reduce the number of times we sync during a window resize.

ok oga@
This commit is contained in:
okan 2011-03-22 10:59:08 +00:00
parent 2c706e60c7
commit a50bfb613d

View File

@ -106,8 +106,8 @@ mousefunc_window_resize(struct client_ctx *cc, void *arg)
/* Recompute window output */
mousefunc_sweep_draw(cc);
/* don't sync more than 60 times / second */
if ((ev.xmotion.time - time) > (1000 / 60)) {
/* don't sync more than 10 times / second */
if ((ev.xmotion.time - time) > (1000 / 10)) {
time = ev.xmotion.time;
XSync(X_Dpy, False);
client_resize(cc);
@ -128,7 +128,6 @@ mousefunc_window_resize(struct client_ctx *cc, void *arg)
if (cc->ptr.y > cc->geom.height)
cc->ptr.y = cc->geom.height - cc->bwidth;
client_ptrwarp(cc);
return;
}
}
@ -160,8 +159,8 @@ mousefunc_window_move(struct client_ctx *cc, void *arg)
cc->geom.x = ev.xmotion.x_root - px - cc->bwidth;
cc->geom.y = ev.xmotion.y_root - py - cc->bwidth;
/* don't sync more than 60 times / second */
if ((ev.xmotion.time - time) > (1000 / 60)) {
/* don't sync more than 10 times / second */
if ((ev.xmotion.time - time) > (1000 / 10)) {
time = ev.xmotion.time;
XSync(X_Dpy, False);
client_move(cc);