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https://github.com/pjreddie/darknet.git
synced 2023-08-10 21:13:14 +03:00
Yolo v3 using SO/DLL library
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@ -133,6 +133,7 @@ void set_batch_network(network *net, int b);
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int get_network_input_size(network net);
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float get_network_cost(network net);
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detection *get_network_boxes(network *net, int w, int h, float thresh, float hier, int *map, int relative, int *num, int letter);
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void free_detections(detection *dets, int n);
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int get_network_nuisance(network net);
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int get_network_background(network net);
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@ -32,8 +32,6 @@ void check_cuda(cudaError_t status) {
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#endif
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struct detector_gpu_t {
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float **probs;
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box *boxes;
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network net;
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image images[FRAMES];
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float *avg;
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@ -79,10 +77,6 @@ YOLODLL_API Detector::Detector(std::string cfg_filename, std::string weight_file
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for (j = 0; j < FRAMES; ++j) detector_gpu.predictions[j] = (float *)calloc(l.outputs, sizeof(float));
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for (j = 0; j < FRAMES; ++j) detector_gpu.images[j] = make_image(1, 1, 3);
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detector_gpu.boxes = (box *)calloc(l.w*l.h*l.n, sizeof(box));
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detector_gpu.probs = (float **)calloc(l.w*l.h*l.n, sizeof(float *));
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for (j = 0; j < l.w*l.h*l.n; ++j) detector_gpu.probs[j] = (float *)calloc(l.classes, sizeof(float));
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detector_gpu.track_id = (unsigned int *)calloc(l.classes, sizeof(unsigned int));
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for (j = 0; j < l.classes; ++j) detector_gpu.track_id[j] = 1;
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@ -103,14 +97,9 @@ YOLODLL_API Detector::~Detector()
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for (int j = 0; j < FRAMES; ++j) free(detector_gpu.predictions[j]);
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for (int j = 0; j < FRAMES; ++j) if(detector_gpu.images[j].data) free(detector_gpu.images[j].data);
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for (int j = 0; j < l.w*l.h*l.n; ++j) free(detector_gpu.probs[j]);
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free(detector_gpu.boxes);
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free(detector_gpu.probs);
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int old_gpu_index;
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#ifdef GPU
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cudaGetDevice(&old_gpu_index);
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//cudaSetDevice(detector_gpu.net.gpu_index);
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cuda_set_device(detector_gpu.net.gpu_index);
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#endif
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@ -225,17 +214,21 @@ YOLODLL_API std::vector<bbox_t> Detector::detect(image_t img, float thresh, bool
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l.output = detector_gpu.avg;
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detector_gpu.demo_index = (detector_gpu.demo_index + 1) % FRAMES;
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}
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//get_region_boxes(l, 1, 1, thresh, detector_gpu.probs, detector_gpu.boxes, 0, 0);
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//if (nms) do_nms_sort(detector_gpu.boxes, detector_gpu.probs, l.w*l.h*l.n, l.classes, nms);
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get_region_boxes(l, 1, 1, thresh, detector_gpu.probs, detector_gpu.boxes, 0, 0);
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if (nms) do_nms_sort(detector_gpu.boxes, detector_gpu.probs, l.w*l.h*l.n, l.classes, nms);
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//draw_detections(im, l.w*l.h*l.n, thresh, boxes, probs, names, alphabet, l.classes);
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int nboxes = 0;
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int letterbox = 0;
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float hier_thresh = 0.5;
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detection *dets = get_network_boxes(&net, im.w, im.h, thresh, hier_thresh, 0, 1, &nboxes, letterbox);
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if (nms) do_nms_sort_v3(dets, nboxes, l.classes, nms);
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std::vector<bbox_t> bbox_vec;
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for (size_t i = 0; i < (l.w*l.h*l.n); ++i) {
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box b = detector_gpu.boxes[i];
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int const obj_id = max_index(detector_gpu.probs[i], l.classes);
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float const prob = detector_gpu.probs[i][obj_id];
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for (size_t i = 0; i < nboxes; ++i) {
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box b = dets[i].bbox;
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int const obj_id = max_index(dets[i].prob, l.classes);
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float const prob = dets[i].prob[obj_id];
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if (prob > thresh)
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{
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@ -252,6 +245,7 @@ YOLODLL_API std::vector<bbox_t> Detector::detect(image_t img, float thresh, bool
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}
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}
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free_detections(dets, nboxes);
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if(sized.data)
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free(sized.data);
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