ede/ede-desktop/IconDialog.cpp

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/*
* $Id: IconProperties.h 2366 2008-10-02 09:42:19Z karijes $
*
* ede-desktop, desktop and icon manager
* Part of Equinox Desktop Environment (EDE).
* Copyright (c) 2006-2012 EDE Authors.
*
* This program is licensed under terms of the
* GNU General Public License version 2 or newer.
* See COPYING for details.
*/
#include <ctype.h>
#include <FL/Fl_Window.H>
#include <FL/Fl.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Input.H>
#include <FL/Fl_Choice.H>
#include <FL/Fl_Menu_Item.H>
#include <FL/Fl_Shared_Image.H>
#include <FL/Fl_File_Chooser.H>
#include <edelib/Nls.h>
#include <edelib/String.h>
#include <edelib/IconChooser.h>
#include <edelib/DesktopFile.h>
#include <edelib/Debug.h>
#include <edelib/Directory.h>
#include <edelib/File.h>
#include <edelib/StrUtil.h>
#include <edelib/Util.h>
#include <edelib/MessageBox.h>
#include <edelib/IconLoader.h>
#include "IconDialog.h"
#include "DesktopIcon.h"
#include "ede-desktop.h"
EDELIB_NS_USING_LIST(10, (str_tolower, icon_chooser, dir_home, build_filename, alert,
ICON_SIZE_HUGE, String, IconLoader, DesktopFile, DESK_FILE_TYPE_APPLICATION))
#define DEFAULT_ICON "empty"
/* it is safe to be globals */
static Fl_Window *win;
static Fl_Button *img, *browse, *ok, *cancel;
static Fl_Input *name, *comment, *execute;
static Fl_Choice *icon_type;
static String img_path;
/* the only supported type for now is application */
static Fl_Menu_Item menu_items[] = {
{_("Application"), 0, 0, 0},
{0}
};
static bool is_empty(const char *str) {
if(!str) return true;
const char *p = str;
while(*p++)
if(!isspace(*p)) return false;
return true;
}
inline bool is_empty_input(Fl_Input *i) {
return is_empty(i->value());
}
static void cancel_cb(Fl_Widget*, void*) {
win->hide();
}
static void ok_cb(Fl_Widget*, void*) {
if(is_empty_input(name) || is_empty_input(execute) || !img->image()) {
/* do nothing */
win->hide();
return;
}
DesktopFile df;
df.create_new(DESK_FILE_TYPE_APPLICATION);
df.set_name(name->value());
if(comment->value())
df.set_comment(comment->value());
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df.set_icon((img_path.length() > 1) ? img_path.c_str() : DEFAULT_ICON);
df.set_exec(execute->value());
/* determine filename and save it */
String file = name->value();
const char *fp = file.c_str();
str_tolower((unsigned char*)fp);
file += ".desktop";
/* go through the file and replace spaces with '_' */
for(char *p = (char*)file.c_str(); p && *p; p++)
if(isspace(*p)) *p = '_';
/* TODO: let 'Desktop' (class) returns full desktop path */
String path = build_filename(Desktop::instance()->desktop_path(), file.c_str());
/*
* disable watching on folder and explicitly add file (probably as notification will be fired up faster than
* file will be available on that location)
*/
Desktop::instance()->dir_watch_off();
if(df.save(path.c_str())) {
/* explictly add file path */
Desktop::instance()->add_icon_by_path(path.c_str(), NULL);
/*
* wait a second; this would remove event from the queue so watched does not complain how filed
* does not exists
*/
Fl::wait(1);
Desktop::instance()->redraw();
} else {
alert(_("Unable to create '%s' file. Received error is: %s\n"), path.c_str(), df.strerror());
}
Desktop::instance()->dir_watch_on();
win->hide();
}
static void img_browse_cb(Fl_Widget*, void*) {
img_path = icon_chooser(ICON_SIZE_HUGE);
if(!img_path.empty())
IconLoader::set(img, img_path.c_str(), ICON_SIZE_HUGE);
}
static void file_browse_cb(Fl_Widget*, void*) {
const char *p = fl_file_chooser(_("Choose program path to execute"), "*", 0, 0);
if(!p) return;
execute->value(p);
}
void icon_dialog_icon_create(void) {
win = new Fl_Window(430, 170, _("Create desktop icon"));
img = new Fl_Button(10, 10, 75, 75);
img->callback(img_browse_cb);
img->tooltip(_("Click to select icon"));
IconLoader::set(img, DEFAULT_ICON, ICON_SIZE_HUGE);
name = new Fl_Input(205, 10, 215, 25, _("Name:"));
comment = new Fl_Input(205, 40, 215, 25, _("Comment:"));
execute = new Fl_Input(205, 70, 185, 25, _("Execute:"));
browse = new Fl_Button(395, 70, 25, 25, "...");
browse->callback(file_browse_cb);
icon_type = new Fl_Choice(205, 100, 215, 25, _("Type:"));
icon_type->down_box(FL_BORDER_BOX);
icon_type->menu(menu_items);
ok = new Fl_Button(235, 135, 90, 25, _("&OK"));
ok->callback(ok_cb);
cancel = new Fl_Button(330, 135, 90, 25, _("&Cancel"));
cancel->callback(cancel_cb);
win->end();
win->set_modal();
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Fl::focus(name);
win->show();
}
void icon_dialog_icon_property(DesktopIcon *d) {
}