previous" */
*ctl = CTL_UP;
break;
case XK_u:
case XK_U:
*ctl = CTL_WIPE;
break;
case XK_h:
case XK_H:
*ctl = CTL_ERASEONE;
break;
case XK_a:
case XK_A:
*ctl = CTL_ALL;
break;
}
}
if (*ctl == CTL_NONE && (state & Mod1Mask)) {
switch (ks) {
case XK_j:
case XK_J:
/* Vi "down" */
*ctl = CTL_DOWN;
break;
case XK_k:
case XK_K:
/* Vi "up" */
*ctl = CTL_UP;
break;
}
}
if (*ctl != CTL_NONE)
return (0);
/*
* For regular characters, only (part of, actually) Latin 1
* for now.
*/
if (ks < 0x20 || ks > 0x07e)
return (-1);
*chr = (char)ks;
return (0);
}