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24 lines
666 B
C
24 lines
666 B
C
#ifndef CONNECTED_LAYER_H
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#define CONNECTED_LAYER_H
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#include "activations.h"
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#include "layer.h"
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#include "network.h"
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layer make_connected_layer(int batch, int inputs, int outputs, ACTIVATION activation, int batch_normalize, int adam);
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void forward_connected_layer(layer l, network net);
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void backward_connected_layer(layer l, network net);
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void update_connected_layer(layer l, update_args a);
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#ifdef GPU
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void forward_connected_layer_gpu(layer l, network net);
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void backward_connected_layer_gpu(layer l, network net);
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void update_connected_layer_gpu(layer l, update_args a);
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void push_connected_layer(layer l);
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void pull_connected_layer(layer l);
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#endif
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#endif
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