Revert previous "fix" it introduces new issues of its own.

The problem that's causing us to lose windows is that rapid hiding and
unhiding causes a backlog of X events, so we lose track of client state,
and delete cc->pwin when we should not. A proper fix will arrive when it's been
worked out.
This commit is contained in:
oga 2008-06-18 19:09:12 +00:00
parent 0ba60f0b94
commit 2bddbe12f4

View File

@ -70,7 +70,7 @@ xev_handle_unmapnotify(struct xevent *xev, XEvent *ee)
struct client_ctx *cc;
if ((cc = client_find(e->window)) != NULL)
xu_setstate(cc, WithdrawnState);
client_delete(cc, e->send_event, 0);
xev_register(xev);
}