using clearOverlay

This commit is contained in:
juliandescottes 2012-09-06 00:35:02 +02:00
parent 8332b31fa7
commit 03c56407d3

View File

@ -39,13 +39,11 @@
};
ns.Stroke.prototype.moveToolAt = function(col, row, color, drawer) {
drawer.clearOverlay();
// When the user moussemove (before releasing), we dynamically compute the
// pixel to draw the line and draw this line in the overlay canvas:
var strokePoints = this.getLinePixels_(this.startCol, col, this.startRow, row);
// Clean overlay canvas:
this.canvasOverlay.getContext("2d").clearRect(
0, 0, this.canvasOverlay.width, this.canvasOverlay.height);
// Drawing current stroke:
for(var i = 0; i< strokePoints.length; i++) {