When a window has a user or program specified position, ensure the edge of the

final position is at least viewable and warp'able by the difference of bwidth;
prevents mapping windows completely off the virtual screen.
This commit is contained in:
okan 2016-12-19 14:17:26 +00:00
parent 8b4666cb92
commit 613d11434a

View File

@ -736,17 +736,19 @@ client_placecalc(struct client_ctx *cc)
int xslack, yslack;
if (cc->hint.flags & (USPosition | PPosition)) {
/*
* Ignore XINERAMA screens, just make sure it's somewhere
* in the virtual desktop. else it stops people putting xterms
* at startup in the screen the mouse doesn't start in *sigh*.
* XRandR bits mean that {x,y}max shouldn't be outside what's
* currently there.
*/
xslack = sc->view.w - cc->geom.w - cc->bwidth * 2;
yslack = sc->view.h - cc->geom.h - cc->bwidth * 2;
cc->geom.x = MIN(cc->geom.x, xslack);
cc->geom.y = MIN(cc->geom.y, yslack);
int wmax, hmax;
wmax = DisplayWidth(X_Dpy, sc->which);
hmax = DisplayHeight(X_Dpy, sc->which);
if (cc->geom.x + ((int)cc->bwidth * 2) >= wmax)
cc->geom.x = wmax - (cc->bwidth * 2);
if (cc->geom.x + cc->geom.w - ((int)cc->bwidth * 2) < 0)
cc->geom.x = -cc->geom.w;
if (cc->geom.y + ((int)cc->bwidth * 2) >= hmax)
cc->geom.y = hmax - (cc->bwidth * 2);
if (cc->geom.y + cc->geom.h - ((int)cc->bwidth * 2) < 0)
cc->geom.y = -cc->geom.h;
} else {
struct geom area;
int xmouse, ymouse;