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https://github.com/edeproject/ede.git
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Synced with edelib changes
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@ -74,19 +74,26 @@ void ControlWin::load_icons(void) {
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return;
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}
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vector<String> spl;
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list<String> spl;
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list<String>::iterator it, it_end;
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stringtok(spl, buff, ",");
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char* sect;
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if(spl.empty())
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return;
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const char* sect;
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ControlIcon cicon;
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for(unsigned int i = 0; i < spl.size(); i++) {
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sect = (char*)spl[i].c_str();
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str_trim(sect);
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it = spl.begin();
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it_end = spl.end();
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for(; it != it_end; ++it) {
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sect = (*it).c_str();
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str_trim((char*)sect);
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if(c.get(sect, "Name", buff, sizeof(buff)))
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cicon.name = buff;
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else {
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EWARNING("No %s, skipping...\n", spl[i].c_str());
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EWARNING("No %s, skipping...\n", sect);
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continue;
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}
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@ -96,12 +103,12 @@ void ControlWin::load_icons(void) {
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cicon.exec = buff;
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if(c.get(sect, "Icon", buff, sizeof(buff))) {
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cicon.icon = buff;
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EDEBUG("setting icon (%s): %s\n", spl[i].c_str(), cicon.icon.c_str());
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EDEBUG("setting icon (%s): %s\n", sect, cicon.icon.c_str());
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}
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c.get(spl[i].c_str(), "IconPathAbsolute", cicon.abspath, false);
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c.get(spl[i].c_str(), "Position", cicon.abspath, -1);
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c.get(sect, "IconPathAbsolute", cicon.abspath, false);
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c.get(sect, "Position", cicon.abspath, -1);
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iconlist.push_back(cicon);
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}
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}
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@ -130,11 +137,14 @@ void ControlWin::init(void) {
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tipbox->box(FL_FLAT_BOX);
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tipbox->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE|FL_ALIGN_CLIP);
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for(unsigned int i = 0; i < iconlist.size(); i++) {
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ControlButton* b = new ControlButton(tipbox, iconlist[i].tip, 0, 0, 80, 100);
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//String iconpath = IconTheme::get(iconlist[i].icon.c_str(), ICON_SIZE_MEDIUM);
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String iconpath = IconTheme::get(iconlist[i].icon.c_str(), ICON_SIZE_LARGE);
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b->label(iconlist[i].name.c_str());
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list<ControlIcon>::iterator it, it_end;
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it = iconlist.begin();
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it_end = iconlist.end();
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for(; it != it_end; ++it) {
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ControlButton* b = new ControlButton(tipbox, (*it).tip, 0, 0, 80, 100);
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String iconpath = IconTheme::get((*it).icon.c_str(), ICON_SIZE_LARGE);
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b->label((*it).name.c_str());
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if(!iconpath.empty())
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b->image(Fl_Shared_Image::get(iconpath.c_str()));
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@ -38,7 +38,7 @@ class ControlWin : public Fl_Window {
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Fl_Box* rbox;
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Fl_Box* tipbox;
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edelib::vector<ControlIcon> iconlist;
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edelib::list<ControlIcon> iconlist;
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void init(void);
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void load_icons(void);
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