hiding secret broken things

This commit is contained in:
Joseph Redmon 2016-06-09 15:09:30 -07:00
parent 8a6ba2fff3
commit 32d2c96997
6 changed files with 3 additions and 1029 deletions

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@ -1,6 +1,6 @@
GPU=1
CUDNN=1
OPENCV=1
GPU=0
CUDNN=0
OPENCV=0
DEBUG=0
ARCH= --gpu-architecture=compute_52 --gpu-code=compute_52

79
ai2.mk
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@ -1,79 +0,0 @@
GPU=0
CUDNN=0
OPENCV=0
DEBUG=1
AI2=1
ARCH= --gpu-architecture=compute_52 --gpu-code=compute_52
VPATH=./src/
EXEC=darknet
OBJDIR=./obj/
CC=gcc -std=gnu11
NVCC=nvcc
OPTS=-Ofast
LDFLAGS= -lm -pthread
COMMON=
CFLAGS=-Wall -Wfatal-errors
ifeq ($(DEBUG), 1)
OPTS=-O0 -g
endif
CFLAGS+=$(OPTS)
ifeq ($(OPENCV), 1)
COMMON+= -DOPENCV
CFLAGS+= -DOPENCV
LDFLAGS+= `pkg-config --libs opencv`
COMMON+= `pkg-config --cflags opencv`
endif
ifeq ($(AI2), 1)
COMMON+= -DAI2
CFLAGS+= -DAI2
endif
ifeq ($(GPU), 1)
COMMON+= -DGPU -I/usr/local/cuda/include/
CFLAGS+= -DGPU
LDFLAGS+= -L/usr/local/cuda/lib64 -lcuda -lcudart -lcublas -lcurand
endif
ifeq ($(CUDNN), 1)
COMMON+= -DCUDNN
CFLAGS+= -DCUDNN
LDFLAGS+= -lcudnn
endif
OBJ=gemm.o utils.o cuda.o deconvolutional_layer.o convolutional_layer.o list.o image.o activations.o im2col.o col2im.o blas.o crop_layer.o dropout_layer.o maxpool_layer.o softmax_layer.o data.o matrix.o network.o connected_layer.o cost_layer.o parser.o option_list.o darknet.o detection_layer.o imagenet.o captcha.o route_layer.o writing.o box.o nightmare.o normalization_layer.o avgpool_layer.o coco.o dice.o yolo.o layer.o compare.o classifier.o local_layer.o swag.o shortcut_layer.o activation_layer.o rnn_layer.o gru_layer.o rnn.o rnn_vid.o crnn_layer.o coco_demo.o tag.o cifar.o yolo_demo.o go.o batchnorm_layer.o art.o xnor_layer.o common.o binary_convolution.o
ifeq ($(GPU), 1)
LDFLAGS+= -lstdc++
OBJ+=convolutional_kernels.o deconvolutional_kernels.o activation_kernels.o im2col_kernels.o col2im_kernels.o blas_kernels.o crop_layer_kernels.o dropout_layer_kernels.o maxpool_layer_kernels.o softmax_layer_kernels.o network_kernels.o avgpool_layer_kernels.o
endif
OBJS = $(addprefix $(OBJDIR), $(OBJ))
DEPS = $(wildcard src/*.h) Makefile
all: obj results $(EXEC)
$(EXEC): $(OBJS)
$(CC) $(COMMON) $(CFLAGS) $^ -o $@ $(LDFLAGS)
$(OBJDIR)%.o: %.c $(DEPS)
$(CC) $(COMMON) $(CFLAGS) -c $< -o $@
$(OBJDIR)%.o: %.cu $(DEPS)
$(NVCC) $(ARCH) $(COMMON) --compiler-options "$(CFLAGS)" -c $< -o $@
obj:
mkdir -p obj
results:
mkdir -p results
.PHONY: clean
clean:
rm -rf $(OBJS) $(EXEC)

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@ -1,598 +0,0 @@
#include "binary_convolution.h"
int ai2_bin_dp(BINARY_WORD *a, BINARY_WORD *b, dim3 vdim) { // TODO unroll
int accumulator = 0;
for (int z = 0; z < vdim.z / BITS_PER_BINARY_WORD; z++) {
for (int y = 0; y < vdim.y; y++) {
for (int x = 0; x < vdim.x; x++) {
int idx = z*vdim.y*vdim.x + y*vdim.x + x;
accumulator += __builtin_popcount(~(a[idx] ^ b[idx])); // count the XNOR of the two bit vectors
}
}
}
return accumulator;
}
/**
* Pre-conditions:
* alpha_volume is an array of size x*y*z.
* alpha_plane is an array of size x*y.
* alpha_volume (x,y,z) is transposed to (z,x,y).
*/
void ai2_calc_alpha(float *alpha_plane, float *alpha_volume, dim3 vdim) {
for (int y = 0; y < vdim.y; ++y) {
for (int x = 0; x < vdim.x; ++x) {
int out = y * vdim.x + x;
double accum = 0.0;
for (int z = 0; z < vdim.z; ++z) {
accum += alpha_volume[out * vdim.z + z];
}
alpha_plane[out] = accum / vdim.z;
}
}
}
/** @brief Wrapper function for generating the beta scaling factor */
void ai2_calc_beta(float *beta_plane, float *beta_volume, dim3 vdim) {
ai2_calc_alpha(beta_plane, beta_volume, vdim);
}
/** @brief Set the bit in a binary word */
void ai2_bitset(BINARY_WORD *bword, unsigned int position) {
BINARY_WORD mask = (1 << position);
*bword = *bword | mask;
}
/** @brief Checks that the bit is set in a binary word */
int ai2_is_set(BINARY_WORD bword, unsigned int position) {
unsigned int position_complement = (BITS_PER_BINARY_WORD - 1) - position; // number of leading bits before the bit position of interest
bword = (bword << position_complement); // zero out leading bits
bword = (bword >> (BITS_PER_BINARY_WORD - 1)); // shift bit position of interest to the 0th position
return (bword & 0x1); // test if bit position of interest is set
}
void ai2_flt_to_bin(BINARY_WORD *binary_vol, float *real_vol, dim3 dim) {
ai2_transpose3D(real_vol, dim); // (x,y,z) -> (z,x,y)
int sz = dim.x * dim.y * dim.z;
for (int i = 0; i < sz; i += BITS_PER_BINARY_WORD) {
BINARY_WORD tmp = 0x00000000;
for (int x = 0; x < BITS_PER_BINARY_WORD; ++x) {
int waddr = x + i;
if (signbit(real_vol[waddr]) == 0)
ai2_bitset(&tmp, (BITS_PER_BINARY_WORD - 1) - x);
}
binary_vol[i / BITS_PER_BINARY_WORD] = tmp;
}
}
void ai2_bin_to_flt(float *real_vol, BINARY_WORD *binary_vol, dim3 dim) { // TODO unit tests
for (int z = 0; z < dim.z; z++) {
for (int y = 0; y < dim.y; y++) {
for (int x = 0; x < dim.x / BITS_PER_BINARY_WORD; x++) { // TODO boundary checks, for uneven input
BINARY_WORD word = binary_vol[z*dim.y*dim.x + y*dim.x + x];
for (int t = 0; t < BITS_PER_BINARY_WORD; ++t) {
int oidx = z*dim.y*dim.x + y*dim.x + x * BITS_PER_BINARY_WORD + t;
if (ai2_is_set(word, t))
real_vol[oidx] = 1.f;
else
real_vol[oidx] = -1.f;
}
}
}
}
// Transpose channels back to output
ai2_transpose3D(real_vol, dim); // (z,y,x) -> (x,y,z)
}
/* @brief: input is padded.
*/
void ai2_bin_conv2D(float *output, const BINARY_WORD *input, const BINARY_WORD *weights, int ix, int iy, int wx, int wy, int pad, int stride) {
int r, rd, c, cd;
int wx_2 = wx / 2;
int wy_2 = wy / 2;
// Indexing for output pixels. x = [wx_2, ix + wx_2 - 1], y = [wy_2, iy + wy_2 - 1]
int sx = pad; // start x
int ex = ix + pad - 1; // end x
int sy = pad; // start y
int ey = iy + pad - 1; // end y
// Indexing for weights
int wsx, wex, wsy, wey;
if (wx % 2 == 1) { // odd weights
wsx = -wx_2; wex = wx_2 + 1;
wsy = -wy_2; wey = wy_2 + 1;
}
else {
wsx = -wx_2; wex = wx_2;
wsy = -wy_2; wey = wy_2;
}
int px = ix + 2*pad;
//int py = iy + 2*pad;
for (r = sy; r <= ey; ++r) {
for (c = sx; c <= ex; ++c) {
int accumulator = 0;
for (rd = wsy; rd < wey; ++rd) {
for (cd = wsx; cd < wex; ++cd) {
int iidx = (r+rd)*px + (c+cd);
BINARY_WORD pixel = input[iidx];
//BINARY_WORD pixel = 0xFFFFFFFF;
//BINARY_WORD weight = 0xFFFFFFFF;
int widx = (rd + wy_2)*wx + (cd+wx_2);
BINARY_WORD weight = weights[widx];
accumulator += __builtin_popcount(~(pixel ^ weight));
}
}
// Padded space
int oidx = r*px + c;
output[oidx] += (float) accumulator;
}
}
//for (r = sy; r <= ey; ++r) {
// for (c = sx; c <= ex; ++c) {
// int accumulator = 0;
// for (rd = -wy_2; rd < wy_2; ++rd) {
// for (cd = -wx_2; cd < wx_2; ++cd) {
// int iidx = (r+rd)*px + (c+cd);
// BINARY_WORD pixel = input[iidx];
// //BINARY_WORD pixel = 0xFFFFFFFF;
// //BINARY_WORD weight = 0xFFFFFFFF;
// int widx = (rd + wy_2)*wx + (cd+wx_2);
// BINARY_WORD weight = weights[widx];
// accumulator += __builtin_popcount(~(pixel ^ weight));
// }
// }
// // Padded space
// int oidx = r*px + c;
// output[oidx] += (float) accumulator;
// }
//}
//ai2_bin_conv_within_boundary(output, input, weights, ix, iy, wx, wy, stride);
//ai2_bin_conv_borders(output, input, weights, ix, iy, wx, wy, stride);
}
void ai2_pointwise_mul_mm(float *output, const float *input, int N) {
int i = 0;
while (i + 8 <= N) {
output[i+0] *= input[i+0];
output[i+1] *= input[i+1];
output[i+2] *= input[i+2];
output[i+3] *= input[i+3];
output[i+4] *= input[i+4];
output[i+5] *= input[i+5];
output[i+6] *= input[i+6];
output[i+7] *= input[i+7];
i += 8;
}
while (++i < N) // Finish iteration that's leftover (e.g., last batch not divisible by 8 exactly)
output[i] *= input[i];
}
/** @brief Performs a tiled pointwise matrix multiplication between two 2D tensors
* Pre-conditions: wx < ix, and wy < iy
*/
void ai2_pointwise_mul_mm_2d(float *output, const float *alpha, int ix, int iy, int wx, int wy, int pad) {
// Slower version
// for (int y = 0; y < iy; ++y)
// for (int x = 0; x < ix; x++)
// output[y*ix+x] *= input[(y % wy)*wx + (x % wx)];
// Stride prefetch optimized
for (int s = 0; s < wy; ++s) { // for each strip
const float *strip_ptr = &alpha[s*wx];
for (int y = pad; y < pad + (iy / wy); ++y) { //
int stride = y*((ix+2*pad)*wy) + s*(ix+2*pad);
float *output_ptr = &output[stride];
for (int x = 0; x < ix; ++x) {
output_ptr[x] *= strip_ptr[x % wx];
}
}
}
}
void ai2_setFltInput(ai2_bin_conv_layer *layer, float *new_input) {
if (new_input != NULL) {
if (layer->input != NULL)
free(layer->input);
layer->input = new_input;
dim3 dim;
dim.x = layer->px;
dim.y = layer->py;
dim.z = layer->c;
// Binarize input
ai2_flt_to_bin(layer->binary_input, layer->input, dim);
float *new_beta = (float *) calloc (dim.x * dim.y, sizeof(float));
ai2_setFltBeta(layer, new_beta);
// layer->input is transposed to (z,x,y) already
ai2_calc_beta(layer->beta, layer->input, dim);
}
}
void ai2_setBinInput(ai2_bin_conv_layer *layer, BINARY_WORD *new_input) {
if (new_input != NULL) {
if (layer->binary_input != NULL)
free(layer->binary_input);
layer->binary_input = new_input;
}
}
void ai2_setFltWeights(ai2_bin_conv_layer *layer, float *new_weights) {
if (new_weights != NULL) {
if (layer->weights != NULL)
free(layer->weights);
layer->weights = new_weights;
dim3 dim;
dim.x = layer->wx;
dim.y = layer->wy;
dim.z = layer->c;
ai2_flt_to_bin(layer->binary_weights, layer->weights, dim);
// Calculate alpha
if (layer->alpha != NULL)
free(layer->alpha);
layer->alpha = (float *) calloc (dim.x * dim.y, sizeof(float));
// layer->weights is already transposed to (z,x,y) from ai2_flt_to_bin()
ai2_calc_alpha(layer->alpha, layer->weights, dim);
}
}
void ai2_setBinWeights(ai2_bin_conv_layer *layer, BINARY_WORD *new_weights) {
if (new_weights != NULL) {
if (layer->binary_weights != NULL)
free(layer->binary_weights);
layer->binary_weights = new_weights;
}
}
void ai2_setFltOutput(ai2_bin_conv_layer *layer, float *new_output) {
if (new_output != NULL) {
if (layer->output != NULL)
free(layer->output);
layer->output = new_output;
}
}
void ai2_setBinOutput(ai2_bin_conv_layer *layer, BINARY_WORD *new_output) {
if (new_output != NULL) {
if (layer->binary_output != NULL)
free(layer->binary_output);
layer->binary_output = new_output;
}
}
void ai2_setFltAlpha(ai2_bin_conv_layer *layer, float *new_alpha) {
if (new_alpha != NULL) {
if (layer->alpha != NULL)
free(layer->alpha);
layer->alpha = new_alpha;
}
}
void ai2_setFltBeta(ai2_bin_conv_layer *layer, float *new_beta) {
if (new_beta != NULL) {
if (layer->beta != NULL)
free(layer->beta);
layer->beta = new_beta;
}
}
void ai2_setFltNewBeta(ai2_bin_conv_layer *layer, float *new_new_beta) {
if (new_new_beta != NULL) {
if (layer->new_beta != NULL)
free(layer->new_beta);
layer->new_beta = new_new_beta;
}
}
float* ai2_getFltOutput(ai2_bin_conv_layer *layer) {
//if (layer->output != NULL && layer->binary_output != NULL) {
if (layer->output != NULL) {
// The idea here was that all intermediate states are stored in the binary output.
// Whenever the user needs the real-valued output, the conversion happens at this function call.
//dim3 dim;
//dim.x = layer->px;
//dim.y = layer->py;
//dim.z = layer->batch;
//ai2_bin_to_flt(layer->output, layer->binary_output, dim);
return layer->output;
}
else
return NULL;
}
void ai2_transpose3D(float *data, dim3 d) {
// Slow transpose for correctness
// (x,y,z) becomes (z,x,y). Requires two transposes:
// (x,y,z) -> (x,z,y).
// (x,z,y) -> (z,x,y).
// Intermediate buffer
float *new_data = (float *) calloc (d.x * d.y * d.z, sizeof(float));
// Transpose y and z axis.
// (x,y,z) -> (x,z,y);
for (int y = 0; y < d.y; ++y) {
for (int z = 0; z < d.z; ++z) {
for (int x = 0; x < d.x; ++x) {
new_data[y*d.x*d.z + z*d.x + x] = data[z*d.x*d.y + y*d.x + x];
//new_data[z*d.y*d.x + y*d.x + x] = data[y*d.x*d.z + z*d.x + x];
}
}
}
// Transpose x and z axis.
// (x,z,y) -> (z,x,y)
for (int y = 0; y < d.y; ++y) {
for (int x = 0; x < d.x; ++x) {
for (int z = 0; z < d.z; ++z) {
data[y*d.z*d.x + x*d.z + z] = new_data[y*d.x*d.z + x + z*d.x];
}
}
}
free(new_data);
}
int ai2_isFloatWhole(float f) { // TODO unit test
return (ceilf(f) == f) ? 1 : 0;
}
/* @brief Initialize and create all memory arrays for this layer
* b - batches (number of filter batches)
* c - input channels
* ix - input width
* iy - input height
* wx - weight/filter width
* wy - weight/filter height
* s - stride between sliding windows
* pad - the amount of padding
*/
ai2_bin_conv_layer ai2_make_bin_conv_layer(int b, int c, int ix, int iy, int wx, int wy, int s, int pad) {
// http://cs231n.github.io/convolutional-networks/
// See: spatial arrangement section for determining what the output size will be
float output_size = ((ix - wx + 2 * pad) / s) + 1;
if (ai2_isFloatWhole(output_size) == 0) {
fprintf(stderr, "ERROR! conv layer of (b,c,ix,iy,s,pad) = (%d, %d, %d, %d, %d, %d) will give "
" invalid output dimension: %fx%f\n", b, c, ix, iy, s, pad, output_size, output_size);
exit(1);
}
// TODO: Support strided output
if (s != 1) {
fprintf(stderr, "ERROR! Only stride values of 1 is supported\n");
exit(1);
}
// padded input size
int px = (int) ix + 2*pad;
int py = (int) iy + 2*pad;
ai2_bin_conv_layer l = {0}; // initialize all to 0
l.input = (float *) calloc (c * px * py, sizeof(float)); // is padded
l.binary_input = (BINARY_WORD *) calloc (c * px * py / BITS_PER_BINARY_WORD, sizeof(BINARY_WORD)); // is padded
dim3 dim;
dim.x = px;
dim.y = py;
dim.z = c;
ai2_flt_to_bin(l.binary_input, l.input, dim);
l.weights = (float *) calloc (b * c * wx * wy, sizeof(float));
l.binary_weights = (BINARY_WORD *) calloc (b * c * wx * wy / BITS_PER_BINARY_WORD, sizeof(BINARY_WORD));
l.output = (float *) calloc (c * px * py, sizeof(float)); // is padded
l.new_beta = (float *) calloc(px * py, sizeof(float)); // is padded
l.batch = b;
l.c = c;
l.h = iy;
l.w = ix;
l.stride = s;
l.pad = pad;
l.px = px;
l.py = py;
l.wx = wx;
l.wy = wy;
// The following parameters are uninitialized and should be set elsewhere:
// l.beta - padded
// l.alpha - not padded
return l;
}
void ai2_free_bin_conv_layer(ai2_bin_conv_layer *layer) {
if (layer->input) free (layer->input);
if (layer->binary_input) free(layer->binary_input);
if (layer->weights) free (layer->weights);
if (layer->binary_weights) free(layer->binary_weights);
if (layer->output) free(layer->output);
if (layer->binary_output) free (layer->binary_output);
if (layer->alpha) free(layer->alpha);
if (layer->beta) free(layer->beta);
if (layer->new_beta) free(layer->new_beta);
}
void ai2_throw_error(char *str) {
fprintf(stderr, "ERROR: %s\n", str);
exit(1);
}
void ai2_bin_forward(ai2_bin_conv_layer *l) {
if (l->input == NULL) ai2_throw_error("Input was not allocated and set in this layer");
if (l->weights == NULL) ai2_throw_error("Weights was not allocated and set in this layer");
if (l->output == NULL) ai2_throw_error("Output was not allocated and set in this layer");
if (l->alpha == NULL) ai2_throw_error("Alpha was not allocated and set in this layer");
if (l->beta == NULL) ai2_throw_error("Beta was not allocated and set in this layer");
if (l->c % 32 != 0) ai2_throw_error("Channel is not divisible by 32. Need to implement mask "
"before supporting arbitrary channel size. For now, "
"set the channel size to the nearest multiple of 32 "
"and ignore any ''extra'' channels unused.");
l->c /= BITS_PER_BINARY_WORD; // For compensating with doing more work per word
float *output = l->output;
float *alpha = l->alpha;
float *beta = l->beta;
int px = l->px;
int py = l->py;
BINARY_WORD *binary_weights = l->binary_weights;
for (int z = 0; z < l->batch; ++z) { // for each filter map
BINARY_WORD *binary_input = l->binary_input;
for (int c = 0; c < l->c; ++c) { // for each input channel
ai2_bin_conv2D(output, binary_input, binary_weights, l->w, l->h, l->wx, l->wy, l->pad, l->stride);
binary_input += px*py; // increment with next 2D plane
binary_weights += l->wx*l->wy; // increment with next 2D plane
ai2_pointwise_mul_mm(output, beta, px*py);
ai2_pointwise_mul_mm_2d(output, alpha, l->w, l->h, l->wx, l->wy, l->pad);
}
}
}
// Deprecated
//double ai2_bin_conv_benchmark(ConvolutionArgs conv_args) {
// printf("Running Binary Convolution test!\n");
//
// size_t ix, iy, iz, wx, wy, wz, L, stride;
// ix = conv_args.input.x;
// iy = conv_args.input.y;
// iz = conv_args.input.z;
// wx = conv_args.weights.x;
// wy = conv_args.weights.y;
// wz = conv_args.weights.z;
// L = BITS_PER_BINARY_WORD;
// stride = 1;
//
// printf("Input size (num elements, xyz): %zu %zu %zu\n", ix, iy, iz);
// printf("Weights size (num elements. xyz): %zu %zu %zu\n", wx, wy, wz);
//
// double sz_input_elements = ix * iy * iz;
// double sz_input_bytes = getSizeBytesBinaryArray(conv_args.input);
// double sz_weight_bytes = getSizeBytesBinaryArray(conv_args.weights);
//
// printf("Input Size (MB): %f\n", sz_input_bytes / (1 << 20));
// printf("Weight Size (MB): %f\n", sz_weight_bytes / (1 << 20));
//
// BINARY_WORD *binary_input = mallocBinaryVolume(conv_args.input);
// BINARY_WORD *binary_weights = mallocBinaryVolume(conv_args.weights);
// BINARY_WORD *b_input = binary_input; // alias
// BINARY_WORD *b_weight = binary_weights; // alias
// float *output = mallocFloatVolume(conv_args.output);
// float *output_ptr = output;
// float *beta = (float *) malloc(sizeof(float) * ix * iy); // we assume beta is given to us
// float *alpha = (float *) malloc(sizeof(float) * wx * wy); // we assume alpha is given to us
// float *new_output = mallocFloatVolume(conv_args.output);
// //float *new_output_ptr = new_output;
// float *new_beta = (float *) malloc(sizeof(float) * ix * iy);
// //float *new_beta_ptr = new_beta;
//
// // Scale number of computations because we're packing.
// // After this point, you should not have to reason about input dimensions for input and weights.
// iz /= BITS_PER_BINARY_WORD;
// wz /= BITS_PER_BINARY_WORD;
//
// // Calculate time taken by a request
// struct timeval start_time;
// gettimeofday(&start_time, NULL);
//
// // Preprocessing
// int pad = wx/2;
//
// for (int z = 0; z < iz; ++z) { // number of channels
// ai2_bin_conv2D(output_ptr, b_input, b_weight, ix, iy, wx, wy, pad, stride);
// b_input += ix*iy; // increment with next 2D plane
// b_weight += wx*wy; // increment with next 2D plane
//
// ai2_pointwise_mul_mm(output_ptr, beta, ix*iy);
// ai2_pointwise_mul_mm_2d(output_ptr, alpha, ix, iy, wx, wy, pad);
// }
//
// // copy to new array (need to wrap this around); TODO.
// struct timeval end_time;
// gettimeofday(&end_time, NULL);
//
// struct timeval diff_time;
// timersub(&end_time, &start_time, &diff_time);
// double time_conv_s = diff_time.tv_sec + diff_time.tv_usec * 1e-6;
// double time_conv_ms = time_conv_s * 1000.0;
//
// double model_ops = (3*ix*iy*wx*wy*wz/L) + 2*ix*iy + ix*iy*iz;
// double conv_ops_s = 1e-9 * model_ops / time_conv_s;
// double conv_bandwidth_gb_s = 1e-9 * sz_input_bytes / (time_conv_ms / 1000.0);
// double conv_bandwidth_gelement_s = 1e-9 * sz_input_elements / (time_conv_ms / 1000.0);
//
// printf("Execution Time (ms): %f\n", time_conv_ms);
// printf("Binary Convolution OPS/s (GOPS/s): %f\n", conv_ops_s);
// printf("Binary Convolution Bandwidth (GB/s): %f\n", conv_bandwidth_gb_s);
// printf("Binary Convolution Bandwidth (GElements/s): %f\n\n", conv_bandwidth_gelement_s);
//
// free(binary_input);
// free(binary_weights);
// free(output);
// free(beta);
// free(alpha);
// free(new_output);
// free(new_beta);
//
// return time_conv_ms;
//}
// double ai2_bin_conv_benchmark(ConvolutionArgs conv_args);
//void benchmark() {
// int ix, iy, iz, wx, wy, wz;
// iz = (1 << 9) * BITS_PER_BINARY_WORD;
// ix = 227; // x == y for square face
// iy = 227;
// wx = 3; // x == y for a square face
// wy = 3;
// wz = iz;
//
// int runs = 1;
// double accum_binary = 0;
// double accum_real = 0;
// ConvolutionArgs conv_args = initArgs(ix, iy, iz, wx, wy, wz);
// for (int i = 0; i < runs; ++i) {
// double t_binary_convolve = ai2_bin_conv_benchmark(conv_args);
// double t_real_convolve = run_convolve2D_real(conv_args);
// printf("t binary = %lf\n", t_binary_convolve);
// printf("t real = %lf\n", t_real_convolve);
// accum_binary += t_binary_convolve;
// accum_real += t_real_convolve;
// }
//
// accum_binary /= runs;
// accum_real /= runs;
// printf("Average convolution pass binary (ms): %lf\n", accum_binary);
// printf("Average convolution pass flt (ms): %lf\n", accum_real);
// printf("Speedup (Binary over Real): %lfx\n", accum_real / accum_binary);
// exit(1);
//}

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#ifndef AI2_BINARY_CONVOLUTION_H
#define AI2_BINARY_CONVOLUTION_H
/** @file binary_convolution.h
* @brief Routines related for approximating convolutions using binary operations
*
* @author Carlo C. del Mundo (carlom)
* @date 05/23/2016
*/
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
#include <assert.h>
#include <limits.h>
#include <tgmath.h>
#include <unistd.h>
#include <stdint.h>
#include <string.h>
#include "common.h"
typedef struct {
int batch; // number of filter batches
int c; // channels, z
int h; // height, y
int w; // width, x
int stride;
int pad;
int px; // padded x (use this for striding in padded input and output arrays)
int py; // padded y (use this for striding in padded input and output arrays)
int wx;
int wy;
float *input; // input values
BINARY_WORD *binary_input;
float *weights; // weight or filter values
BINARY_WORD *binary_weights;
float *output; // output values
BINARY_WORD *binary_output;
float *alpha; // we assume alpha is calculated at the beginning of initialization
float *beta; // we assume beta is given to us
float *new_beta; // we calculate the new beta for the next layer
struct ai2_bin_conv_layer *next;
} ai2_bin_conv_layer;
/** @brief Performs a binary convolution using XNOR and POPCOUNT between input and weights
*
* @param output A 2D real-valued plane to store the outputs
* @param input A 2D binary-valued plane that holds the inputs
* @param weights A 2D binary-valued plane that holds the weights
* @param ix the input's x dimension
* @param iy the input's y dimensions
* @param wx the weight's x dimension
* @param wy the weight's y dimension
* @param pad the amount of padding applied to input. (ix+2*pad is the x dimension of the input
* @param stride NOP. TODO: implement stride. the stride between sliding windows
* @return the count of all overlapping set bits between the two volumes.
*/
void ai2_bin_conv2D(float *output, const BINARY_WORD *input, const BINARY_WORD *weights, int ix, int iy, int wx, int wy, int pad, int stride);
/** @brief Performs a binary dot product (XNOR and POPCOUNT) for two equal sized volumes.
*
* @param a A 3D binary tensor
* @param b A 3D binary tensor
* @param vdim the dimensionality of the data. Note: we pack 32 elements in the Z element.
* @return the count of all overlapping set bits between the two volumes.
*/
int ai2_bin_dp(BINARY_WORD *a, BINARY_WORD *b, dim3 vdim);
/** @brief Calculates the alpha plane given an alpha volume.
*
* Each point in the yz alpha plane
* is the average sum of the absolute value of all elements in the z-direction.
*
* Pre-conditions:
* alpha_volume is an array of size x*y*z.
* alpha_plane is an array of size x*y.
* alpha_volume (x,y,z) is transposed to (z,x,y).
*
* @param alpha_plane The 2D real-valued output plane
* @param alpha_volume The 3D real-valued output volume
* @param vdim the dimensionality of alpha_volume.
*/
void ai2_calc_alpha(float *alpha_plane, float *alpha_volume, dim3 vdim);
/** @brief Wrapper function for generating the beta scaling factor */
void ai2_calc_beta(float *beta_plane, float *beta_volume, dim3 vdim);
/** @brief Set the bit in a binary word */
void ai2_bitset(BINARY_WORD *bword, unsigned int position);
/** @brief Checks that the bit is set in a binary word */
int ai2_is_set(BINARY_WORD bword, unsigned int position) ;
/** @brief Converts a 3D float tensor into a 3D binary tensor.
*
* The value of the ith element in the binary tensor is the sign
* of the ith element in the floating tensor.
*
* @param binary_vol the binary tensor
* @param real_vol the real tensor
* @param vdim the size of the 3D tensor
*/
void ai2_flt_to_bin(BINARY_WORD *binary_vol, float *real_vol, dim3 vdim) ;
/** @brief Converts a 3D binary tensor into a 3D float tensor.
*
* The ith float element will be '1' if the ith binary element is '1'.
* Otherwise, the float element will be '-1'.
*
* @param real_vol the output real tensor
* @param binary_vol the input binary tensor
* @param vdim the dimension of both binary_vol and real_vol
*/
void ai2_bin_to_flt(float *real_vol, BINARY_WORD *binary_vol, dim3 vdim);
/** @brief Performs a pointwise matrix multication between two 2D tensors
* @param output A 2D real-valued plane to store the outputs
* @param input A 2D binary-valued plane that holds the inputs
* @param N the number of elements between the arrays
*/
void ai2_pointwise_mul_mm(float *output, const float *input, int N);
/** @brief Performs a tiled pointwise matrix multiplication between two 2D tensors
*
* Pre-conditions: wx < ix, and wy < iy
*
* @param output A 2D real-valued plane of size ix, iy
* @param alpha A 2D binary-valued plane of size wx, wy
* @param ix the output's x dimension
* @param iy the output's y dimensions
* @param wx the alpha's x dimension
* @param wy the alpha's y dimension
* @param pad how many cells are padded, adds 2*pad to the borders of the image
*/
void ai2_pointwise_mul_mm_2d(float *output, const float *alpha, int ix, int iy, int wx, int wy, int pad);
// --------------------------------------
// SETTER FUNCTIONS
// --------------------------------------
/** @brief Safe function to set the float input of a conv_layer
*/
void ai2_setFltInput(ai2_bin_conv_layer *layer, float *new_input);
/** @brief Safe function to set the binary input of a conv_layer
*/
void ai2_setBinInput(ai2_bin_conv_layer *layer, BINARY_WORD *new_input);
/** @brief Safe function to set the binary weights of a conv_layer
*/
void ai2_setFltWeights(ai2_bin_conv_layer *layer, float *new_weights);
/** @brief Safe function to set the binary weights of a conv_layer
*/
void ai2_setBinWeights(ai2_bin_conv_layer *layer, BINARY_WORD *new_weights);
/** @brief Safe function to set the binary outputs of a conv_layer
*/
void ai2_setFltOutput(ai2_bin_conv_layer *layer, float *new_output);
/** @brief Safe function to set the binary outputs of a conv_layer
*/
void ai2_setBinOutput(ai2_bin_conv_layer *layer, BINARY_WORD *new_output);
/** @brief Safe function to set the alpha of a conv_layer
*/
void ai2_setFltAlpha(ai2_bin_conv_layer *layer, float *new_alpha);
/** @brief Safe function to set the beta of a conv_layer
*/
void ai2_setFltBeta(ai2_bin_conv_layer *layer, float *new_beta);
/** @brief Safe function to set the new_beta of a conv_layer
*/
void ai2_setFltNewBeta(ai2_bin_conv_layer *layer, float *new_new_beta);
// --------------------------------------
// GETTER FUNCTIONS
// --------------------------------------
/** @brief Safe function to get the float outputs of a conv_layer
*/
float * ai2_getFltOutput(ai2_bin_conv_layer *layer);
/** @brief 3D tranpose from (x,y,z) to (z,y,x)
* @return a new pointer with the transposed matrix
*/
void ai2_transpose3D(float *data, dim3 d);
/** @brief Checks if a float is a whole number (e.g., an int)
*/
int ai2_isFloatWhole(float f);
/* @brief Allocates all memory objects in an ai2_bin_conv_layer
* b - batches (number of filter batches)
* c - input channels
* ix - input width
* iy - input height
* wx - weight/filter width
* wy - weight/filter height
* s - stride between sliding windows
* pad - the amount of padding
*/
ai2_bin_conv_layer ai2_make_bin_conv_layer(int b, int c, int ix, int iy, int wx, int wy, int s, int pad);
/* @brief Safe deallocation of all memory objects in an ai2_bin_conv_layer
*/
void ai2_free_bin_conv_layer(ai2_bin_conv_layer *layer);
/* @brief Given real-valued filter data and a conv layer, performs a forward pass
*/
void ai2_bin_forward(ai2_bin_conv_layer *layer);
#endif

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#include "common.h"
// Returns the time in ms
double getElapsedTime(Timer *timer) {
// Calculate time it took in seconds
double accum_ms = ( timer->requestEnd.tv_sec - timer->requestStart.tv_sec )
+ ( timer->requestEnd.tv_nsec - timer->requestStart.tv_nsec )
/ 1e6;
return accum_ms;
}
void start_timer(Timer *timer) {
clock_gettime(CLOCK_MONOTONIC_RAW, &(timer->requestStart));
}
void stop_timer(Timer *timer) {
clock_gettime(CLOCK_MONOTONIC_RAW, &(timer->requestEnd));
}
BINARY_WORD * mallocBinaryVolume(dim3 vol) {
return (BINARY_WORD *) malloc (vol.x * vol.y * vol.z / BITS_PER_BINARY_WORD * sizeof(BINARY_WORD));
}
float * mallocFloatVolume(dim3 vol) {
return (float *) malloc (vol.x * vol.y * vol.z * sizeof(float));
}
// Returns the size (in bytes) of a binary array with dimensions stored in conv_args
double getSizeBytesBinaryArray(dim3 conv_args) {
return conv_args.x * conv_args.y * conv_args.z * sizeof(BINARY_WORD) / (BITS_PER_BINARY_WORD);
}
ConvolutionArgs initArgs(size_t ix, size_t iy, size_t iz, size_t wx, size_t wy, size_t wz) {
ConvolutionArgs conv_args;
// Input Volume
conv_args.input.x = ix; // x == y for a square face
conv_args.input.y = iy;
conv_args.input.z = iz;
conv_args.weights.x = wx; // x == y for square face
conv_args.weights.y = wy;
conv_args.weights.z = wz;
// <!-- DO NOT MODIFY -->
// Intermediate Volumes
conv_args.alpha_plane.x = conv_args.weights.x;
conv_args.alpha_plane.y = conv_args.weights.y;
conv_args.alpha_plane.z = 1;
conv_args.beta_plane.x = 1;
conv_args.beta_plane.y = conv_args.input.y;
conv_args.beta_plane.z = conv_args.input.z;
conv_args.gamma_plane.x = conv_args.input.x * conv_args.weights.x;
conv_args.gamma_plane.y = conv_args.input.y * conv_args.weights.y;
conv_args.gamma_plane.z = 1;
conv_args.zeta_plane.x = conv_args.gamma_plane.x;
conv_args.zeta_plane.y = conv_args.gamma_plane.y;
conv_args.zeta_plane.z = 1;
// Output Volume
conv_args.output.x = conv_args.input.x;
conv_args.output.y = conv_args.input.y;
conv_args.output.z = 1; // Output should be a 2D plane
// Verify dimensions
//assert(conv_args.weights.x % 32 == 0); // must be divisble by 32 for efficient alignment to unsigned 32-bit ints
// assert(conv_args.weights.y % 32 == 0); // must be divisble by 32 for efficient alignment to unsigned 32-bit ints
assert(conv_args.weights.z % 32 == 0); // must be divisble by 32 for efficient alignment to unsigned 32-bit ints
//assert(conv_args.input.x % 32 == 0); // must be divisble by 32 for efficient alignment to unsigned 32-bit ints
// assert(conv_args.input.y % 32 == 0); // must be divisble by 32 for efficient alignment to unsigned 32-bit ints
assert(conv_args.input.z % 32 == 0); // must be divisble by 32 for efficient alignment to unsigned 32-bit ints
assert(conv_args.weights.x <= conv_args.input.x);
assert(conv_args.weights.y <= conv_args.input.y);
assert(conv_args.weights.z <= conv_args.input.z);
// <!-- DO NOT MODIFY -->
return conv_args;
}

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#ifndef AI2_COMMON_H
#define AI2_COMMON_H
#include <time.h>
#include <stdlib.h>
#include <stdio.h>
#include <inttypes.h>
#include <assert.h>
#include <limits.h>
#include <tgmath.h>
#include <unistd.h>
#include <stdint.h>
//#include <gperftools/profiler.h>
#include <sys/time.h>
typedef uint32_t BINARY_WORD;
#define BITS_PER_BINARY_WORD (sizeof(BINARY_WORD) * CHAR_BIT)
typedef struct{
struct timespec requestStart;
struct timespec requestEnd;
} Timer;
typedef struct {
size_t x;
size_t y;
size_t z;
} dim3;
typedef struct {
dim3 weights;
dim3 input;
dim3 output;
dim3 alpha_plane;
dim3 beta_plane;
dim3 gamma_plane;
dim3 zeta_plane;
} ConvolutionArgs;
// Timer stuff
double getElapsedTime(Timer *timer); // Returns the time in ms
void start_timer(Timer *timer);
void stop_timer(Timer *timer);
BINARY_WORD * mallocBinaryVolume(dim3 vol);
float * mallocFloatVolume(dim3 vol);
ConvolutionArgs initArgs(size_t ix, size_t iy, size_t iz, size_t wx, size_t wy, size_t wz);
double getSizeBytesBinaryArray(dim3 conv_args);
#endif