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https://github.com/edeproject/ede.git
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Reuse desktop folder path from Desktop class. Also small reordering, so only spaces are
replaced inside file name, not full desktop path.
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parent
a786d9ea7a
commit
512645123a
@ -29,6 +29,7 @@
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#include "ede-desktop.h"
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#include "DesktopIcon.h"
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#include "IconDialog.h"
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#include "MovableIcon.h"
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#include "Utils.h"
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@ -56,13 +57,12 @@ EDELIB_NS_USING(run_async)
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static void open_cb(Fl_Widget*, void* d);
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static void rename_cb(Fl_Widget*, void* d);
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static void delete_cb(Fl_Widget*, void* d);
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static void props_cb(Fl_Widget*, void* d);
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static MenuItem icon_menu[] = {
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{_("&Open"), 0, open_cb, 0},
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{_("&Rename"), 0, rename_cb, 0},
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{_("&Delete"), 0, delete_cb, 0, FL_MENU_DIVIDER},
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{_("&Properties"), 0, props_cb, 0},
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{_("&Delete"), 0, delete_cb, 0},
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/* {_("&Properties"), 0, props_cb, 0}, */
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{0}
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};
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@ -97,9 +97,12 @@ static void delete_cb(Fl_Widget*, void* d) {
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Desktop::instance()->remove_icon(di, true);
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}
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/*
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static void props_cb(Fl_Widget*, void* d) {
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//DesktopIcon* di = (DesktopIcon*)d;
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DesktopIcon* di = (DesktopIcon*)d;
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icon_dialog_icon_property(di);
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}
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*/
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DesktopIcon::DesktopIcon(GlobalIconSettings* gs, IconSettings* is, int bg) :
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Fl_Widget(is->x, is->y, ICON_SIZE_MIN_W, ICON_SIZE_MIN_H) {
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@ -115,13 +115,13 @@ static void ok_cb(Fl_Widget*, void*) {
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str_tolower((unsigned char*)fp);
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file += ".desktop";
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/* TODO: let 'Desktop' (class) returns full desktop path */
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String path = build_filename(dir_home().c_str(), "Desktop", file.c_str());
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/* go through path and replace spaces with '_' */
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for(char *p = (char*)path.c_str(); p && *p; p++)
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/* go through the file and replace spaces with '_' */
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for(char *p = (char*)file.c_str(); p && *p; p++)
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if(isspace(*p)) *p = '_';
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/* TODO: let 'Desktop' (class) returns full desktop path */
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String path = build_filename(Desktop::instance()->desktop_path(), file.c_str());
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/*
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* disable watching on folder and explicitly add file (probably as notification will be fired up faster than
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* file will be available on that location)
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@ -167,6 +167,8 @@ public:
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void dir_watch(const char* dir, const char* changed, int flags);
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void dir_watch_on(void) { do_dirwatch = true; }
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void dir_watch_off(void) { do_dirwatch = false; }
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const char *desktop_path(void) { return desktop_dir_path.c_str(); }
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};
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#endif
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