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disable image smoothing
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@ -80,6 +80,7 @@ _html2canvas.Renderer.Canvas = function(options) {
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canvas.height = canvas.style.height = options.height || zStack.ctx.height;
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fstyle = ctx.fillStyle;
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ctx.webkitImageSmoothingEnabled = ctx.mozImageSmoothingEnabled = ctx.imageSmoothingEnabled = false;
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ctx.fillStyle = (isTransparent(zStack.backgroundColor) && options.background !== undefined) ? options.background : zStack.backgroundColor;
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = fstyle;
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