2013-12-03 04:41:40 +04:00
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#include "softmax_layer.h"
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2015-01-23 03:38:24 +03:00
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#include "blas.h"
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#include "cuda.h"
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2014-10-22 01:49:18 +04:00
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#include <float.h>
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2013-12-03 04:41:40 +04:00
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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2014-03-13 08:57:34 +04:00
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softmax_layer *make_softmax_layer(int batch, int inputs)
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2013-12-03 04:41:40 +04:00
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{
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2013-12-06 01:17:16 +04:00
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fprintf(stderr, "Softmax Layer: %d inputs\n", inputs);
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2013-12-03 04:41:40 +04:00
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softmax_layer *layer = calloc(1, sizeof(softmax_layer));
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2014-03-13 08:57:34 +04:00
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layer->batch = batch;
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2013-12-03 04:41:40 +04:00
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layer->inputs = inputs;
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2014-03-13 08:57:34 +04:00
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layer->output = calloc(inputs*batch, sizeof(float));
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layer->delta = calloc(inputs*batch, sizeof(float));
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2014-08-08 23:04:15 +04:00
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layer->jacobian = calloc(inputs*inputs*batch, sizeof(float));
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2014-10-22 01:49:18 +04:00
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#ifdef GPU
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2015-01-23 03:38:24 +03:00
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layer->output_gpu = cuda_make_array(layer->output, inputs*batch);
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layer->delta_gpu = cuda_make_array(layer->delta, inputs*batch);
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2014-10-22 01:49:18 +04:00
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#endif
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2013-12-03 04:41:40 +04:00
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return layer;
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}
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2014-01-29 04:28:42 +04:00
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void forward_softmax_layer(const softmax_layer layer, float *input)
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{
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2014-03-13 08:57:34 +04:00
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int i,b;
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for(b = 0; b < layer.batch; ++b){
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float sum = 0;
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2014-10-22 01:49:18 +04:00
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float largest = -FLT_MAX;
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2014-03-13 08:57:34 +04:00
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for(i = 0; i < layer.inputs; ++i){
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if(input[i+b*layer.inputs] > largest) largest = input[i+b*layer.inputs];
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}
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for(i = 0; i < layer.inputs; ++i){
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sum += exp(input[i+b*layer.inputs]-largest);
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}
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if(sum) sum = largest+log(sum);
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else sum = largest-100;
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for(i = 0; i < layer.inputs; ++i){
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layer.output[i+b*layer.inputs] = exp(input[i+b*layer.inputs]-sum);
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}
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2014-01-29 04:28:42 +04:00
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}
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}
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2013-12-03 04:41:40 +04:00
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2014-10-22 01:49:18 +04:00
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void backward_softmax_layer(const softmax_layer layer, float *delta)
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2013-12-03 04:41:40 +04:00
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{
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int i;
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2014-03-13 08:57:34 +04:00
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for(i = 0; i < layer.inputs*layer.batch; ++i){
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2013-12-03 04:41:40 +04:00
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delta[i] = layer.delta[i];
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}
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}
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