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adding yolo9000
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@@ -4,17 +4,15 @@
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#include "layer.h"
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#include "network.h"
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typedef layer region_layer;
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region_layer make_region_layer(int batch, int h, int w, int n, int classes, int coords);
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void forward_region_layer(const region_layer l, network_state state);
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void backward_region_layer(const region_layer l, network_state state);
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void get_region_boxes(layer l, int w, int h, float thresh, float **probs, box *boxes, int only_objectness, int *map);
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layer make_region_layer(int batch, int h, int w, int n, int classes, int coords);
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void forward_region_layer(const layer l, network_state state);
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void backward_region_layer(const layer l, network_state state);
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void get_region_boxes(layer l, int w, int h, float thresh, float **probs, box *boxes, int only_objectness, int *map, float tree_thresh);
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void resize_region_layer(layer *l, int w, int h);
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#ifdef GPU
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void forward_region_layer_gpu(const region_layer l, network_state state);
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void backward_region_layer_gpu(region_layer l, network_state state);
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void forward_region_layer_gpu(const layer l, network_state state);
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void backward_region_layer_gpu(layer l, network_state state);
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#endif
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#endif
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