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so much need to commit
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@ -4,7 +4,7 @@
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#include "math.h"
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typedef enum{
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LOGISTIC, RELU, RELIE, LINEAR, RAMP, TANH, PLSE, LEAKY, ELU, LOGGY
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LOGISTIC, RELU, RELIE, LINEAR, RAMP, TANH, PLSE, LEAKY, ELU, LOGGY, STAIR
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}ACTIVATION;
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ACTIVATION get_activation(char *s);
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@ -19,6 +19,12 @@ void activate_array_ongpu(float *x, int n, ACTIVATION a);
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void gradient_array_ongpu(float *x, int n, ACTIVATION a, float *delta);
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#endif
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static inline float stair_activate(float x)
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{
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int n = floor(x);
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if (n%2 == 0) return floor(x/2.);
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else return (x - n) + floor(x/2.);
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}
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static inline float linear_activate(float x){return x;}
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static inline float logistic_activate(float x){return 1./(1. + exp(-x));}
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static inline float loggy_activate(float x){return 2./(1. + exp(-x)) - 1;}
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@ -42,6 +48,11 @@ static inline float loggy_gradient(float x)
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float y = (x+1.)/2.;
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return 2*(1-y)*y;
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}
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static inline float stair_gradient(float x)
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{
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if (floor(x) == x) return 0;
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return 1;
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}
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static inline float relu_gradient(float x){return (x>0);}
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static inline float elu_gradient(float x){return (x >= 0) + (x < 0)*(x + 1);}
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static inline float relie_gradient(float x){return (x>0) ? 1 : .01;}
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