Added batch to col2im, padding option

This commit is contained in:
Joseph Redmon
2014-07-13 22:07:51 -07:00
parent cd8d53df21
commit 70d622ea54
20 changed files with 428 additions and 134 deletions

View File

@ -19,7 +19,6 @@ image get_maxpool_delta(maxpool_layer layer)
maxpool_layer *make_maxpool_layer(int batch, int h, int w, int c, int stride)
{
c = c*batch;
fprintf(stderr, "Maxpool Layer: %d x %d x %d image, %d stride\n", h,w,c,stride);
maxpool_layer *layer = calloc(1, sizeof(maxpool_layer));
layer->batch = batch;
@ -27,8 +26,8 @@ maxpool_layer *make_maxpool_layer(int batch, int h, int w, int c, int stride)
layer->w = w;
layer->c = c;
layer->stride = stride;
layer->output = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c, sizeof(float));
layer->delta = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c, sizeof(float));
layer->output = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c*batch, sizeof(float));
layer->delta = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c*batch, sizeof(float));
return layer;
}
@ -37,22 +36,30 @@ void resize_maxpool_layer(maxpool_layer *layer, int h, int w, int c)
layer->h = h;
layer->w = w;
layer->c = c;
layer->output = realloc(layer->output, ((h-1)/layer->stride+1) * ((w-1)/layer->stride+1) * c * sizeof(float));
layer->delta = realloc(layer->delta, ((h-1)/layer->stride+1) * ((w-1)/layer->stride+1) * c * sizeof(float));
layer->output = realloc(layer->output, ((h-1)/layer->stride+1) * ((w-1)/layer->stride+1) * c * layer->batch* sizeof(float));
layer->delta = realloc(layer->delta, ((h-1)/layer->stride+1) * ((w-1)/layer->stride+1) * c * layer->batch*sizeof(float));
}
void forward_maxpool_layer(const maxpool_layer layer, float *in)
{
image input = float_to_image(layer.h, layer.w, layer.c, in);
image output = get_maxpool_image(layer);
int i,j,k;
for(i = 0; i < output.h*output.w*output.c; ++i) output.data[i] = -DBL_MAX;
for(k = 0; k < input.c; ++k){
for(i = 0; i < input.h; ++i){
for(j = 0; j < input.w; ++j){
float val = get_pixel(input, i, j, k);
float cur = get_pixel(output, i/layer.stride, j/layer.stride, k);
if(val > cur) set_pixel(output, i/layer.stride, j/layer.stride, k, val);
int b;
for(b = 0; b < layer.batch; ++b){
image input = float_to_image(layer.h, layer.w, layer.c, in+b*layer.h*layer.w*layer.c);
int h = (layer.h-1)/layer.stride + 1;
int w = (layer.w-1)/layer.stride + 1;
int c = layer.c;
image output = float_to_image(h,w,c,layer.output+b*h*w*c);
int i,j,k;
for(i = 0; i < output.h*output.w*output.c; ++i) output.data[i] = -DBL_MAX;
for(k = 0; k < input.c; ++k){
for(i = 0; i < input.h; ++i){
for(j = 0; j < input.w; ++j){
float val = get_pixel(input, i, j, k);
float cur = get_pixel(output, i/layer.stride, j/layer.stride, k);
if(val > cur) set_pixel(output, i/layer.stride, j/layer.stride, k, val);
}
}
}
}
@ -60,21 +67,28 @@ void forward_maxpool_layer(const maxpool_layer layer, float *in)
void backward_maxpool_layer(const maxpool_layer layer, float *in, float *delta)
{
image input = float_to_image(layer.h, layer.w, layer.c, in);
image input_delta = float_to_image(layer.h, layer.w, layer.c, delta);
image output_delta = get_maxpool_delta(layer);
image output = get_maxpool_image(layer);
int i,j,k;
for(k = 0; k < input.c; ++k){
for(i = 0; i < input.h; ++i){
for(j = 0; j < input.w; ++j){
float val = get_pixel(input, i, j, k);
float cur = get_pixel(output, i/layer.stride, j/layer.stride, k);
float d = get_pixel(output_delta, i/layer.stride, j/layer.stride, k);
if(val == cur) {
set_pixel(input_delta, i, j, k, d);
int b;
for(b = 0; b < layer.batch; ++b){
image input = float_to_image(layer.h, layer.w, layer.c, in+b*layer.h*layer.w*layer.c);
image input_delta = float_to_image(layer.h, layer.w, layer.c, delta+b*layer.h*layer.w*layer.c);
int h = (layer.h-1)/layer.stride + 1;
int w = (layer.w-1)/layer.stride + 1;
int c = layer.c;
image output = float_to_image(h,w,c,layer.output+b*h*w*c);
image output_delta = float_to_image(h,w,c,layer.delta+b*h*w*c);
int i,j,k;
for(k = 0; k < input.c; ++k){
for(i = 0; i < input.h; ++i){
for(j = 0; j < input.w; ++j){
float val = get_pixel(input, i, j, k);
float cur = get_pixel(output, i/layer.stride, j/layer.stride, k);
float d = get_pixel(output_delta, i/layer.stride, j/layer.stride, k);
if(val == cur) {
set_pixel(input_delta, i, j, k, d);
}
else set_pixel(input_delta, i, j, k, 0);
}
else set_pixel(input_delta, i, j, k, 0);
}
}
}