ede/eworkpanel/taskbutton.h

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#ifndef _TASKBUTTON_H_
#define _TASKBUTTON_H_
/*#include <efltk/Fl_Button.h>
#include <efltk/Fl_Menu_.h>
#include <efltk/Fl_WM.h>*/
#include <fltk/Button.h>
#include <fltk/Menu_.h>
#include <fltk/WM.h>
class TaskBar;
// One task in taskabr
class TaskButton : public fltk::Button
{
public:
// TashBar is needed for this pointer, so we can call update()
TaskButton(Window w);
// Menu stuff
static fltk::Menu_ *menu;
static TaskButton *pushed;
};
/////////////////////////////////////
class TaskBar : public fltk::Group
{
public:
TaskBar();
// Active window ID
static Window active;
//Are buttons variable width
static bool variable_width;
void layout();
void update();
void update_name(Window win);
void update_active(Window active);
int max_taskwidth() const { return m_max_taskwidth; }
void minimize_all();
private:
void add_new_task(Window w);
int m_max_taskwidth;
};
#endif