pass the screen workarea, as opposed to viewarea, allowing client

snapping to honor gap.
This commit is contained in:
okan 2013-01-02 21:41:14 +00:00
parent 2ac65bd288
commit c139df129c
2 changed files with 4 additions and 4 deletions

View File

@ -102,10 +102,10 @@ kbfunc_moveresize(struct client_ctx *cc, union arg *arg)
cc->geom.x += client_snapcalc(cc->geom.x,
cc->geom.x + cc->geom.w + (cc->bwidth * 2),
sc->view.x, sc->view.w, Conf.snapdist);
sc->work.x, sc->work.w, Conf.snapdist);
cc->geom.y += client_snapcalc(cc->geom.y,
cc->geom.y + cc->geom.h + (cc->bwidth * 2),
sc->view.y, sc->view.h, Conf.snapdist);
sc->work.y, sc->work.h, Conf.snapdist);
client_move(cc);
xu_ptr_getpos(cc->win, &x, &y);

View File

@ -163,10 +163,10 @@ mousefunc_window_move(struct client_ctx *cc, void *arg)
cc->geom.x += client_snapcalc(cc->geom.x,
cc->geom.x + cc->geom.w + (cc->bwidth * 2),
sc->view.x, sc->view.w, Conf.snapdist);
sc->work.x, sc->work.w, Conf.snapdist);
cc->geom.y += client_snapcalc(cc->geom.y,
cc->geom.y + cc->geom.h + (cc->bwidth * 2),
sc->view.y, sc->view.h, Conf.snapdist);
sc->work.y, sc->work.h, Conf.snapdist);
/* don't move more than 60 times / second */
if ((ev.xmotion.time - ltime) > (1000 / 60)) {